SNK vs. Capcom SVC Chaos: Difference between revisions

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(→‎Play In Real Earnest:: -> into tropelist)
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The gameplay is based on that of ''The King of Fighters 2002'', and is the only game on this series to follow the traditional one-on-one battle system. The gauge system also allowed the players to execute many special attacks, plus Guard Cancels, Super Special moves and Exceeds (which also requires the player to have half of its lifebar).
The gameplay is based on that of ''The King of Fighters 2002'', and is the only game on this series to follow the traditional one-on-one battle system. The gauge system also allowed the players to execute many special attacks, plus Guard Cancels, Super Special moves and Exceeds (which also requires the player to have half of its lifebar).
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== [[Engrish|Play In Real Earnest]]: ==
{{tropelist|[[Engrish|Play In Real Earnest]]:}}
* [[Ambidextrous Sprite]]: Sagat's eyepatch.
* [[Ambidextrous Sprite]]: Sagat's eyepatch.
* [[Art Shift]]: One of the game's strong points are the SNK-made sprites for the Capcom characters, especially notable in the Street Fighter characters. Compare Dhalsim, for example, who has beefy muscles in the ''Alpha'' series, and his SVC sprite, which is skinny, for emphasizing the Yoga side; and Demitri, who looks even more menacing than it's 1994 sprite...
* [[Art Shift]]: One of the game's strong points are the SNK-made sprites for the Capcom characters, especially notable in the Street Fighter characters. Compare Dhalsim, for example, who has beefy muscles in the ''Alpha'' series, and his SVC sprite, which is skinny, for emphasizing the Yoga side; and Demitri, who looks even more menacing than it's 1994 sprite...