Sin and Punishment/YMMV: Difference between revisions

Content added Content deleted
No edit summary
No edit summary
Line 13: Line 13:
** Also the goddamned "Heart Seeker". You are Airan, chasing the boss, a giant missile on a levitating platform, trying to shoot it down. It doesn't attack you. Why is it so difficult? Because it's aimed at Ruffian Saki. If it hits him, you die. It's been given enough hitpoints so that you can only possibly kill it if you basically NEVER MISS IT on the way down and then get pretty much the maximum possible amount of slashes in on it at the last minute when you're actually close enough. And Saki is attacking you the entire time, just to make life difficult. Oh, and this was on normal. Hard is hell.
** Also the goddamned "Heart Seeker". You are Airan, chasing the boss, a giant missile on a levitating platform, trying to shoot it down. It doesn't attack you. Why is it so difficult? Because it's aimed at Ruffian Saki. If it hits him, you die. It's been given enough hitpoints so that you can only possibly kill it if you basically NEVER MISS IT on the way down and then get pretty much the maximum possible amount of slashes in on it at the last minute when you're actually close enough. And Saki is attacking you the entire time, just to make life difficult. Oh, and this was on normal. Hard is hell.
** Heart Seeker is easier to beat when you don't lock on it, which you may not realize because you just fought a boss that you almost had to lock on to beat. Also, experienced players can position themselves so that Saki's shots will hit the heart seeker, but its a shock at first.
** Heart Seeker is easier to beat when you don't lock on it, which you may not realize because you just fought a boss that you almost had to lock on to beat. Also, experienced players can position themselves so that Saki's shots will hit the heart seeker, but its a shock at first.
* [[That One Level]]: Stage 2-2, you constantly bombarded by gunfire by turrets from gunship cruisers that are both bothersome and annoying, you can easily miss the time bonus from the mid-boss roughly half-way through and time items don't show until further in the level, plus if you're trying to get a high score run, missing chance to slash the mothership's core will strip you of your ''entire'' stage clear bonuses.
** Stage 3-2 can also be one since the controls were not made for a 2D side-scroller, and you'll be fight the controls more than Ruffians.
* [[Viewer Gender Confusion]]: Saki isn't exactly the most masculine looking video game character, leading to someone on NSider2's first thought on seeing his assist trophy update in the [[Super Smash Bros.]] blog, "Who's the chick?"
* [[Viewer Gender Confusion]]: Saki isn't exactly the most masculine looking video game character, leading to someone on NSider2's first thought on seeing his assist trophy update in the [[Super Smash Bros.]] blog, "Who's the chick?"