Rez: Difference between revisions

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{{tropelist}}
{{tropelist}}
* [[After Boss Recovery]]: Not with the stage 1-4 bosses, but after defeating each of the Personal Firewalls guarding the last boss, you get health and overdrives (if you can snatch them up fast enough).
* [[After Boss Recovery]]: Not with the Area 1-4 bosses, but after defeating each of the Personal Firewalls guarding the last boss, you get health and overdrives (if you can snatch them up fast enough).
* [[A.I. Is a Crapshoot]]: Kind of. It's not really Eden going evil so much as her having a massive breakdown.
* [[A.I. Is a Crapshoot]]: Kind of. It's not really Eden going evil so much as her having a massive breakdown.
* [[All There in the Manual]]: The story for both ''Rez'' and ''Child of Eden'' is in both manuals and supplemental material, including [[wikipedia:Genki Rockets|the origin of the latter's titular character.]]
* [[All There in the Manual]]: The story for both ''Rez'' and ''Child of Eden'' is in both manuals and supplemental material, including [[wikipedia:Genki Rockets|the origin of the latter's titular character.]]
* [[Ancient Egypt]] / [[Pyramid Power]]: The design motif for Area 1.
* [[Ancient Egypt]]/[[Pyramid Power]]: The design motif for Area 1.
* [[Ancient Greece]]: The design motif for Area 2.
* [[Ancient Greece]]: The design motif for Area 2.
* [[And I Must Scream]]: Implied by the system if you lose to the boss:
* [[And I Must Scream]]: Implied by the system if you lose to the boss:
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* [[Arabian Nights Days]]: The design motif for Area 3.
* [[Arabian Nights Days]]: The design motif for Area 3.
* [[Beehive Barrier]]: Venus's shell.
* [[Beehive Barrier]]: Venus's shell.
* [[Bishonen Line]]: Followed by the player, unusually; each level-up makes the humanoid player avatar slightly less abstract- except the penultimate form is a glowing sphere, and the ultimate form? {{spoiler|A 2001-style space fetus}}.
* [[Bishonen Line]]: Followed by the player, unusually; each level-up makes the humanoid player avatar slightly less abstract- except the penultimate form is a glowing sphere, and the ultimate form? {{spoiler|A 2001-style space fetus}}.
* [[Bonus Dungeon]]: The Lost Area.
* [[Bonus Dungeon]]: The Lost Area.
* [[Boss Rush]]: An unlockable mode. In addition, the last boss features abbreviated versions of the first 4 bosses before you fight the real thing.
* [[Boss Rush]]: An unlockable mode. In addition, the last boss features abbreviated versions of the first 4 bosses before you fight the real thing.
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* [[Joke Character]]: The Morolian. It's essentially like being on the Zeroth Form (making you a [[One-Hit-Point Wonder]]) ''and'' you can't go up a form (meaning you always stay that way). It's basically there as a [[Self-Imposed Challenge]] and, of course, as a [[Shout-Out]] to ''[[Space Channel 5]]''.
* [[Joke Character]]: The Morolian. It's essentially like being on the Zeroth Form (making you a [[One-Hit-Point Wonder]]) ''and'' you can't go up a form (meaning you always stay that way). It's basically there as a [[Self-Imposed Challenge]] and, of course, as a [[Shout-Out]] to ''[[Space Channel 5]]''.
* [[Lighter and Softer]]: ''Child of Eden''.
* [[Lighter and Softer]]: ''Child of Eden''.
* [[Macross Missile Massacre]]: A common tactic of many bosses and occasionally a few enemies. Can be one of the most dangerous parts of a fight because unlike in many games, there's no way to dodge attacks, so you have to shoot down every missile. If you get overwhelmed you can go from 5th form to game over in a few seconds.
* [[Macross Missile Massacre]]: A common tactic of many bosses and occasionally a few enemies. Can be one of the most dangerous parts of a fight because unlike in many games, there's no way to dodge attacks, so you have to shoot down every missile. If you get overwhelmed, you can go from 5th form to game over in a few seconds.
** YMMV . Projectiles as part of a missile/bullet spam that can actually damage you are differently colored, so experienced and/or astute players can shoot those down and ignore the rest.
** YMMV. Projectiles as part of a missile/bullet spam that can actually damage you are differently colored, so experienced and/or astute players can shoot those down and ignore the rest.
* [[Marathon Boss]]: The bosses of Area 2 and Area 5.
* [[Marathon Boss]]: The bosses of Area 2 and Area 5.
* [[Master Computer]]: Eden.
* [[Master Computer]]: Eden.
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* [[Multiple Endings]]: A [[Downer Ending]] for losing to the Area 5 boss, a partial ending for defeating it, a [[Gainax Ending]] for defeating it ''and'' staying in your final form.
* [[Multiple Endings]]: A [[Downer Ending]] for losing to the Area 5 boss, a partial ending for defeating it, a [[Gainax Ending]] for defeating it ''and'' staying in your final form.
