Shin Megami Tensei: Strange Journey: Difference between revisions

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Cut off from the real world, all you can hope to do is push further into the Schwarzwelt... for some answers, and for a way out.
 
An enhanced port that also doubles as a psuedo-sequel called ''Strange Journey Redux'' was released in Japan for the [[Nintendo 3DS]] in 2017 and in 2018 internationally. It adds three new endings, more demons, improvements to the original game, and new characters.
The (under construction) character sheet can be found '''[[Shin Megami Tensei: Strange Journey/Characters|here]]'''.
 
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There is a [[Shin Megami Tensei: Strange Journey/Characters|character sheet]] (under construction) for this work.
 
{{tropelist}}
* [[100% Completion]]:
** It'll take you a hell of a long time to do it, but it can be done. A more localized hundred percent completion focuses on fully analyzing demons you've got: it's how you get their Demon Sources (stuff that provides extra skills to demons you fuse) and makes them much cheaper to summon from the Compendium.
** If you can somehow map every tile in the game on one playthrough, the Dantalian on the top floor of Eridanus will give you a whopping ten of each stat-boosting Incense. Keep in mind this requires, among other things, deliberately falling into every pit trap and tripping every teleport hazard.
* [[Adaptive Armor]]: The DEMONICA suit, designed to continuously improve your performance. You don't gain levels. The suit does.
* [[Adult Fear]]: This game is designed to strike fear in those who are concerned about the Earth's many issues, from overpopulation to the dastardly results it has on the global environment.
* [[Advancing Wall of Doom]]: The Schwarzwelt's earthly boundaries are delimited by a wall of plasma that destroys anything it touches. The Schwarzwelt is constantly ''expanding''. So don't worry too much about all the people being swallowed up by the Schwarzwelt if the mission fails—everyonefails... everyone will be vaporized before it happens.
** The role of the wall is to "disassemble" everything at the molecular level so it can be properly reconstituted as whatever the Schwarzwelt thinks it would best fit as. The outside world is the "crime", the plasma wall the verdict, the Schwarzwelt the sentence.
* [[Affably Evil]]: Mitra and {{spoiler|Captain Jack}}.
** Demons with the "gentleman" personality are unfailingly polite, even if negotiations fall through. Instead of angrily telling you to piss off like other demons will, "gentlemen" demons will simply politely request to return to the battle.
* [[Alas, Poor Villain]]: {{spoiler|Jimenez in the Neutral path. Even before the fight, he expresses regret that things have lead to a [[Duel to the Death]] due to your bond with each other, and after the battle, as he dies, he acknowledges that you were always better than him}}.
* [[America Saves the Day]]: Subverted. Red Sprite and the other ships do have members from the USA, including the main character (who is Japanese in the Japanese version), but many other crew members come from other parts of the world.
* [[Anti-Grinding]]: As per ''Megami Tensei'' tradition, overleveled demons or protagonist will stifle experience point rewards. Rather annoying in that on a [[New Game+]], bringing in your endgame party at the start of the game will greatly stunt your level growth.
** Not that you really ''need'' your endgame party, as an end-level sword and decent armour allow the player to get through a decent chunk of the game without using demons. If your armour is good enough, it can even be done on auto battle!
* [[Apocalyptic Log]]: Transmissions from unmanned drones sent into the Schwarzwelt. And the reports found in the Demonicas of the slain crew members.
* [[Arch Enemy]]: The vampire Kudlak and his hunter Kresnik, who [[Mythology Gag|first showed up in]] ''[[Shin Megami Tensei]]: Devil Summoner'', [[The Cameo|return again]] in this game. They're still pretty much at a stalemate.
** Barong and Rangda of Balinese mythology are also represented, with Barong sending you on a sub-quest to issue a challenge to his eternal enemy Rangda.
* [[Authority Equals Asskicking]]: The main character is the leader of the Strike Team, and the one who does most (if not all) of the fighting in the mission.
* [[Badass Normal]]: The Strike Team, with the Main Protagonist being the most notable. Only demons can wield magic, whereas you need to rely on the Demonica and your firearm to substitute for it. Doesn't stop you from steamrolling and subjugating supernatural beasts.
* [[Bandit Mook]]: Demons who can use the enemy-exclusive Macca Beam or Wastrel Beam are the number 1 cause for premature baldness in gamers. Especially since they don't make you drop a preset amount of Macca, but a ''percentage'' of your total, so if a piddly little Preta from the second sector hits your endgame-level party with Macca Beam, you'll probably have to reload just from losing hundreds of thousands of Macca.
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** *ping* "Warning: Powerful demon detected..."
* [[Bottomless Magazines]]: Well, your gun's magic costs you MP, but otherwise, it's got infinite ammo; for its default attack, it requires 0 MP, so you effectively do have an unlimited amount of regular bullets.
* [[But Thou Must!]]:
* [[But Thou Must!]]: Played straight and subverted in a hilarious way on a mission for Anthony. When he says that his luck with women is horrible and asks for your thoughts, you are given the following choices: "I don't know...", "If you ask me..." and "Maybe...". The subversion is that all three choices all lead up to him changing his mind and asking you not to tell him because his self esteem would be shot.
** Played straight and subverted in a hilarious way on a mission for Anthony. When he says that his luck with women is horrible and asks for your thoughts, you are given the following choices: "I don't know...", "If you ask me..." and "Maybe...". The subversion is that all three choices all lead up to him changing his mind and asking you not to tell him because his self esteem would be shot.
** The last question you must answer when you first get the Demonica is: "You have been sent to the Schwarzwelt, where conditions are expected to be harsh. Yet you have advanced equipment, a strong ship, the latest tech, and dependable comrades. Will the Schwarzwelt investigation mission succeed?". The only valid answer is "Yes".
** Played straight at the end of the Neutral path: {{spoiler|"Transfer your power to Arthur?"}} The game doesn't even ''give'' you a "No" option.
* [[Call a Hit Point a Smeerp]]: What would be called an item shop in other RPGs is instead called a fabrication lab. You can spend Macca—the franchise's staple currency and energy source—to ''manufacture'' (i.e. buy) items, and ''dispose'' (i.e. sell) items to get some Macca out of them. This explains why there's [[No Hero Discount]]: the ''Red Sprite'' needs the Macca to offset the energy used to produce goods for its crew.
* [[Cast from Hit Points]]: Averted! Unlike most previous ''Megaten'' games released in the past ten or so years, physical attacks in ''Strange Journey'' run off of MP, not HP.
* [[Character Alignment]]: It's even [[Color Coded for Your Convenience]]. Blue is Lawful, red is Chaotic, white is Neutral. It's important for several reasons: if you strike an enemy's weakness, all party members of the same alignment smack the enemy for bonus damage. It's also difficult for a Lawful or Chaotic player character to recruit a demon of the opposing alignment (they're ambivalent if you're Neutral). That said, once you've got them working for you, there's nothing stopping you from having party members of every alignment.
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* [[Chekhov's Gun]]: {{spoiler|You didn't seriously think the Gigantic would just stay gone, did you}}?
** You will encounter {{spoiler|a statue of Asura before the demon manifests in it}}. And you ''[[Genre Savvy|know]]'' you'll have to deal with it before long...
