Resident Evil (video game): Difference between revisions

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* [[Captain Obvious]]: "It's a weapon. It's really powerful - especially against living things!" Why, thank you for that very insightful observation, Mr. Burton, but that's sort of the definition of a weapon. If it was for non-living things, it'd be called a ''tool''. Although to be fair, Barry probably meant that the acid rounds would be more effective against Yawn and the Hunters rather than the undead zombies and dogs.
* [[Captain Obvious]]: "It's a weapon. It's really powerful - especially against living things!" Why, thank you for that very insightful observation, Mr. Burton, but that's sort of the definition of a weapon. If it was for non-living things, it'd be called a ''tool''. Although to be fair, Barry probably meant that the acid rounds would be more effective against Yawn and the Hunters rather than the undead zombies and dogs.
* [[Clown Car Grave]]: Zombies will sometimes pop up in rooms after you have already cleared that room and even any surrounding rooms. Where are they all coming from?! Yes, they can open doors in the Remake (Well, a few can in the [[PS 1]] version), but there are still instances where Chris/Jill will come from a completely zombie free area, and then have a zombie come into the room from right behind them! There are also instances of [[It Got Worse|Clown Car Hunters.]]
* [[Clown Car Grave]]: Zombies will sometimes pop up in rooms after you have already cleared that room and even any surrounding rooms. Where are they all coming from?! Yes, they can open doors in the Remake (Well, a few can in the [[PS 1]] version), but there are still instances where Chris/Jill will come from a completely zombie free area, and then have a zombie come into the room from right behind them! There are also instances of [[It Got Worse|Clown Car Hunters.]]
* [[Did Not Do the Research]]: At 23 years old, Jill is already a former member of the Delta Force. However, U.S. special forces do not allow women in their ranks and even if that were not the case, you have to be at least 22 to be part of SFOD-D, and Jill has already been in S.T.A.R.S. for two years.
* [[Did Not Do the Research]]: At 23 years old, Jill is already a former member of the Delta Force. However, U.S. special forces do not allow women in their ranks and even if that were not the case, you have to be at least 22 to be part of SFOD-D, and Jill has already been in S.T.A.R.S. for two years.
** Chris Redfield as well. He joined the US Air Force at 17 and became a pilot of fixed wing aircraft. Only officers can become pilots for fixed wing craft and officers are required to have a college degree to be eligible for commission. If he had attended the Airforce Academy at 17 this would be acceptable but there is no mention of this.
** Chris Redfield as well. He joined the US Air Force at 17 and became a pilot of fixed wing aircraft. Only officers can become pilots for fixed wing craft and officers are required to have a college degree to be eligible for commission. If he had attended the Airforce Academy at 17 this would be acceptable but there is no mention of this.
* [[Difficulty by Region]]: The Japanese version of the original game has an auto-aiming function, more ink ribbons, and more ammo available. The overseas versions were made harder so that less players could complete it in a single rental.
* [[Difficulty by Region]]: The Japanese version of the original game has an auto-aiming function, more ink ribbons, and more ammo available. The overseas versions were made harder so that less players could complete it in a single rental.
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* [[Elite Mooks]]: Hunters appear inside the mansion once you've explored the Residence, replacing many of the (much slower) zombies.
* [[Elite Mooks]]: Hunters appear inside the mansion once you've explored the Residence, replacing many of the (much slower) zombies.
* [[Elites Are More Glamorous]]: Chris is an ex-USAF Fighter Pilot and Jill is ex-Delta Force. S.T.A.R.S. itself is essentially the Raccoon Police Department's equivalent of a S.W.A.T. team.
* [[Elites Are More Glamorous]]: Chris is an ex-USAF Fighter Pilot and Jill is ex-Delta Force. S.T.A.R.S. itself is essentially the Raccoon Police Department's equivalent of a S.W.A.T. team.
* [[Even Bad Men Love Their Mamas|Even Genetic Freaks Love Their Mamas]]: Lisa Trevor is still wandering through the catacombs, looking for her mother.
