Silly Reason for War: Difference between revisions

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** In ''[[Warhammer Fantasy Roleplay]]'', orcs have a special rule that requires them to make a willpower check to ''avoid'' picking a fight with the nearest orc if given the slightest provocation to do so—with exceptions if any [[Bad Boss|Black Orcs]] are nearby or the orc is already in melee with someone.
* Also in ''[[Warhammer Fantasy Roleplay]]'', [[French Jerk|Bretonnian]] [[Aristocrats Are Evil|nobles]] are noted to be notoriously thin-skinned and will war with each other for the silliest of reasons (such as a flippant insult) if not restrained by their liege lords. This is especially true in regions of Brettonia where there are no orcs or beastmen to fight. In fact, one particular pair of [[Feuding Families]] are still going at it over an alleged ravishing that happened several hundred years ago (if it happened at all) and which both sides claim to be the victimized party in. The feud is so formalized the time and place of any battles are agreed upon in advance, fought according to a timetable, and are apparently a great spectator sport for neighbouring nobility and peasants.
* Any given Beholder in ''[[Dungeons & Dragons]]'' is engaged in a never-ending race war against any Beholders not of its breed, killing them on sight. In ''Volo's Guide to Monsters'', Volo even claims the best way to fight a beholder is to trick another beholder into fighting it. While there are some varieties that are vastly different in terms of appearance and philosophy, they will fight over any difference at all, even ones that anyone other than a beholder would never notice. Of course, there is the true Beholder, whose form would clearly be the correct form for a beholder to have. Unfortunately, whenever any beholder sees it the thing looks exactly like them.
 
== [[Video Games]] ==