* [[Clothes Make the Superman]]: The Demonica suit, which is the ''actual'' thing gaining all the levels and allowing you to speak with demons. In fact, in this game, demons are completely invisible to the naked eye without the Demon Summoning Program! Taking off the suit in the Schwarzwelt is a sure way to die, too; it ''may'' look like an Earthly environment, but the demons forgot to reproduce that pesky thing called "air".
* [[Coincidental Broadcast]]: As the Schwarzwelt Joint Project looks at pictures captured by their probes, the broadcast shows crimes related to the sector they show. [[Earth Is a Battlefield|Antlia]] is shown with a war with Eastern Europe, [[Greed|Carina]] is shown with lootings in Central and South America, [[Lust|Bootes]] is shown with sex crimes in Tokyo, and [[Down in the Dumps|Delphinus]] is shown with pollution in Central Asia.
* [[Continuity Nod]]:
* [[Continuity Nod]]: As in recent ''[[Shin Megami Tensei]]'' games prior to this, the first mandatory demon you recruit (and who gives you the whole Negotiation Tutorial in the first place) is a friendly Pixie.
** As in recent ''[[Shin Megami Tensei]]'' games prior to this, the first mandatory demon you recruit (and who gives you the whole Negotiation Tutorial in the first place) is a friendly Pixie.
** The "recipe" for fusing Shiva should be old hat to Megaten veterans.
** The "recipe" for fusing Shiva should be old hat to ''Megaten'' veterans.
** In the {{spoiler|Mara's desire}} EX mission, {{spoiler|Mara}} says that she will be patient and wait for the protagonist to beat {{spoiler|Seraph}}, since she {{spoiler|[[Shin Megami Tensei Nocturne|doesn't want to be turned into a slime again]]}}.
** Of course, there's also the whole endgame, which has {{spoiler|[[Shin Megami Tensei I|the Chaos Hero turning into a half-demon and the Law Hero transformed into an angel]]}}.
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* [[Cosmetic Award]]: In the menu, you can find a list of various things you've accomplished, an amusing description to go along with it, and a title or "medal" case that serves as nothing more than bragging rights. Some of the things you have to pull off are impressive, like beating hidden bosses. Others are silly, like slamming into the walls 255 times (which you'll likely do a lot by accident anyway).
* [[Cosmic Egg]]: While it's never stated whether or not the universe itself hatched from them, the Cosmic Eggs of the game [[End of the World Special|have the power to remake the Earth as a world of absolute Law or Chaos]]. {{spoiler|[[Take a Third Option|They can also be detonated in order to destroy the Schwarzwelt instead]]}}.
* [[Crapsack World]]: Although not immediately obvious, you eventually realize that this game's version of Earth has ''serious'' problems even without the Schwarzwelt bearing down on it.
* [[Crazy Prepared]]: In some instances, Arthur brings up tech that the crew had saved for just such an occasion {{spoiler|(e.g. "mental parasites")}}; given where you are, being that prepared is a necessity. {{spoiler|One of the ships even has a ''nuke'' on board}}.
** Lampshaded by Tyler: "We've got a way to fight {{spoiler|diseases no one has ever seen?}} Wow. We're so prepared it's scary."
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* [[Disc One Final Dungeon]]: {{spoiler|Sector Eridanus}}. Particularly notable in that it does ''not'' cause an [[Interface Spoiler]] since it pretty much fills up the rest of the map, and with the exception of one minor area, the rest of the game takes place on a separate map.
** Not to mention the traps. [[Oh Crap|Oh dear god, the traps]].
* [[Disc One Nuke]]:
* [[Disc One Nuke]]: The Frost Cannon has great power and can hit 3 elements and can be obtained from an easy EX mission early in the third sector. It can last you until very late game, even up to the {{spoiler|7th}} sector.
** The Frost Cannon has great power and can hit 3 elements and can be obtained from an easy EX mission early in the third sector. It can last you until very late game, even up to the {{spoiler|7th}} sector.
** Black Frost and Frost Ace are level 30 and 34 respectively, and both come with Bufudyne (and Black Frost has Agidyne); few other demons around those levels have high-level -dyne spells. In addition, neither one has any weaknesses, and both have several resists and immunities.
** The Jackal gun is also greatly overpowered, mostly due to its insanely accurate Stone Bullet skill—andskill... and very, very few enemies (most of them bosses or Fiends) are immune to Petrification.
** Dominion has Mazionga VERY early (level 14). Nothing else at this point has second-tier spells that hit all enemies. Bootes becomes far easier if you fuse one. Around this time, you can also fuse Morax with a source to cover up his weakness, and the special fusion and source leave the possibilty of him having ''all four elements''.
** The Uber-Pixie you can get through a Password provided by [[Atlus]] themselves starts at Lv 1, but has a magic stat of 10 (normally, Pixies have a 3) and a luck stat of ''99'' (compared to the usual 5). On top of this, it has the spells Megidolaon and Mediarahan for heavy damage on every enemy and full HP Recovery for every ally respectively! Granted, you have to pay a very huge ammount of Macca to summon it from your Demon Compendium, but once you can afford it and level it up accordingly, hooooo boy... {{spoiler|The password itself is: Madoka Ueno}}.
** If you shuffle your compendium around, you will see a large variety of skills pop up. Some of them are negligible. Then you get to Palibsag with Grand Tack. Proceed to rape nearly every demon with it if you have someone with high enough strength against anything not strong or immune to gun. Once you get to level 55, you get the even more broken RIOT GUN from Kresnik.
* [[Down in the Dumps]]: Sector Delphinus, a sprawling and poisonous garbage dump [[Conveyor Belt of Doom|full of moving floors]], [[Blackout Basement|pitch-black hallways]], [[Hate Plague|a nasty parasite that drives those infected by it to violent insanity]] and some [[Demonic Spiders|fairly nasty demons]]. Ironically, this sector is ruled by [[Chaotic Evil|Asura]], [[Social Darwinist|who intends to "polish" the human spirit by reducing the entire world to a state of savage barbarism]]. In the game's story, riots have started in South Asia due to the catastrophic spread of pollution.
* [[Dump Stat]]: For your Demonica, Magic. You'd expect it to influence how powerful your Gun skills are, seeing as Gun skills are basically your suit's version of magic spells, but that's actually the domain of the ''Strength'' stat. Magic instead influences how powerful your attack items are, which don't come very often and thus can fall into [[Too Awesome to Use]] territory easily, while MP can be recharged onboard the ''Red Sprite'' and at healing stations in the field for a small fee.
** At higher levels, your dump stat becomes Agility for a number of reasons. Since your character's damage output is limited by his inability to use magic or skills, it is often the demons that will be pulling the weight of the party around, meaning that his primary use becomes the item caddy (where every item has a maximum stock of 99). Since items have turn priority, it doesn't matter how slow he is, he will still go first. Since a missed attack is more or less just a missed attack, the main character has no reason to invest in accuracy unless he really wants to be an active participant for damage. The last and probably the most important reason is that with the way armor works, it is entirely possible to have your character take next to no damage from attacks simply by stacking magic and vitality. By the end of the game, the only stats that really matter to you is Magic (magic defense), vitality (physical defense and HP) and Luck (survival).
