Sonic the Hedgehog 4/YMMV: Difference between revisions

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Nintendo Hard is NOT a YMMV trope
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** Wired's review.
** Wired's review.
** GT's ''Episode II'' review gets this too, with the review full of constant comparisons to the Genesis games, and the score being lower than ''Episode I'''s.
** GT's ''Episode II'' review gets this too, with the review full of constant comparisons to the Genesis games, and the score being lower than ''Episode I'''s.
* [[And the Fandom Rejoiced]]: Reasons: [[Polygon Ceiling|2D]], [[Loads and Loads of Characters|Sonic only]] for Episode 1, hints of Tails and Knuckles for Episode 2<ref>Note that these fans were ''usually'' not the ones rejoicing for Sonic Only in Episode 1.</ref>, direct sequel to ''[[Sonic 3 and Knuckles|Sonic 3 & Knuckles]]'', being co-developed by Dimps and the original senior level designer for ''[[Sonic 3 and Knuckles]]'', [http://www.tssznews.com/wp-content/uploads/2010/04/Super-Sonic.jpg playable Super Sonic in all levels], and Sega actually ''responding'' to complaints about a leaked beta version by retooling the game and removing what was shaping up to be a [[Scrappy Mechanic]].
* [[And the Fandom Rejoiced]]: Reasons: [[Polygon Ceiling|2D]], [[Loads and Loads of Characters|Sonic only]] for ''Episode I'', hints of Tails and Knuckles for ''Episode II''<ref>Note that these fans were ''usually'' not the ones rejoicing for Sonic Only in ''Episode I''.</ref>, direct sequel to ''[[Sonic 3 and Knuckles|Sonic 3 & Knuckles]]'', being co-developed by Dimps and the original senior level designer for ''[[Sonic 3 and Knuckles]]'', [http://www.tssznews.com/wp-content/uploads/2010/04/Super-Sonic.jpg playable Super Sonic in all levels], and Sega actually ''responding'' to complaints about a leaked beta version by retooling the game and removing what was shaping up to be a [[Scrappy Mechanic]].
** The confirmation that Episode II is completely reworking the physics in response to the complaints about Episode I. Also the confirmation that Episode II will have Tails as a playable character in 2-Player mode.
** The confirmation that ''Episode II'' is completely reworking the physics in response to the complaints about ''Episode I''. Also the confirmation that ''Episode II'' will have Tails as a playable character in 2-Player mode.
** [http://www.tssznews.com/2012/02/14/first-screenshots-for-sonic-4-episode-ii-released/ New screenshots have been released!]
** [http://www.tssznews.com/2012/02/14/first-screenshots-for-sonic-4-episode-ii-released/ New screenshots have been released!]
** Online Co-op for Episode 2 confirmed!
** Online Co-op for ''Episode II'' confirmed!
** "Lock-On" between Episodes 1 and 2 confirmed. Connecting the Episodes together unlocks a bonus Episode called "Episode Metal", allowing you to play as [[The Rival|Metal Sonic]] in 4 exclusive levels - Specifically, the Episode 1 levels, with updated level designs!
** "Lock-On" between ''Episode I'' and ''Episode II'' confirmed. Connecting the Episodes together unlocks a bonus Episode called "Episode Metal", allowing you to play as [[The Rival|Metal Sonic]] in 4 exclusive levels - Specifically, the ''Episode I'' levels, with updated level designs!
* [[Sonic the Hedgehog/Awesome Music|Awesome Music]]: As a [[Sonic the Hedgehog]] game, this is pretty much a requirement. Although some may consider Episode I's instruments to be full of dying cats, Episode II's don't have such sounds.
* [[Sonic the Hedgehog/Awesome Music|Awesome Music]]: As a [[Sonic the Hedgehog]] game, this is pretty much a requirement. Although some may consider ''Episode I'''s instruments to be full of dying cats, ''Episode II'''s don't have such sounds.