* [[Even Bad Men Love Their Mamas|Even Genetic Freaks Love Their Mamas]]: Lisa Trevor is still wandering through the catacombs, looking for her mother.
* [[Everybody's Dead, Dave]]: Whether you choose Chris or Jill, you still spend most of the game running around on your own. Whenever you find another member of your team, they're almost always either dead or dying [[Captain Obvious|(except for each other and Rebecca/Barry)]]. You can end the game with the playable character being the only one that survives as well.
* [[Everybody's Dead, Dave]]: Whether you choose Chris or Jill, you still spend most of the game running around on your own. Whenever you find another member of your team, they're almost always either dead or dying [[Captain Obvious|(except for each other and Rebecca/Barry)]]. You can end the game with the playable character being the only one that survives as well.
* [[Evil Is Hammy]]
* [[Evil Is Hammy]]
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** To a lesser extent, ''One Dangerous Zombie''. A zombified Forest Speyer chases after you at a lot of set points, can match your running speed, and the bandolier of grenades he's wearing means shoot him once and they go boom and kill you too.
** To a lesser extent, ''One Dangerous Zombie''. A zombified Forest Speyer chases after you at a lot of set points, can match your running speed, and the bandolier of grenades he's wearing means shoot him once and they go boom and kill you too.
* [[Hidden Supplies]]: The save points in the game are mostly hidden, out-of-the-way places with good lighting and calming music where your supplies are stashed. After you've been battling zombies for a while finding a safe place to relax can be an incredible relief, enough so to make players reluctant to leave.
* [[Hidden Supplies]]: The save points in the game are mostly hidden, out-of-the-way places with good lighting and calming music where your supplies are stashed. After you've been battling zombies for a while finding a safe place to relax can be an incredible relief, enough so to make players reluctant to leave.
* [[His Name Is]]: Enrico is shot by an unseen assailant ({{spoiler|Wesker}}) moments after he reveals there's a mole.
* [[His Name Is]]: Enrico is shot by an unseen assailant ({{spoiler|Wesker}}) moments after he reveals there's a mole.
* [[Hot Amazon]]: Jill, according to Brad.
* [[Hot Amazon]]: Jill, according to Brad.
* [[Huge Guy, Tiny Girl]]: Chris is much larger than Rebecca and Barry is much larger than Jill.
* [[Huge Guy, Tiny Girl]]: Chris is much larger than Rebecca and Barry is much larger than Jill.
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* [[Implacable Man]]: Lisa Trevor and {{spoiler|Forest Speyer in [[New Game+]] mode}} in the REmake. The latter is particularly irritating as attempting to defend yourself against him will trigger an instant Game Over.
* [[Implacable Man]]: Lisa Trevor and {{spoiler|Forest Speyer in [[New Game+]] mode}} in the REmake. The latter is particularly irritating as attempting to defend yourself against him will trigger an instant Game Over.
* [[Insurmountable Waist High Fence]]: One of the doors in the REmake is so rickety that the knob falls off if you go through too many times, but the combat-boot wearing protagonists will never kick it in. [[Padding|It's a blatant game lengthener]]. In "Real Survival" mode, that doorknob never breaks, though.
* [[Insurmountable Waist High Fence]]: One of the doors in the REmake is so rickety that the knob falls off if you go through too many times, but the combat-boot wearing protagonists will never kick it in. [[Padding|It's a blatant game lengthener]]. In "Real Survival" mode, that doorknob never breaks, though.
** Or, knowing that it's about to happen, the character will never do anything so bold as leave the door open to allow unrestricted access, considering the fact that it's a very useful shortcut.
** Or, knowing that it's about to happen, the character will never do anything so bold as leave the door open to allow unrestricted access, considering the fact that it's a very useful shortcut.
* [[It's the Only Way to Be Sure]]: The laboratory has a self-destruct device, though whether it is intended to prevent the virus from spreading or to destroy the evidence is uncertain.
