Robot Arena: Difference between revisions

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The first game was widely panned for a lack of customization, very few chassis' and weapons, and the game was two dimensional meaning that wedges and flippers were not able to be used. The sequel improved on everything, allowing you to build the chassis on a grid, and allowing you to choose from a lot of different weapons and parts. The game also has a small but very dedicated fanbase.
The first game was widely panned for a lack of customization, very few chassis' and weapons, and the game was two dimensional meaning that wedges and flippers were not able to be used. The sequel improved on everything, allowing you to build the chassis on a grid, and allowing you to choose from a lot of different weapons and parts. The game also has a small but very dedicated fanbase.
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{{tropelist}}
'''This game provides examples of:'''
* [[Arch Enemy]]: Popups against Horizontal Spinners
* [[Arch Enemy]]: Popups against Horizontal Spinners
* [[Confusion Fu]]: As with the Glass Cannon example above, Berzerker is also quite unpredictable for a spinner. Tornado, another spinner, also has some of this...
* [[Confusion Fu]]: As with the Glass Cannon example above, Berzerker is also quite unpredictable for a spinner. Tornado, another spinner, also has some of this...
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{{reflist}}
{{reflist}}
[[Category:Robot Arena]][[Category:Video Game]][[Category:Action Game]][[Category:Microsoft Windows]][[Category:Video Games of the 2000s]][[Category:Fighting Game]]
[[Category:Robot Arena]]
[[Category:Pages needing more categories]]
[[Category:Pages needing more categories]]