Sonic 3D: Flickies' Island/YMMV: Difference between revisions

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** Volcano Valley is a very frustrating [[Lethal Lava Land]] with a ton of treacherous jumps over lava. Chances are you'll end up getting hit and losing your flickies more often then any other level in the game. However, if you can snag a Red Shield and hang onto it, the level becomes a piece of cake.
** Volcano Valley is a very frustrating [[Lethal Lava Land]] with a ton of treacherous jumps over lava. Chances are you'll end up getting hit and losing your flickies more often then any other level in the game. However, if you can snag a Red Shield and hang onto it, the level becomes a piece of cake.
** Gene Gadget Zone Act 2 is a pain because of one section where you have to climb up a large incline by jumping between moving platforms and dodgin enemies. This section is designed to loop around until you can manage to get all the Flickies, and it'll most likely take more than a few tries.
** Gene Gadget Zone Act 2 is a pain because of one section where you have to climb up a large incline by jumping between moving platforms and dodgin enemies. This section is designed to loop around until you can manage to get all the Flickies, and it'll most likely take more than a few tries.
* [[Visual Effects of Awesome]]: Particularly hardware-pushing for the Genesis. Let's count the ways:

** A ''full FMV'' for the opening cutscene. According to Burton, not even the people from Sega knew it was possible.
** ''Incredibly'' fluid animations for everything onscreen.
** The stages are very colorful and highly detailed. Its [[Digitized Sprites]] are on par with greats such as ''[[Vectorman]]'' and ''[[Super Mario RPG]]''.
** Very fluid particle effects.
** Sonic still moves about as fast as he does in the main 2D games, so the console can render all of this very quickly.
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[[Category:Sonic 3D Flickies Island]]
[[Category:Sonic 3D Flickies Island]]