Robin Hood: The Legend of Sherwood: Difference between revisions

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''[[Robin Hood: The Legend of Sherwood]]'' is an action/adventure/fantasy/historical/real time strategy/role playing video game developed by the German studio Spellbound. Like Spellbound's earlier creation, ''[[Desperados]]'', it utilizes a 2.5D engine with quick action queuing and the ability to see enemy vision cones. It presents the classic tale of [[Robin Hood]] in videogame format, though it is by no means the first game to do so.
 
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{{tropelist}}
* [[Action Girl]]: Maid Marian. The last major character gotten in game, and a major asset. She heals, has a bow with a 12 arrow quiver, can revive unconscious people, can listen to detect the identity of shrouded units, and packs a deadly sword to boot.
* [[An Axe to Grind]]: Sir Scathlock's weapon of choice.
* [[Annoying Arrows]]: Arrows inflict 10 damage (out of an average of 100 hit points) while crossbow bolts inflict 20. See [[Goddamned Bats]].
** That describes enemy arrows. ''Your'' arrows are much more powerful.
* [[Anti-Villain]]: Longchamps has shades of this.
* [[Aristocrats Are Evil]]: The games major villains are a [[Regent for Life|prince]], a sheriff, two nobles of unspecified rank and a knight. Also, enemy knights are shown to be contemptouscontemptuous of the regular soldiers and just as brutal as their underlings, while the mounted ones are not above killing unconscious opponents. Averted with [[Richard the Lion Heart]], Sir Godwin, Lord Ranulph and Robin himself (he is of noble family).
** The better dressed and groomed civilians will often report any sightings of the player characters, while poor civilians will praise them, sometimes misdirect guards if they come looking for them and offer valuable information.
* [[Authority Equals Asskicking]]: Played straight with the bosses, officers and knights, and averted with Prince John, who is [[The Unfought]].
* [[An Axe to Grind]]: Sir Scathlock's weapon of choice.
* [[Badass Moustache]]: Little John
* [[Bald of Evil]]: The enemy officers. The good ones have short [[Redheaded Hero|red]] {{spoiler|[[Watchmen (comics)|Rorscharch-like]]}} hair.
* [[Big Good]]: [[Richard the Lion Heart]], and an arguable [[Big Bad Duumvirate|Big Good Diumvirate]] in Lord Ranulph and Sir Godwin.
* [[The Big Guy]]: Aside from Little John, there's also the club-wielding merryman.
* [[Black Knight]]: Literally. Also, Sir Scathlock has elements of this.
* [[Blond Guys Are Evil]]: Played straight with Prince John and averted with Will Scarlett.
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** One of the sidequests one can perform involves rescuing the husband of a woman in Leicester from Scathlock's prison in Derby. If one does not perform this quest, the man's corpse appears in a cell when the prison is sieged (If you do this successfully, you see the corpse of a young boy instead).
* [[Kick Them While They Are Down]]: A possible tactic with Scarlett and the pike-wielding merry. It's bad for the [[Karma Meter]], but seems to be a favoured tactic of Lord Ranulph and Sir Godwin's troops. It is, naturally, also used by enemies, particularily against non-named characters, and particularily by [[Demonic Spiders|mounted knights]].
* [[The Man Behind the Man]]: Prince John to the Sheriff. The Sheriff is terrified of his wrath when valuable in-game artifacts (such as the Coronation Spoon or the King's Scepter) are stolen, and Robin and Marian assume him to merely be out of touch with the citizens and ignorant of the Sheriff's brutality. This image is shattered by the first war council in Derby, which shows him to be a usurper.
* [[Mercy Rewarded]]: See [[Karma Meter]].
* [[The Middle Ages]]
* [[Middle Management Mook]]: Enemy officers with capes seem to be this
* [[Minor Major Character]]: Averted. Every single character (save the guards) present at Prince John's war councils later plays a major role in the story.
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* [[Sorting Algorithm of Evil]]: See [[Color-Coded for Your Convenience]]. They appear in that order.
* [[Smug Snake]]: All of the major villains save Sir Scathlock.
* [[The Big Guy]]: Aside from Little John, there's also the club-wielding merryman.
* [[The Man Behind the Man]]: Prince John to the Sheriff. The Sheriff is terrified of his wrath when valuable in-game artifacts (such as the Coronation Spoon or the King's Scepter) are stolen, and Robin and Marian assume him to merely be out of touch with the citizens and ignorant of the Sheriff's brutality. This image is shattered by the first war council in Derby, which shows him to be a usurper.
* [[The Middle Ages]]
* [[The Unfought]]: Prince John.
* [[The Very Definitely Final Dungeon]] Subverted, in as much as the final level of the game, {{spoiler|Nottingham}}, appears very early and quite frequently in the story, and the site of the game's final battle is even visitable on an earlier level, containing Richard's Sigil.