Shin Megami Tensei: Strange Journey: Difference between revisions

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{{quote|''Even so... mankind, desperate for salvation, clung to hope. A brave few begin their mission... To the enigmatic Land of Ruin. Little realizing this harsh '''Journey''' will decide man's fate...''|''Shin Megami Tensei: Strange Journey'' opening.}}
 
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The DS incarnation of the ''[[Shin Megami Tensei]]'' series. It was released for the [[Nintendo DS|DS]] in Japan on October 8, 2009 and March 22, 2010 for the United States.
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Cut off from the real world, all you can hope to do is push further into the Schwarzwelt... for some answers, and for a way out.
 
An enhanced port that also doubles a sas a psuedo-sequel called ''Strange Journey Redux'' was released in Japan for the [[Nintendo 3DS]] in 2017 and in 2018 internationally. It adds three new endings, more demons, improvements to the original game, and new characters.
 
There is a [[Shin Megami Tensei: Strange Journey/Characters|character sheet]] (under construction) for this work.
 
The (under construction) character sheet can be found '''[[Shin Megami Tensei: Strange Journey/Characters|here]]'''.
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{{tropelist}}
* [[100% Completion]]:
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* [[Faceless Goons]]: What most members of the Strike Team are reduced to, thanks to their Demonica helmets. You may know their names, and they may sometimes have individual field sprites and battle stances, but you'll only see the faces of a select few. It seems to work against them, as many [[Red Shirt|Strike Team members end up getting killed rather quickly]].
* [[The Fair Folk]]: There's a recurring series of side-missions where you help a Fairy Pixie build a Fairy village. These ones are generally pretty nice to you since you recruited them; enemy fairies, on the other hand, can be very mischevous and cruel.
* [[Final Boss]]: {{spoiler|[[One Bad Mother|Mem]] [[GaiasGaia's RevengeVengeance|Aleph]]}} on the Law and Neutral paths, {{spoiler|[[One-Winged Angel|Pillar]] [[Apocalypse Maiden|Zelenin]]}} on the Chaos path.
* [[Five-Man Band]]:
** [[The Hero]]: Protagonist.
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* [[Heroic Sacrifice]]: {{spoiler|In the Neutral path's ending, and is referred to as such by the surviving crew}}.
* [[Holier Than Thou]]: Even mentioned by Jimenez.
* [[Hopeless Suitor]]: Poor Anthony...
* [[Horny Devils]]:
** A side-quest sequence has a crew member who's got a severe crush on one female demon after another; granted, some of the more humanoid ones ''are'' very pretty, and the dialogue with them can sometimes get very flirty.
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** Lampshaded by the game itself as {{spoiler|each and every time the crew member reveals a new crush, even the music stops to show the Protagonist's mute horror}}. [[It Got Worse|It gets worse]] for the crewmate when he tries to invoke tropes such as [[Really Seven Hundred Years Old]] and [[Defrosting Ice Queen]], much to his intended's disgust.
* [[Hot Scientist]]: Zelenin is the team brain and is considered extremely attractive, and in fact, it's implied she worries her male colleagues see her as ''just'' "the eye candy".
* [[Hot Skitty-On-Wailord Action]]: The demon Myrmecolion is "the result of a lion and ant mating." Wrap your mind around that one.
* [[Humans Are the Real Monsters]]: Many demons will be quick to point this out, and the Schwartzwelt itself is essentially a hell on Earth, with half of it being a mockery of modern human society and the other half being a tribute to the power of the demons. The more wild/bloodthirsty demons clearly state how awed they are by the bloodshed and destruction humans produce with a grudging respect/obvious distaste, though, of course, demons are just as big as hypocrites as humans are. It's still possible to convince some demons that mankind isn't so bad though. {{spoiler|Jack's Squad plays this trope straight; Negotiation with them in battle will only earn you insults, even though you're a human just like them, and they experiment on demons for profit and personal gain, not to mention how they kidnap and successfully fuse Jimenez with Bugaboo}}.
* [[Humans Are Their Own Precursors]]: The Schwarzwelt is a phenomenon that has manifested previously on Earth that wiped out a human civilization that may have been more advanced than current society.
* [[Humans Are Warriors]]: Quite a few demons will end up being impressed by the strength the humans hold, particularly yours, as the main character. Also, [http://www.youtube.com/watch?v=AKhE56vOidI Morale] is a song mostly attributed to the humans, and it's a triumphant military theme.
* [[Humans Through Alien Eyes]]: And like the above, this is particularly evident in the Negotiation sequences.
* [[I'm a Humanitarian]]: It's pretty much a given that a fair number of the demons wandering around can't see humans as much more than tasty treats. Hariti ''used'' to be this way, but renounced it quite some time ago (although she ''does'' need human-flavored underworld pomegranates to temper withdrawal every now and again).
** Hariti's story in the game actually parallels her story in Buddhist mythology.
* [[Improbable Species Compatibility]]: The demon Myrmecolion is "the result of a lion and ant mating." Wrap your mind around that one.
* [[Incredibly Lame Pun]]:
** There's a [[Mascot Mook|Jack Frost]] in a Demonica suit as a special-password demon. Its name? ''Demonee-Ho''.
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* [[Serial Romeo]]: Anthony.