* [[Nintendo Hard]]: Surprisingly averted, for a game that shares a lot of tropes with [[Shoot Em Ups]]. You die in one hit, have no mid-stage checkpoints and have to shoot down waves of enemies, but the game isn't especially hard, since you lock onto enemies instead of having to manually shoot them.
* [[Nintendo Hard]]: Surprisingly averted, for a game that shares a lot of tropes with [[Shoot Em Ups]]. You die in one hit, have no mid-stage checkpoints and have to shoot down waves of enemies, but the game isn't especially hard, since you lock onto enemies instead of having to manually shoot them.
** However, getting the good ending is ''extremely'' [[Nintendo Hard]] as it requires you to complete the fifth level and defeat the final boss while in the final form i.e. you must not take a single hit throughout the entire level and boss fight.
** However, getting the good ending is ''extremely'' [[Nintendo Hard]] as it requires you to complete the fifth level and defeat the final boss while in the final form (i.e. you must not take a single hit throughout the entire level and boss fight).
*** There's also a best ending which not only requires you to finish in final form, but take out ''every single'' enemy in the final stage. It should be noted that the relative length of the final stage, plus the fact that certain targets on the final boss drop Progress Nodes, mean it's very possible (but much harder) to fulfill the criteria after taking a hit or two.
*** There's also a best ending which not only requires you to finish in final form, but take out ''every single'' enemy in the final stage. It should be noted that the relative length of the final stage, plus the fact that certain targets on the final boss drop Progress Nodes, mean it's very possible (but much harder) to fulfill the criteria after taking a hit or two.
* [[One-Hit-Point Wonder]]: Each form can only take one hit before you go down to the next one. If you get hit when you're playing as the zeroth form, it's [[Game Over]]. You start at first form and can rank up by collecting pick-ups from enemies.
* [[One-Hit-Point Wonder]]: Each form can only take one hit before you go down to the next one. If you get hit when you're playing as the zeroth form, it's [[Game Over]]. You start at first form and can rank up by collecting pick-ups from enemies.
** There's also an unlockable [[Space Channel 5|Morolian]] skin. When using it, you're a true [[One-Hit-Point Wonder]] since you can't upgrade your form.
** There's also an unlockable [[Space Channel 5|Morolian]] skin. When using it, you're a true [[One-Hit-Point Wonder]] since you can't upgrade your form.
* [[Power Perversion Potential]]: In Japan, the game shipped with what was called [[Exactly What It Says on the Tin|The Trance Vibrator]]. Designer Tetsuya Mizuguchi says it has "no sexual meaning"...[http://www.gamegirladvance.com/archives/2002/10/26/sex_in_games_rezvibrator.html right]. The Xbox Live Arcade remake offers vibration for three more controllers in lieu of Trance Vibrator support.
* [[Power Perversion Potential]]: In Japan, the game shipped with what was called [[Exactly What It Says on the Tin|The Trance Vibrator]]. Designer Tetsuya Mizuguchi says it has "no sexual meaning"... [http://www.gamegirladvance.com/archives/2002/10/26/sex_in_games_rezvibrator.html right]. The Xbox Live Arcade remake offers vibration for three more controllers in lieu of Trance Vibrator support.
* [[Rhythm Game]]: Sort of. You hear beating musics in place of sounds when you do aim and fire.
* [[Rhythm Game]]: Sort of. You hear beating musics in place of sounds when you do aim and fire.
* [[Scenery Porn]]
* [[Scenery Porn]]
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* [[Sequential Boss]]: Venus has three parts--a massive wall of laser turrets, seemingly endless streams of manic flying fish, and the core itself.
* [[Sequential Boss]]: Venus has three parts--a massive wall of laser turrets, seemingly endless streams of manic flying fish, and the core itself.
** {{spoiler|Eden}}, the boss of Area 5 treads the line between this and a [[Boss Rush]].
** {{spoiler|Eden}}, the boss of Area 5 treads the line between this and a [[Boss Rush]].
* [[Shoot the Bullet]]: Because the game is a rail shooter and you usually have no way to move your character, shooting down bullets, missiles, and whatever else is aimed at you is the only way you can defend yourself.
* [[Shoot the Bullet]]: Because the game is a rail shooter, and you usually have no way to move your character, shooting down bullets, missiles and whatever else is aimed at you is the only way you can defend yourself.
* [[Smart Bomb]]: The overdrives. in ''Rez'', Euphoria in ''Child of Eden''.
* [[Smart Bomb]]: The overdrives. in ''Rez'', Euphoria in ''Child of Eden''.
* [[Updated Rerelease]]: The ''PS2'' rerelease, as well as ''Rez HD'' on XBLA.
* [[Updated Rerelease]]: The ''PS2'' rerelease, as well as ''Rez HD'' on XBLA.