* [[It's the Only Way to Be Sure]]: The laboratory has a self-destruct device, though whether it is intended to prevent the virus from spreading or to destroy the evidence is uncertain.
* [[Kill It with Fire]]: In the REmake, after you kill a zombie, unless you used a flame round with the grenade launcher or managed to get a [[Boom! Headshot!|headshot]] you need to use a flask of kerosene and a lighter to burn the corpse (you can also try blowing its knees off). Otherwise it will remain where you dropped it until it transforms into a [[Demonic Spiders|Crimson Head]].
* [[Kill It with Fire]]: In the REmake, after you kill a zombie, unless you used a flame round with the grenade launcher or managed to get a [[Boom! Headshot!|headshot]] you need to use a flask of kerosene and a lighter to burn the corpse (you can also try blowing its knees off). Otherwise it will remain where you dropped it until it transforms into a [[Demonic Spiders|Crimson Head]].
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* [[Multiple Endings]]
* [[Multiple Endings]]
* [[Next Sunday AD]]: The original was released in 1996, and takes place in 1998. By the time the sequel (which takes place two months later) came along, it ''was'' 1998, so the whole near-future angle was dropped from the series (at least until ''[[Resident Evil 6]]'').
* [[Next Sunday AD]]: The original was released in 1996, and takes place in 1998. By the time the sequel (which takes place two months later) came along, it ''was'' 1998, so the whole near-future angle was dropped from the series (at least until ''[[Resident Evil 6]]'').
* [[Nitro Express]]: The remake has you walk slowly with explosives or you get a [[Game Over]].
* [[Nitro Express]]: The remake has you walk slowly with explosives or you get a [[Game Over]].
* [[No Body Left Behind]]: Played straight, with the exception of regular zombies in the REmake, whose corpses remain unless you destroy their heads or use fire to burn them; they later revive, turning into [[Demonic Spiders|Crimson Heads]], heavily bleeding zombies with nasty claws and gaseous breath. You have limited amounts of fuel with which to burn them, too. This served to heighten the tension in the game by making it unsafe to backtrack unless you meticulously burned every zombie you could, but it probably wasn't popular enough to warrant continuing, because the next game that got made, ''[[Resident Evil 0]]'', ignored the whole Crimson Head thing.
* [[No Body Left Behind]]: Played straight, with the exception of regular zombies in the REmake, whose corpses remain unless you destroy their heads or use fire to burn them; they later revive, turning into [[Demonic Spiders|Crimson Heads]], heavily bleeding zombies with nasty claws and gaseous breath. You have limited amounts of fuel with which to burn them, too. This served to heighten the tension in the game by making it unsafe to backtrack unless you meticulously burned every zombie you could, but it probably wasn't popular enough to warrant continuing, because the next game that got made, ''[[Resident Evil 0]]'', ignored the whole Crimson Head thing.
** The lead director of ''RE0'' stated that the Crimson Heads were purposely omitted, because backtracking was downplayed in that game, making their inclusion pretty pointless. He regretted the decision, since players who experienced the ''REmake'' [[Nightmare Fetishist|were completely terrified by]] the Crimson Heads.
** The lead director of ''RE0'' stated that the Crimson Heads were purposely omitted, because backtracking was downplayed in that game, making their inclusion pretty pointless. He regretted the decision, since players who experienced the ''REmake'' [[Nightmare Fetishist|were completely terrified by]] the Crimson Heads.
* [[One-Hit Kill]]: In the original game, Hunters can decapitate you by simply swatting at your head. The Hunters in the GC version are [[Badass Decay|notably weaker]], but can still slit your throat (resulting in game over) if they get close.
* [[One-Hit Kill]]: In the original game, Hunters can decapitate you by simply swatting at your head. The Hunters in the GC version are [[Badass Decay|notably weaker]], but can still slit your throat (resulting in game over) if they get close.