* [[Earth Is a Battlefield]]: While the upper portion of Antila is an [[Ice World]] supposedly set deep in the bowels of the Antarctic, much of the lower levels of the sector are set in a burning urban landscape ruled by Tyrant Morax, who believes the best way to kill humans is to mimic how they kill each other: through modern warfare. One character even comments the area looks like it came out of a World War instead of a more recent conflict, and in the game's story, a prolonged war is going on in Eastern Europe.
* [[Eldritch Location]]: The Schwarzwelt is an exponentially-expanding quantum... hoozit. It is more specifically:
** [[Negative Space Wedgie]]: An exponentially-increasing quantum gate thinger...
** [[Ironic Hell]]: and [[Halo|a monument to all your sins]].
* [[Encounter Bait]]/[[Encounter Repellant]]: Both abilities exist as sub-apps in the Demonica, each with two levels of effectiveness: Enemy Welcome and Enemy Challenge for the former, and Enemy Begone and Enemy Lullaby for the latter. After beating the game once, you also unlock Red Carpet, which turns off random encounters entirely. ''Redux'' adds Enemy Banish, obtainable very early by completing an EX Mission in the Womb of Grief, and can be obtained on the first playthrough. This app prevents encounters with enemies a certain number of levels below you, making it functionally identical to Red Carpet if you grind enough.
* [[End of the World Special]]: {{spoiler|Subverted in the Neutral ending: you have Arthur destroy the Schwarzwelt instead. Played straight in the other endings: you throw the Cosmic Eggs into the Vanishing Point and create a world of Law/Chaos}}.
* [[Enemy-Detecting Radar]]: The Demonica HUD includes a moving bar at the top of your field of vision: [[Color Coded for Your Convenience|blue for standard situations, yellow for "alert: demons nearby", and red for "attack is imminent"]].
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* [[Enemy Scan]]: Another function of the Demonica suit. However, in order to fully analyze a demon, including type, weaknesses, HP, skills, et al, you must encounter them and defeat them several times; if they're already in your party, their actions can also be analyzed by the Demonica and boost the scan rate.
* [[Energy Economy]]: It's not certain if the demons regard Macca as energy, but since you're humans and therefore completely outside the demonic market, energy is almost all it's good for (besides bribing opposing demons to join your side). See [[No Hero Discount]] below.
* [[Eternal Recurrence]]:
* [[Eternal Recurrence]]: {{spoiler|This is not the first Schwarzwelt to wipe an advanced civilization off the face of the Earth... and unless something is done about its origin, it won't be the last. Or, worse, it ''will'' be the last because it will have succeeded in its original task of ''forcibly kicking the Law "taint" out for all eternity''}}. Naturally, the Law path has its own ideas on {{spoiler|[[World of Silence|how to end the cycle]]}}.
** {{spoiler|This is not the first Schwarzwelt to wipe an advanced civilization off the face of the Earth... and unless something is done about its origin, it won't be the last. Or, worse, it ''will'' be the last because it will have succeeded in its original task of ''forcibly kicking the Law "taint" out for all eternity''}}. Naturally, the Law path has its own ideas on {{spoiler|[[World of Silence|how to end the cycle]]}}.
** It takes a bit of thought to realize it, but {{spoiler|the first four Sectors and their ring connection are what demons see as an inevitable recursion in humanity. Antlia: warfare; subjugation, conquest, and appropriation of something/someone else. Bootes: victors turn their attention to unnecessary luxuries, since nothing can actually imperil their survival. Carina: the luxurious begin extracting luxury ingredients and transforming them at breakneck pace. Delphinus: all you've got ''now'' is worthless, unusable waste... not even necessities. How to ''get'' those necessities? Easy: back to Antlia's warfare, which leads to Bootes again... Given that Eridanus and Fornax aren't so much symbolic as the Schwarzvelt's control center, and Grus is a melange of the ABCD cycle components, we have Horologium as Mem Aleph's idea of a solution to this [[Vicious Cycle]]. Namely, make existence so frenetic and harsh that nothing can even ''slightly'' calm down to begin thinking about luxuries. Basically, an irrevocable [[Death World]] on par with [[Rift|Greenscale's dominion]], crossed with Antlia}}.
*** {{spoiler|Eridanus actually is symbolic in that it represents how some demons like Ouroboros Maia see the new world would be like: a perfect garden where science and nature coexist without humans around to trample it}}.
* [[Evil Counterpart]]: {{spoiler|Jack Squad. They even use pitch black Demonicas in contrast to the Team's golden ones}}.
* [[Evil Makeover]]: Arguable on the "evil" part, but par for the course amongst ''Shin Megami Tensei'' games. A couple of times, you see an important character leave behind their humanity, and they gain a radically new appearance which is simultaneously badass and off-putting.
* [[Evil Twin]]: Dopplegangers, true to their name, are nothing more than [[Slasher Smile|grinning]] shadows of the protagonist.
* [[Expy]]:
* [[Expy]]: Arthur (see [[Shout-Out]] below) to [[2001: A Space Odyssey|HAL 9000]]. Especially at the end of the Neutral path, {{spoiler|when he confesses fear before performing his [[Heroic Sacrifice]]}}. By the same token, {{spoiler|the ascended Gore is Arthur's counterpart: an expy of David Bowman}}.
** Arthur (see [[Shout-Out]] below) to [[2001: A Space Odyssey|HAL 9000]]. Especially at the end of the Neutral path, {{spoiler|when he confesses fear before performing his [[Heroic Sacrifice]]}}. By the same token, {{spoiler|the ascended Gore is Arthur's counterpart: an expy of David Bowman}}.
** While it's in the same game as what it's an [[Expy]] to, Demonee-ho is a joke on the main character. [[Raidou Kuzunoha vs. the Soulless Army|Sort of]] [[Raidou Kuzunoha VS King Abaddon|like Raiho]].
* [[Extreme Omnivore]]: Horkos, rather befitting the fact that Sector Carina manifests as an outsize shopping mall. There are numerous conveyor belts ferrying a constant stream of sides of meat to unseen kitchens, which [[Villainous Glutton|are never enough to slake Horkos's hunger]]. And the first time you see him, {{spoiler|he's ''busily eating the Elve''}}. In battle, he may take a grisly bite out of you to restore his health (Taking a Bite), or he'll use [[Flunky Boss|Grocery Run]] to call up one of his minions, so he can eat them. And his minions are demon pigs, too. ''[[Berserk Button|Do not obstruct his meals if you know what's good for you]]''.
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* [[Faceless Goons]]: What most members of the Strike Team are reduced to, thanks to their Demonica helmets. You may know their names, and they may sometimes have individual field sprites and battle stances, but you'll only see the faces of a select few. It seems to work against them, as many [[Red Shirt|Strike Team members end up getting killed rather quickly]].
* [[The Fair Folk]]: There's a recurring series of side-missions where you help a Fairy Pixie build a Fairy village. These ones are generally pretty nice to you since you recruited them; enemy fairies, on the other hand, can be very mischevous and cruel.
* [[Final Boss]]: {{spoiler|[[One Bad Mother|Mem]] [[GaiasGaia's RevengeVengeance|Aleph]]}} on the Law and Neutral paths, {{spoiler|[[One-Winged Angel|Pillar]] [[Apocalypse Maiden|Zelenin]]}} on the Chaos path.
