Sokoban: Difference between revisions
Content added Content deleted
Derivative (talk | contribs) No edit summary |
(Moved to Trivia) |
||
Line 13: | Line 13: | ||
* [[Back Tracking]]: Since you can only push one block at a time, you will have to traverse the map multiple times. This is amplified in some layouts (e.g. Level 20), where you need to traverse the entire level to get a box around a corner. |
* [[Back Tracking]]: Since you can only push one block at a time, you will have to traverse the map multiple times. This is amplified in some layouts (e.g. Level 20), where you need to traverse the entire level to get a box around a corner. |
||
* [[Block Puzzle]]: The ultimate. |
* [[Block Puzzle]]: The ultimate. |
||
* [[Follow the Leader]]: Aside from ''thousands'' of straight remakes, the basic mechanics have themselves became a standard for ''most puzzle games with blocks.'' |
|||
* [[Lost Forever]]: You cannot retrieve a block pushed in a corner, or next to an edge wall. If one of the target squares is right there, it's all fine, but if not, then... |
* [[Lost Forever]]: You cannot retrieve a block pushed in a corner, or next to an edge wall. If one of the target squares is right there, it's all fine, but if not, then... |
||
* [[Unwinnable By Mistake]]: Very rarely, some poorer clones/remakes feature levels that are unsolvable from the very start. |
* [[Unwinnable By Mistake]]: Very rarely, some poorer clones/remakes feature levels that are unsolvable from the very start. |