Self-Imposed Challenge: Difference between revisions

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Enter the '''Self-Imposed Challenge'''.
 
A '''Self-Imposed Challenge''' is a playthrough of a game wherein the player plays under a restriction not required by the game itself in an attempt to increase the difficulty (or immersion) and replay value. These restrictions can range from the fairly simple (a refusal to make use of a [[Game Breaker]], for example) to the near-impossible ("Hey, can you beat ''[[Super Mario Bros.]]'' without [http://tasvideos.org/1332M.html pressing the "B" button]?"). Check a message board for a game that's been out for a while and you'll undoubtedly find players reporting on their progress in various exotic Self-Imposed Challenges.
 
Gamers will occasionally record these runs and post them on various archive sites. As noted above, the rise of Casual Gamers make these even more of a dedicated pastime than ever before.
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Some of these can overlap.
 
This type of gameplay is one of the staples of the [[Challenge Gamer]]. See also [[House Rules]]. [[I Am Not Left-Handed]] is an in-universe example of this, or rather, an in-universe example of giving up on a '''Self-Imposed Challenge'''.
 
{{examples}}