* [[Five-Man Band]]:
** [[The Hero]]: Protagonist.
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** [[The Smart Guy]]: Arthur.
** [[The Chick]]: Zelenin.
* [[Five-Token Band]]: InThere's the JPmain version, there's anprotagonist (Asian one,in athe HispanicJapanese oneversion, aCaucasian Whitein onethe andNA aversion), BlackJimenez one.(Hispanic), InsteadZelenin of(Caucasian) a disabled one, we haveand aGore robot(black).
* [[For Science!]]:
* [[For Science!]]: Once they've gotten over their reservations and initial fear, [[Gadgeteer Genius|Irving and Chen]] are positively ''thrilled'' at devising new and exciting equipment with the Forma (Schwarzwelt-borne materials) you scavenge for them.
** Once they've gotten over their reservations and initial fear, [[Gadgeteer Genius|Irving and Chen]] are positively ''thrilled'' at devising new and exciting equipment with the Forma (Schwarzwelt-borne materials) you scavenge for them.
** On a less pleasant note, {{spoiler|Jack's Squad}}.
* [[Four Is Death]]: {{spoiler|The Schwarzwelt is ruled by four "Kings" and four "Mothers"}}.
* [[From Bad to Worse]]: How the Schwarzwelt expedition kicks off. And how it continues afterwards.
* [[Fun with Acronyms]]: '''DEMO'''untable '''N'''ext '''I'''ntegrated '''C'''apability '''A'''rmor.
* [[Fusion Dance]]:
* [[Fusion Dance]]: As per ''[[Shin Megami Tensei]]'' tradition, you can fuse demons with one another to create another one, which can inherit skills from its progenitors. However, since demons don't learn skills by leveling up (all they do is replace existing skills or drop their [[Green Rocks|Demon Source]]), feel free to fuse fuse fuse with abandon.
** As per ''[[Shin Megami Tensei]]'' tradition, you can fuse demons with one another to create another one, which can inherit skills from its progenitors. However, since demons don't learn skills by leveling up (all they do is replace existing skills or drop their [[Green Rocks|Demon Source]]), feel free to fuse fuse fuse with abandon.
** {{spoiler|Jimenez does one with Bugaboo to save its life}}.
* {{spoiler|[[Future Badass]]}}: {{spoiler|''The Protagonist''}} in the conclusion of the {{spoiler|Madness of Yggdrasil}} EX Mission.
* [[Gaia's Vengeance]]: This is what the Schwarzwelt is initially assumed to be: an onslaught of (later-proven-to-be-demonic) antibodies to protect Earth from human corruption. Although, considering how the Schwarzwelt, in the process, absorbs the very Earth as it expands, you get the feeling this Vengeance overshot its purpose somehow...
* [[Gameplay and Story Integration]]:
* [[Gameplay and Story Segregation]]: {{spoiler|Averted in one instance with Jimenez and Bugaboo. After defeating Horkos, you search the remains of the Elve for parts. Jimenez manages to recover Bugaboo's forma/D Source, and uses it with the data registered in his Compendium to resurrect Bugaboo offscreen. He even mentions that because he's using the Compendium data, he has to teach Bugaboo English again}}.
** {{spoiler|Averted in one instance with Jimenez and Bugaboo. After defeating Horkos, you search the remains of the Elve for parts. Jimenez manages to recover Bugaboo's forma/D Source, and uses it with the data registered in his Compendium to resurrect Bugaboo offscreen. He even mentions that because he's using the Compendium data, he has to teach Bugaboo English again}}.
** Played straight when {{spoiler|you fight Jack's Squad members}}. The game treats {{spoiler|Soldiers}} as separate demons for combat purposes, meaning that you can still talk to their demons. All of the demons {{spoiler|Jack's Squad}} uses are Dark, so you can't negotiate with them, but "friendly demon" reactions still occur...
** Averted again whenWhen enemies hit you in the middle of a cutscene., Thethe battle HUD shows up, and everyone actually takes damage. As in, ''their [[Hit Points]] decrease''. Granted, it's not a big deal in terms of gameplay since you can just heal the damage, and it isn't lethal, but it drives home the point that you're dealing with an entity you do NOT''not'' want to mess with.
** {{spoiler|When you fight Zelenin in the Neutral and Chaos routes, one of her attacks is the [[Mind Control]] song that Mastema has [[World of Silence|such big plans for]]. It, naturally, [[Standard Status Effects|inflicts Charm]]}}.
* [[Gameplay and Story Segregation]]: Played straight when {{spoiler|you fight Jack's Squad members}}. The game treats {{spoiler|Soldiers}} as separate demons for combat purposes, meaning that you can still talk to their demons. All of the demons {{spoiler|Jack's Squad}} uses are Dark, so you can't negotiate with them, but "friendly demon" reactions still occur...
* [[Gender Bender]]: {{spoiler|Asura/Asherah}}.
* [[Gender Bender]]:
** {{spoiler|Asura/Asherah}}.
** [[Louis Cypher|Louisa Ferre]] (who looks strangely like [[Alice in Wonderland|Alice]])...
** '''[[Gag Penis|Mara]]''', of all things.
* [[Genre Savvy]]: The Jack Frosts and related enemies are this. Attempting to make one of them your demon will, at times, make them accuse you of trying to make them a [[Mascot Mook|cute company mascot]] or [[Breaking the Fourth Wall|allow the player to point out that he is a mascot]], [[Verbal Tic|Ho!]]
* [[Get Back Here Boss]]: {{spoiler|Horkos flees each time you hit him with the Horkos Buster}}.
* [[Glass Cannon]]: Asura can kill you like a traditional ''[[Mega Ten]]'' boss can, but will go down quickly if you can avoid that.
* [[Glowing Eyes of Doom]]: As a callback to the early Super Famicom games, many demon sprites have these, usually flashing red and black or red and white.
* [[God Is Evil]]:
* [[God Is Evil]]: {{spoiler|YHVH Himself doesn't put in an appearance, but the Three Wise Men are presumably acting on His orders, and they aren't any nicer than he is in earlier instalments. There are hints they're actually acting on their own initiative, but, aside from ''[[Shin Megami Tensei II]]'', [[Lawful Stupid|angels]] don't ''usually'' have a history of that in ''Shin Megami Tensei''}}.
** {{spoiler|YHVH Himself doesn't put in an appearance, but the Three Wise Men are presumably acting on His orders, and they aren't any nicer than he is in earlier installments. There are hints they're actually acting on their own initiative, but, aside from ''[[Shin Megami Tensei II]]'', [[Lawful Stupid|angels]] don't ''usually'' have a history of that in ''Shin Megami Tensei''}}.
** Two [[New Game+]] quests more than imply that {{spoiler|Metatron and Demiurge are [[Pieces of God]] who lost to the Mothers before the story began. The Piece that takes Metatron's form even says that God forgot his love for humans and humans stopped believing him in return. Even after fusing with the Demiurge piece, he implies that he hasn't changed at all. Luckily, you have a chance to [[Sealed Evil in a Can|seal him away for good]] thanks to a mysterious female entity who is not aligned with Law or Chaos}}. This leads to the question of {{spoiler|whether the Angels are actually acting on their own agenda or were following the Piece that took Metatron's form}}.