* [[Seven Deadly Sins]]: It's not immediately obvious or pointed out, but the different areas of the Schwarzwelt follow this theme (it should click by the time you get the demonic shopping mall though).
* [[Shout-Out]]: The translation team, [https://web.archive.org/web/20131110174709/http://www.atlus.com/forum/showthread.php?t=5948 stuck at what exactly Makurein was meant to be] (as it could have been "[[Spell My Name with an "S"|McClain, MacClane, MacLaine or any of several other Scottish surnames"]]) went with the assumption is was a shout out to ''[[Die Hard]]''. Two [[AI]]s are named [[Arthur C. Clarke|Arthur]] and [[Jules Verne|Verne]].
** Crewmen Blair and Norris are references to ''[[The Thing (film)|The Thing]]'', as is one of the EX Missions where you have to weed out which of the fellow crewmen are "normal". Dent possibly refers to [[Hitch Hikers Guide to The Galaxy|the other Arthur]].
** Among the guns available to you is the [[Persona 3|Reaper Colt]].
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* [[The Very Definitely Final Dungeon]]: {{spoiler|Sector Horologium, the center of the Schwarzwelt. Not only does the area resemble primordial earth, as one character notes, but it's also where Mem Aleph, the [[Big Bad]] behind the Schwarzwelt, lives. This is also where the SMT games' traditional alignment-locking event happens}}.
* [[Villainous Breakdown]]: Mitra when you confront him in his palace, and {{spoiler|Mastema}} in the Chaos path.
* [[Villainous Glutton]]: Horkos. Dear god, Horkos. His entire megamall-themed stage appears to be one giant assembly line designed to feed him, and immediately before you encounter him the first time, he manages to force down one of the expedition's lost ships. Pretty much the entirety of his area's quest after that point is to find a way to break through that ship's defense shields, which now surround Horkos and make him invulnerable.
* [[Villainous Glutton]]: Horkos. Dear god, Horkos.
* [["Wake-Up Call" Boss]]: Lorelei and Ouroboros. Orias will teach you that yes, you DO need to plan your Demon Co-Ops if you want to deal any significant damage to bosses.The fact that by then you are restricted to two demons and your basic equipment makes it all the more unforgiving.
* [["Wake-Up Call" Boss]]: Lorelei and Ouroboros.
* [[We Cannot Go on Without You]]: In the same vein as recent ''[[Mega Ten]]'' games. Protagonist dies, Schwarzwelt swallows Earth, game over. He is the only thing that is tying those demons down, and once he kicks it, there is nothing stopping the demons from calling it quits right then and there and just ditching your dead body to the enemy, even if they are on the lawful side of the spectrum.
** While demons can be revived as often as needed with revival beads, resurrecting dead humans seems to be impossible {{spoiler|by conventional means}}, as quite a lot of human characters bite it over the course of the story.
** This can be averted in ''Redux'' by developing the "March to Death" app, which allows demons to continue fighting if the player is killed or petrified. Naturally, on the Impossible difficulty, this app is unavailable.
* [[Weird Moon]]: As another ''[[Shin Megami Tensei|MegaTen]]'' tradition, during a Full Moon, demons are too deranged to negotiate with you. However, this time, you can install a Sub Application in the Demonica that allows successful negotiations during Full Moons, even with otherwise unrecruitable Dark demons. Unfortunately, they're still drunk on [[Incredibly Lame Pun|moonshine]], so whether or not they like what you have to say is pretty much a coin flip.
** Also, the Moon [[In-Universe Game Clock|changes phases pretty darn fast]] while you're in the Schwarzwelt.
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* [[Wham! Episode]]: In the final sector, {{spoiler|Gore, having been reborn as an Ubergestalt, reunites with the Red Sprite, where the most alignment-important scene in the game takes place. If you are devoutly Law or Chaos, or answer Gore's questions in a non-Neutral manner, Gore deems you irredeemable and [[Climax Boss|fights you to the death]]. Following his death, the Command Room is shown to be in shambles, Arthur suffers a terminal error in his personality matrix that [[Driven to Suicide|forces him to self-terminate]], and whichever sidekick you're aligned with invades the Red Sprite and brainwashes everyone into worshippers of God or beastly-minded savages}}.
* [[The Wild Hunt]]: It's a demon of the Night race here.
* [[The Window or the Stairs]]: In Mithras's palace, there are several areas where you have three hallways to choose from. On the floor in front of them, you find a message saying, "Take the long road". The shorter hallways either have a trapdoor that will drop you to the floor below or are lined with damaging floors.
* [[World-Wrecking Wave]]: The result of the Schwarzwelt swelling up unchecked, as the wall of plasma races across the surface of the world, annihilating everything and everyone on it.
* [[You Cannot Grasp the True Form]]:
* [[You Cannot Grasp the True Form]]:* ''All'' demons show up as static in the Demonica's display until you've encountered them, or fused them, at least once, and until then, you can't even understand their speech. Taken even further with {{spoiler|Mem Aleph}}, an entity [[Readings Are Off the Scale|so unbelievably powerful that you can't even try to analyze it]] until {{spoiler|a traveler of the Schwarzwelt grants you with the "brilliance" to see it}}.
** Also spoken in so many words by {{spoiler|Yggdrasill}} the first time it hits you with it's time-bending powers.
{{quote|Something nearly imperceptible happened to [[Hello, Insert Name Here]]!}}
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