* [[Personal Space Invader]]: The zombies grapple you and try to chew you. In the REmake, you're even able to find items that allow you to avoid taking damage by instead ramming a small knife in their head, tazing them, or ramming a flashbang grenade into their mouth which promptly [[Your Head Asplode|blows their head up]] due to <s> them biting it</s> Chris pulling the ring.
* [[Personal Space Invader]]: The zombies grapple you and try to chew you. In the REmake, you're even able to find items that allow you to avoid taking damage by instead ramming a small knife in their head, tazing them, or ramming a flashbang grenade into their mouth which promptly [[Your Head Asplode|blows their head up]] due to <s> them biting it</s> Chris pulling the ring.
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* [[The Starscream]]: {{spoiler|Albert Wesker}} is an inversion of the trope. Wesker is the leader of the entire S.T.A.R.S. unit, and {{spoiler|Enrico Marini}} is the second in command to Wesker. {{spoiler|Wesker ends up gunning down Enrico down in cold blood while the latter is distracted. From behind, no less.}}
* [[The Starscream]]: {{spoiler|Albert Wesker}} is an inversion of the trope. Wesker is the leader of the entire S.T.A.R.S. unit, and {{spoiler|Enrico Marini}} is the second in command to Wesker. {{spoiler|Wesker ends up gunning down Enrico down in cold blood while the latter is distracted. From behind, no less.}}
* [[Sequel Difficulty Drop]]: Players coming from RE 2 and 3 will be surprised when healing items are extremely scarce and it takes more than half a clip to down a zombie.
* [[Sequel Difficulty Drop]]: Players coming from RE 2 and 3 will be surprised when healing items are extremely scarce and it takes more than half a clip to down a zombie.
* [[Suicide Attack]]: The [[Names to Run Away From Really Fast|One Dangerous Zombie]] (i.e. Forrest). Upon unlocking him, Forrest chases you around the mansion while wearing a grenade-covered vest.
* [[Suicide Attack]]: The [[Names to Run Away From Really Fast|One Dangerous Zombie]] (i.e. Forrest). Upon unlocking him, Forrest chases you around the mansion while wearing a grenade-covered vest.
* [[Sunglasses At Night]]: Wesker. Apparently simply for [[Rule of Cool]] or to establish his [[Badass]] credentials.
* [[Sunglasses At Night]]: Wesker. Apparently simply for [[Rule of Cool]] or to establish his [[Badass]] credentials.
* [[Super Soldiers]]: The whole point of the Tyrant and, indeed, the Bio-Organic Weapons program in general.
* [[Super Soldiers]]: The whole point of the Tyrant and, indeed, the Bio-Organic Weapons program in general.
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* [[Was Once a Man]]: Pretty much every enemy.
* [[Was Once a Man]]: Pretty much every enemy.
* [[With This Herring]]: You start out with a loaded pistol, maybe one extra clip of ammo, and a knife. Justified in that you're a cop who wasn't expecting to be locked into a house crawling with bio-engineered horrors and you just ran a marathon to escape a pack of killer zombie dogs, firing wildly at them in an effort to avoid being eaten.
* [[With This Herring]]: You start out with a loaded pistol, maybe one extra clip of ammo, and a knife. Justified in that you're a cop who wasn't expecting to be locked into a house crawling with bio-engineered horrors and you just ran a marathon to escape a pack of killer zombie dogs, firing wildly at them in an effort to avoid being eaten.
* [[What Happened to Mommy]]: Lisa Trevor.
* [[What Happened to Mommy?]]: Lisa Trevor.
* [[What Happened to the Mouse?]]:
* [[What Happened to the Mouse?]]:
** Rebecca Chambers is a supporting character for Chris's game and a main character for ''[[Resident Evil 0]]'' yet hasn't been mentioned since, save for a report about what happened seen in ''[[Resident Evil 2]]''.
** Rebecca Chambers is a supporting character for Chris's game and a main character for ''[[Resident Evil 0]]'' yet hasn't been mentioned since, save for a report about what happened seen in ''[[Resident Evil 2]]''.