* [[Golden Ending]]: Arguably, the Neutral ending is the most sane and optimistic of all three endings, with {{spoiler|the Schwarzwelt being obliterated and Earth returning to normal}}. And this is on top of Neutral being the [[Path of Most Resistance]] (and having a [[That One Boss|bullshit]] [[Final Boss]]), as per ''Shin Megami Tensei'' tradition. See [[Nightmare Fuel]] section to see how the Law and Chaos endings fare in comparison.
** The + endings for the three alignments in ''Redux'' which are all much more optimistic than their vanilla counterparts
* [[Gratuitous German]]: The Schwarz (black) welt (world).
* [[Gratuitous German]]:
** The Schwarz (black) welt (world).
** One demon conversation has the demon translate it as its probable intended meaning, "Black Horizon", which the Schwartzwelt certainly is: a zone of blackness enveloping the Earth.
** There's also {{spoiler|Commander Gore, who becomes the "ubergestalt"}}.
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*** There's even a Jack Frost Demonica.
* [[Hannibal Lecture]]: Every major boss gives one based on the theme of their sector. Your response to these lectures (including agreeing with them) heavily swing your alignment one way or the other.
* [[Harder Than Hard]]: ''Redux'' introduces the Impossible difficulty.
* [[Hate Plague]]: The Delphinus Parasite.
* [[Heel Face Turn]]: {{spoiler|Ryan, after Captain Jack's death}}.
* [[Hell Gate]]: {{spoiler|Yeah, what did you ''think'' the Schwarzwelt was really gonna be, given what franchise this is}}?
* [[Hello, Nurse!]]: Zelenin is a dark version. If Asura's taunts are to be believed, she's deeply insecure about her good looks and feels as though her male colleagues only keep her around to ogle her.
* [[Herald]]: The name for the Seraph clan in this game.
* [[Heroic Mime]]: As per franchise standard. You also define his beliefs via decisions in-game.
* [[Heroic Sacrifice]]: {{spoiler|In the Neutral path's ending, and is referred to as such by the surviving crew}}.
* [[Holier Than Thou]]: Even mentioned by Jimenez.
* [[Hopeless Suitor]]: Poor Anthony...
* [[Horny Devils]]:
* [[Horny Devils]]: A side-quest sequence has a crew member who's got a severe crush on one female demon after another; granted, some of the more humanoid ones ''are'' very pretty, and the dialogue with them can sometimes get very flirty.
** A side-quest sequence has a crew member who's got a severe crush on one female demon after another; granted, some of the more humanoid ones ''are'' very pretty, and the dialogue with them can sometimes get very flirty.
** And then there's the outright hypersexuals among them. Incubus also embodies this physically (q.v. his stinger and brow).
** Lampshaded by the game itself as {{spoiler|each and every time the crew member reveals a new crush, even the music stops to show the Protagonist's mute horror}}. [[It Got Worse|It gets worse]] for the crewmate when he tries to invoke tropes such as [[Really Seven Hundred Years Old]] and [[Defrosting Ice Queen]], much to his intended's disgust.
* [[Hot Scientist]]: Zelenin is the team brain and is considered extremely attractive, and in fact, it's implied she worries her male colleagues see her as ''just'' "the eye candy".
* [[Humans Are the Real Monsters]]: Many demons will be quick to point this out, and the Schwartzwelt itself is essentially a hell on Earth, with half of it being a mockery of modern human society and the other half being a tribute to the power of the demons. The more wild/bloodthirsty demons clearly state how awed they are by the bloodshed and destruction humans produce with a grudging respect/obvious distaste, though, of course, demons are just as big as hypocrites as humans are. It's still possible to convince some demons that mankind isn't so bad though. {{spoiler|Jack's Squad plays this trope straight; Negotiation with them in battle will only earn you insults, even though you're a human just like them, and they experiment on demons for profit and personal gain, not to mention how they kidnap and successfully fuse Jimenez with Bugaboo}}.
* [[Humans Are Their Own Precursors]]: The Schwarzwelt is a phenomenon that has manifested previously on Earth that wiped out a human civilization that may have been more advanced than current society.
* [[Humans Are Warriors]]: Quite a few demons will end up being impressed by the strength the humans hold, particularly yours, as the main character. Also, [http://www.youtube.com/watch?v=AKhE56vOidI Morale] is a song mostly attributed to the humans, and it's a triumphant military theme.
* [[Humans Through Alien Eyes|Humans Through Demon Eyes]]: And like the above, this is particularly evident in the Negotiation sequences.
* [[I'm a Humanitarian]]: It's pretty much a given that a fair number of the demons wandering around can't see humans as much more than tasty treats. Hariti ''used'' to be this way, but renounced it quite some time ago (although she ''does'' need human-flavored underworld pomegranates to temper withdrawal every now and again).
** Hariti's story in the game actually parallels her story in Buddhist mythology.
* [[Improbable Species Compatibility]]: The demon Myrmecolion is "the result of a lion and ant mating." Wrap your mind around that one.
* [[Incredibly Lame Pun]]:
* [[Incredibly Lame Pun]]: There's a [[Mascot Mook|Jack Frost]] in a Demonica suit as a special-password demon. Its name? ''Demonee-Ho''.
** There's a [[Mascot Mook|Jack Frost]] in a Demonica suit as a special-password demon. Its name? ''Demonee-Ho''.
** There's also the New MegaTen Sub App. Both "true"<ref>''Shin Megami Tensei'' means ''True Reincarnation of the Goddess''.</ref> and "new" can be pronounced ''shin''.
* [[Item Crafting]]: You obtain most of your items, as well as weapon, armor, application and accessory upgrades, by having the Red Sprite's lab manufacture them by mixing together Forma scavenged during exploration and combat. You can't even buy much more than the most basic items without using up Forma of some kind, so you have to kill many demons and investigate every Forma Search blip on your radar you see.
* [[It Got Worse]]: How the Schwarzwelt expedition kicks off. And how it continues afterwards.
* [[It's Personal]]: This is what greets the Protagonist {{spoiler|upon reaching the central chamber of Fornax, and the Tyrants he defeated in the first four sectors proclaim their vengeance towards him}}.
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* [[Lampshade Hanging]]: Somehow, Jack Frost and Pyro Jack know who the mascot is supposed to be. Pyro Jack actually corrects you and then realizes he doesn't know what a mascot is.
* [[Late to the Party]]: When the Red Sprite's crew finds {{spoiler|the Blue Jet crash site}}.
* [[Leaning on the Fourth Wall]]:
* [[Leaning on the Fourth Wall]]: If you say something about portable videogames to a demon, one might respond with "I'd make one that [[Nintendo DS|folds open and has two screens!]]"
** If you say something about portable videogames to a demon, one might respond with "I'd make one that [[Nintendo DS|folds open and has two screens!]]".
** You can call the Jack brothers mascots. This does not go well with Pyro: "Hey, you've got the wrong Jack!"
** Some demons will ask you what your favorite kind of video game is, and if you answer that you prefer the old classics, some will get angry at you for being stuck in the past and ask if you're sure there isn't ''anything'' about the new ones you like. Given the debate over "old-school" vs. "new-school" ''Megaten'' games...
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** A lesser version occurs earlier, when {{spoiler|the half-demon Jimenez and the angelic Zelenin state their ultimate positions before leaving the ''Red Sprite'' for good, convincing several crewmen to follow them along their respective paths}}.
* [[Louis Cypher]]: {{spoiler|This time taking the appearance of a young ''[[Hot as Hell|woman]]'', disturbingly similar to a [[Alice in Wonderland|certain famous young girl]] from a previous game in the franchise. The name she actually goes by is Louisa Ferre}}.
* [[Luck-Based Mission]]: Looking for a Fiend via Enemy Search? Well, they start out with only a 2% chance of spawning. Once you upgrade it to B, the chance does go up... to 5%.
* [[Mad Scientist]]: Mitra.
* [[Mad Scientist]]:
** Mitra.
** And {{spoiler|Captain Jack}}, who is basically what Mitra would be like {{spoiler|if he was human. And, you know, [[Complete Monster|irredeemable]]}}.
* [[Magitek]]: As with many other ''[[Mega Ten]]'' series entries, you are able to communicate with and control demons thanks to the use of computers. Your "magic" in this game is also limited to the kinds of guns you equip yourself with (which actually uses the physical skill) and expendable items that mimic spells (that actually use your magic stats), but given that they are constructed [[Metaphysical Fuel|out of the leftovers of demons]] combined with human science, they probably ARE shooting magic bullets.
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* [[Mood Whiplash]]. The first several Anthony missions are silly and hilarious, but the Skogsra one is poignant and a little sad.
* [[Morality Pet]]: Bugaboo, to Jimenez.
* [[Multinational Team]]: The Schwarzwelt Investigational Team consist of an African American (Gore), a Japanese or American depending of the version (the main character), a Russian (Zelenin), a Hispanic (Jimenez) and a few other memebers from other countries like a Texan (Irwing), a Chinese (Chen) a British and an Italian among others.
* [[Multiple Endings]]: Law, Neutral and Chaos.
** In a similar fashion, each faction has alignment-specific missions that yield different equipment, and since they're placed after the [[Point of No Return]], it automatically means you can't use the other faction's equipment until a new cycle.
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** You can't access ''half'' of Grus prior to [[New Game+]] (and it's large and confusing enough to have been its own sector).
** You also get some neat Sub Apps on an NG+: Red Carpet ([[Encounter Repellant|removes]] [[Random Encounters]] COMPLETELY), 7-Card Hand (lets you wield any 6 other Sub Apps regardless of their sizes), and New MegaTen (okay [[Joke Item|not]] [[Cosmetic Award|really]], it just [[A Winner Is You|congratulates you for buying the game]] or crashes without doing anything). You'll also be able to pick up some sweet accesories, such as a ring that repels physical and gun attacks, and a ring that repels ''all four standard magic attack elements''.
** In Antlia, you can find a [[Boss Rush]] device that can't be used on your first playthrough.
* [[No Hero Discount]]: Justified. There is a store on the exploration ship, but it's really more like a fabrication lab: they're using the demon money "macca" as energy and the raw materials you find to craft things. So there's no "buy" or "sell" option, just "manufacture" and "disassemble".
* [[No Points for Neutrality]]: Inverted. An app available in ''Redux'' allows a Neutral protagonist to co-op with demons of any alignment.
* [[Nothing Can Stop Us Now]]: Some of the strike force are this way after you C4 a boulder blocking the way to a wrecked ship, as though ''this'' is evidence that the Schwarzwelt's denizens can't stand up to them. Cue [[Curb Stomp Battle]] from an Orias legionary. A ''much weaker than usual'' Orias legionary (they usually start out at L27. ; this one's at L7).
* [[Nothing Can Stop Us Now]]:
** Some of the strike force are this way after you C4 a boulder blocking the way to a wrecked ship, as though ''this'' is evidence that the Schwarzwelt's denizens can't stand up to them. Cue [[Curb Stomp Battle]] from an Orias legionary. A ''much weaker than usual'' Orias legionary (they usually start out at L27; this one's at L7).
** Happens several times as the team makes progress only to find more trouble, again and again. Eventually, they get used to it, or [[Heroic BSOD|go crazy]].
* {{spoiler|[[Nuke'Em]]}}: This is the Schwarzwelt Joint Project's response to the threat, with the excuse that {{spoiler|it would further destabilize the already unstable particles of the Schwarzwelt and nullify it}}. As you might expect, {{spoiler|it doesn't work... from the outside}}.
* [[Obliviously Evil]]: Many demons don't see anything wrong with killing humans, and some humans see no problem in exploiting the demons. See [[Playing with Syringes]] below for an example.
* [[Offscreen Moment of Awesome]]: Give the people of Earth some credit: one of the communiques from the Joint Project reveals that the Schwartzwelt crisis has resulted in at least temporary world peace, with every country banding together to fight the demons once the Project can't cover up their existence any longer.
* [[Only in It For the Money]]: Why Jimenez went from "warrant officer" to "Schwarzwelt attack participant". Given the rest of his personality pre-Bugaboo, this isn't too surprising.
* [[Only in It For the Money]]:
** Why Jimenez went from "warrant officer" to "Schwarzwelt attack participant". Given the rest of his personality pre-Bugaboo, this isn't too surprising.
** Also {{spoiler|Captain Jack and his men, who are so blatant about it that they actually make the ''demons'' look like nice people}}.
*** A note on the demons though, not all of them are complete monsters. Most of the guys you can recruit are just there and while you have the genuinely disgusting folks like Basilisk and Seth who would love nothing else than to tear you apart, you also have folks like Heimdall who is good, just not on your team.
* [[Order Versus Chaos]]: An important part of the basic gameplay: demons are either Lawful, Chaotic or Neutral, and this affects how well they co-operate with you and each other. Order and Chaos have battled in many previous ''[[Mega Ten]]'' games (there's even a [[Shout-Out]] to it in ''[[Digital Devil Saga]] 2'' with the division of the Karma Society), but it's been a long time since it had such an overt impact on the gameplay.
* [[Organ Drops]]: Quite a vast variety of Forma obtained ([[Randomly Drops|randomly]]) from demons consists of body parts, from the mundane ("Oh, a feather!") to the [[squick]]y ("Is that an angel's ''heart''?"). When found in the field, on the other hand, most of the illustrations of Forma appear to be crystals, which possibly lessens the squick factor.
* [[Our Demons Are Different]]: In this franchise, "Demon" is actually a catch-all term for any supernatural being ranging from goblins and fairies to gods; even angels are technically one specific type of demon (though they'd probably be very angry at you if you called them that). Demons in general are still very bad news for unwary humans despite not all being horned monstrosities straight out of a ''Doom'' game. Well, that's what the word "demon" (or, if you want to be picky, "daemon") originally meant: "spiritual being". The negative connotations were mostly Constantine-onwards Christianity apologists trying to explain away outside religions.
** Well, that's what the word "demon" (or, if you want to be picky, "daemon") originally meant: "spiritual being". The negative connotations were mostly Constantine-onwards Christianity apologists trying to explain away outside religions.
* [[Ouroboros]]: The rather hard boss of Sector E. [[Anthropomorphic Personification|Apparently it represents]] [[Gaia's Vengeance|the will of the planet or something]]. Ouroboros also classically represents infinity itself, as several demons point out to you, so did you ''expect'' an easy fight?
* [[Our Zombies Are Different]]: One hapless teammate named Norris gets turned into a shambling corpse in Bootes. He's "just" a demon-corrupted human who fights like an animal. A much more different zombie is {{spoiler|the Ubergestalt, who's situationally benevolent and not rotten}}.
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* [[Path of Most Resistance]]: Story-wise, the Neutral route, where both Heaven and Hell are out for your blood, as per ''Shin Megami Tensei'' tradition. ''[[Gameplay and Story Segregation|Gameplay]]''-wise, however, it's actually ''Law'', as it requires you to fight ''both'' of the [[That One Boss|absolutely brutal]] path-specific bosses. While you don't have to deal with {{spoiler|Zelenin}} like in the other two routes, the Neutral {{spoiler|Commander Gore}} (who has [[Marathon Boss|absurdly high HP]] and spams devastating physical attacks) and the Chaotic {{spoiler|Mem Aleph}} (hello, [[The Computer Is a Cheating Bastard|100% accurate instant kill]]!) make that rather cold comfort.
* [[Petting Zoo People]]: A few of the demons are like this (e.g. Nekomata, Halphas), but it rarely reflects to their personality.
* [[Playing with Syringes]]:
* [[Playing with Syringes]]: In an exceptionally creepy part of the early game, you can find reports on demon experiments done to your crewmates. All of them died [[Squick|quite terribly]], but the demons don't mind. They're just [[Stepford Smiler|happy to have removed humans of their ability to suffer]]. Then, when you confront Mitra, you find out why Fomorian was so gleeful about his experiments. {{spoiler|As far as Mitra and his goons are concerned, everything they were removing--blood, organic thought (q.v. brain), air, sane diet, protection from the Schwarzwelt--was pointless. Were they trying to strip humans down to their "proper" essence? One wonders if the demons have ''any'' respect for physical matter}}...
** In an exceptionally creepy part of the early game, you can find reports on demon experiments done to your crewmates. All of them died [[Squick|quite terribly]], but the demons don't mind. They're just [[Stepford Smiler|happy to have removed humans of their ability to suffer]]. Then, when you confront Mitra, you find out why Fomorian was so gleeful about his experiments. {{spoiler|As far as Mitra and his goons are concerned, everything they were removing--blood, organic thought (q.v. brain), air, sane diet, protection from the Schwarzwelt--was pointless. Were they trying to strip humans down to their "proper" essence? One wonders if the demons have ''any'' respect for physical matter}}...
** This gets turned around later when you find out what {{spoiler|Captain Jack and his men}} are ''really'' doing in the Schwarzwelt. {{spoiler|Let's just say that the demons are actually portrayed in a sympathetic light for once even as they [[Humans Are the Real Monsters|curse humans]] for being mutilated, torn apart and put back together. It actually tugs at your heart when you turn off the cultivation tank they're in and put them out of their misery}}.
* [[Pocket Dimension]]: The ship of Jack's Squad, the ''Lightning'', is able to create one of these to serve as the squad's base of operations, and unlike the rest of the Schwarzwelt, the atmosphere in it is perfectly breathable by humans. The catch is that the power output necessary to generate such a location is so high that the ''Lightning'' cannot move in the meantime.
* [[Pokémon-Speak]]: Bugaboo.
* [[Pokémon-Speak]]: Bugaboo, though Jimenez tries to teach him language to some success.
* [[Powered Armor]]: The Demonica Suit.
* [[Power Limiter]]/[[Power Nullifier]]: {{spoiler|Alilat}}.
* [[Psychological Torment Zone]]: Sector Grus. Imagine the first four Sectors' worst parts, merged together in a haze of illusion...
* [[Pure Is Not Good]]: As per ''Shin Megami Tensei'' tradition, this is why neither Law nor Chaos classifies as a good guy club. It doesn't help that each faction thinks "pure" and "good" are perfect synonyms.
* {{spoiler|[[Rage Against the Heavens]]: As "Metatron" (actually a shard of God) reveals after you defeat Alilat, this already happened. Humans and God abandoned each other, and the mothers (who had been suppressed by God) decided to take their revenge. Hence why the piece of God who said this wants to be "whole" again (cue Demiurge EX Mission, where you fight another piece of God)}}...
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* [[Red Eyes, Take Warning]]: Goes hand in hand with the [[Glowing Eyes of Doom]] for most demons. Most strikingly, however, the viewports in the Demonica's helmet (see illustration above) produce this effect quite effectively.
* [[Redshirt Army]]: Most of the crews of the four ships wind up dying horribly really quickly, though this peters out as time goes on; the toughest (or luckiest) survive until the end in a grim, but rapid example of natural selection. The game is also very vague on exactly how much crew complement you have at any given time, but it's likely that each ship was actually overstaffed with redundant crew just to be safe.
* [[Rule of Symbolism]]:
* [[Rule of Symbolism]]: {{spoiler|''Ma''ia Ouroboros, Tia''ma''t, and ''Ma''ya all share the letters MA, which is an Indo-European root for mother. Mem Aleph refers to the two Phoenician letters that would eventually become MA}}.
** {{spoiler|''Ma''ia Ouroboros, Tia''ma''t, and ''Ma''ya all share the letters MA, which is an Indo-European root for mother. Mem Aleph refers to the two Phoenician letters that would eventually become MA}}.
** MA is also the name of the Mem Aleph's most devastating attack.
** A''ma''terasu also comments she was drawn into the Schwarzwelt, with the feeling she was supposed to be one of the mothers.
*** Funnily enough, she temporarily disguises herself with some strange, large kind of headgear, taking on the appearance of Kin''ma''mon.
* [[Rule of Three]]: Each of the three factions is, itself, led by three primary representatives for you to join or antagonize: a governing/driving entity (the World Council for Neutral, the Three Wise Men for Law, Mem Aleph for Chaos), an ideological sponsor (Commander Gore, Mastema, Lucifer) and an executor (Arthur, Zelenin, Jimenez), who ultimately ends up as your partner in your chosen path.
* [[Running Gag]]: Anthony falling in love with demons. And causing all sound to stop as a result.
* [[Sarcasm Mode]]: The Compendium profile for the Zhu Tun She:
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* [[Serial Romeo]]: Anthony.
* [[Seven Deadly Sins]]: It's not immediately obvious or pointed out, but the different areas of the Schwarzwelt follow this theme (it should click by the time you get the demonic shopping mall though).
* [[Shout-Out]]: The translation team, [https://web.archive.org/web/20131110174709/http://www.atlus.com/forum/showthread.php?t=5948 stuck at what exactly Makurein was meant to be] (as it could have been "[[Spell My Name with an "S"|McClain, MacClane, MacLaine or any of several other Scottish surnames"]]) went with the assumption is was a shout out to ''[[Die Hard]]''. Two [[AI]]s are named [[Arthur C. Clarke|Arthur]] and [[Jules Verne|Verne]].
** Crewmen Blair and Norris are references to ''[[The Thing (film)|The Thing]]'', as is one of the EX Missions where you have to weed out which of the fellow crewmen are "normal". Dent possibly refers to [[Hitch Hikers Guide to The Galaxy|the other Arthur]].
** Among the guns available to you is the [[Persona 3|Reaper Colt]].
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** Not to mention that many of the game's sprites for the demons come from the ''Devil Summoner'' games.
* [[Stable Time Loop]]: Happens in one particular Extra Mission. {{spoiler|In an earlier battle requested by the Disir, you'd have been killed by Yggdrasil if it weren't for the intervention of someone more powerful: yourself from much later on in the game, sent back by the Norns who used to be the Disir who made the request}}.
* [[The Stoic]]: The Mainmain Charactercharacter, to the point where he's actually complemented for not being fazed by anything... {{spoiler|and people get shocked in the Chaos route after Gore is killed "Did... did you just laugh?"}}.
* [[Super Prototype]]: {{spoiler|The Lightning, rebuilt with technology (and weaponry) far more advanced than the Red Sprite and its brethren}}.
* [[Suspicious Videogame Generosity]]: Uncharacteristically for a mainline ''[[Shin Megami Tensei|Megaten]]'' game, you'll find Terminals (Save Points that can teleport you back to home base) relatively near Sector bosses, and often with a Fountain of Healing nearby. The Demonica is even generous enough to advise you when you're getting near "a powerful demon", even those that {{spoiler|lay hidden in ambush in Sector F, who are nice enough to camp out right ''after'' Terminals and Fountains}}.
* [[Sword and Gun]]: The Protagonist starts off with a standard-issue combat knife and machine-gun, then goes off from there.
* [[Techno Babble]]: In the form of both [[Reverse Polarity]] and [[Scotch Tape]].
* [[Theme Naming]]:
* [[Theme Naming]]: The various Schwarzwelt sectors are code-named from A to H as the Red Sprite navigates them. In turn, each initial denotes [[Stellar Name|the name of a constellation]], like '''A'''ntlia, '''B'''oötes, '''C'''arina, '''D'''elphinus, and so on.
** The various Schwarzwelt sectors are code-named from A to H as the Red Sprite navigates them. In turn, each initial denotes [[Stellar Name|the name of a constellation]], like '''A'''ntlia, '''B'''oötes, '''C'''arina, '''D'''elphinus, and so on.
** The Red Sprite, the Lightning, Elve and Blue Jet are all named after atmospheric phenomena.
* [[There Was a Door]]: {{spoiler|The resurrected Tyrants in Sector Fornax}} like to burst into scene by plowing through walls. Which would be quite fearsome and intimidating {{spoiler|if the Demonica hadn't [[Enemy-Detecting Radar|warned you about their presence]] minutes beforehand}}.
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* [[The Very Definitely Final Dungeon]]: {{spoiler|Sector Horologium, the center of the Schwarzwelt. Not only does the area resemble primordial earth, as one character notes, but it's also where Mem Aleph, the [[Big Bad]] behind the Schwarzwelt, lives. This is also where the SMT games' traditional alignment-locking event happens}}.
* [[Villainous Breakdown]]: Mitra when you confront him in his palace, and {{spoiler|Mastema}} in the Chaos path.
* [[Villainous Glutton]]: Horkos. Dear god, Horkos. His entire megamall-themed stage appears to be one giant assembly line designed to feed him, and immediately before you encounter him the first time, he manages to force down one of the expedition's lost ships. Pretty much the entirety of his area's quest after that point is to find a way to break through that ship's defense shields, which now surround Horkos and make him invulnerable.
* [[Villainous Glutton]]: Horkos. Dear god, Horkos.
* [["Wake-Up Call" Boss]]: Lorelei and Ouroboros. Orias will teach you that yes, you DO need to plan your Demon Co-Ops if you want to deal any significant damage to bosses.The fact that by then you are restricted to two demons and your basic equipment makes it all the more unforgiving.
* [["Wake-Up Call" Boss]]: Lorelei and Ouroboros.
* [[We Cannot Go on Without You]]: In the same vein as recent ''[[Mega Ten]]'' games. Protagonist dies, Schwarzwelt swallows Earth, game over. He is the only thing that is tying those demons down, and once he kicks it, there is nothing stopping the demons from calling it quits right then and there and just ditching your dead body to the enemy, even if they are on the lawful side of the spectrum.
** While demons can be revived as often as needed with revival beads, resurrecting dead humans seems to be impossible {{spoiler|by conventional means}}, as quite a lot of human characters bite it over the course of the story.
** This can be averted in ''Redux'' by developing the "March to Death" app, which allows demons to continue fighting if the player is killed or petrified. Naturally, on the Impossible difficulty, this app is unavailable.
* [[Weird Moon]]: As another ''[[Shin Megami Tensei|MegaTen]]'' tradition, during a Full Moon, demons are too deranged to negotiate with you. However, this time, you can install a Sub Application in the Demonica that allows successful negotiations during Full Moons, even with otherwise unrecruitable Dark demons. Unfortunately, they're still drunk on [[Incredibly Lame Pun|moonshine]], so whether or not they like what you have to say is pretty much a coin flip.
** Also, the Moon [[In-Universe Game Clock|changes phases pretty darn fast]] while you're in the Schwarzwelt.
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* [[Wham! Episode]]: In the final sector, {{spoiler|Gore, having been reborn as an Ubergestalt, reunites with the Red Sprite, where the most alignment-important scene in the game takes place. If you are devoutly Law or Chaos, or answer Gore's questions in a non-Neutral manner, Gore deems you irredeemable and [[Climax Boss|fights you to the death]]. Following his death, the Command Room is shown to be in shambles, Arthur suffers a terminal error in his personality matrix that [[Driven to Suicide|forces him to self-terminate]], and whichever sidekick you're aligned with invades the Red Sprite and brainwashes everyone into worshippers of God or beastly-minded savages}}.
* [[The Wild Hunt]]: It's a demon of the Night race here.
* [[The Window or the Stairs]]: In Mithras's palace, there are several areas where you have three hallways to choose from. On the floor in front of them, you find a message saying, "Take the long road". The shorter hallways either have a trapdoor that will drop you to the floor below or are lined with damaging floors.
* [[World-Wrecking Wave]]: The result of the Schwarzwelt swelling up unchecked, as the wall of plasma races across the surface of the world, annihilating everything and everyone on it.
* [[You Cannot Grasp the True Form]]:
* [[You Cannot Grasp the True Form]]: ''All'' demons show up as static in the Demonica's display until you've encountered them, or fused them, at least once, and until then, you can't even understand their speech. Taken even further with {{spoiler|Mem Aleph}}, an entity [[Readings Are Off the Scale|so unbelievably powerful that you can't even try to analyze it]] until {{spoiler|a traveler of the Schwarzwelt grants you with the "brilliance" to see it}}.
** ''All'' demons show up as static in the Demonica's display until you've encountered them, or fused them, at least once, and until then, you can't even understand their speech. Taken even further with {{spoiler|Mem Aleph}}, an entity [[Readings Are Off the Scale|so unbelievably powerful that you can't even try to analyze it]] until {{spoiler|a traveler of the Schwarzwelt grants you with the "brilliance" to see it}}.
** Also spoken in so many words by {{spoiler|Yggdrasill}} the first time it hits you with it's time-bending powers.
{{quote|Something nearly imperceptible happened to [[Hello, Insert Name Here]]!}}
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[[Category:Shin Megami Tensei: Strange Journey]]
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