* [[Best Boss Ever]]: {{spoiler|Remember the old [[Sonic CD|Stardust Speedway race]]? Metal Sonic races you again in Death Egg mk II Zone Act 1!}}
* [[Best Boss Ever]]: {{spoiler|Remember the old [[Sonic CD|Stardust Speedway race]]? Metal Sonic races you again in Death Egg mk.II Zone Act 1}}!
* [[Breather Level]]:
* [[Breather Level]]:
** ''Episode I'':
** ''Episode I'':
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** Later, the game gets delayed for tweaking, fine-tuning and an iPhone release. Many of the fans find it a time for [[And the Fandom Rejoiced|rejoicing]], as they have hopes that SEGA is actually paying attention to the complaints. Other fans are upset with SEGA for hyping the fanbase up over a delay, and they felt the game would've been fine coming out as it was.
** Later, the game gets delayed for tweaking, fine-tuning and an iPhone release. Many of the fans find it a time for [[And the Fandom Rejoiced|rejoicing]], as they have hopes that SEGA is actually paying attention to the complaints. Other fans are upset with SEGA for hyping the fanbase up over a delay, and they felt the game would've been fine coming out as it was.
** On a smaller scale, some people think that the music was a bit stifled and wasn't mastered well.
** On a smaller scale, some people think that the music was a bit stifled and wasn't mastered well.
** No Wii release for Episode II prompted this, as Wii owners questioned what made it impossible to do on the Wii when the first episode worked fine - It's largely down to the new graphics engine & better quality music files making the game too large for the Wii Shop. This has conversely opened up a camp of people blaming the Wii for the poor graphics & music quality of Episode I. Another subset of the Wii owners are complaining that because Episode II isn't seeing a release on the Wii, they won't be able to access Episode Metal without repurchasing Episode I.
** No Wii release for ''Episode II'' prompted this, as Wii owners questioned what made it impossible to do on the Wii when the first episode worked fine: it's largely down to the new graphics engine and better quality music files making the game too large for the Wii Shop. This has conversely opened up a camp of people blaming the Wii for the poor graphics and music quality of ''Episode I''. Another subset of the Wii owners are complaining that because ''Episode II'' isn't seeing a release on the Wii, they won't be able to access Episode Metal without repurchasing ''Episode I''.
* [[Contested Sequel]]: Both fan and critic reactions vary when they're asked to compare it to the previous three installments.
* [[Contested Sequel]]: Both fan and critic reactions vary when they're asked to compare it to the previous three installments.
* [[Critical Dissonance]]: Many critics gave ''Episode I'' good to average reviews, while most fans view it as an inferior game. Meanwhile, most critics ripped into ''Episode II'', yet most fans consider the game to be a marked improvement over the original.
* [[Critical Dissonance]]: Many critics gave ''Episode I'' good to average reviews, while most fans view it as an inferior game. Meanwhile, most critics ripped into ''Episode II'', yet most fans consider the game to be a marked improvement over the original.
* [[Difficulty Spike]]: First one during Lost Labyrinth Zone. Second one during the final boss.
* [[Difficulty Spike]]: First one during Lost Labyrinth Zone. Second one during the final boss.
* [[Ear Worm]]: [[Ear Worm/Video Games|This game has some too]].
* [[Ear Worm]]: [[Ear Worm/Video Games|This game has some too]].
* [[Even Better Sequel]]: Episode 2 is heading there.
* [[Even Better Sequel]]: ''Episode II'' is heading there.
* [[Fan Dumb|Fan]] [[Exaggerated Trope|Utter Stupidity]]: Rampant on ''all'' sides of the matter concerning this game.
* [[Fan Dumb|Fan]] [[Exaggerated Trope|Utter Stupidity]]: Rampant on ''all'' sides of the matter concerning this game.
** A special case of [[Fan Dumb]] was spread by user ''infinity'' on Sonic Retro, full playthroughs of ''every single stage'' in the game have been leaked. This happened months before the game was meant to be released. It got to the point that [http://www.tssznews.com/2010/04/03/report-of-xbox-partnernet-shutdown-over-sonic-4-leak/ Microsoft temporarily shut down its PartnerNET service] because of them.
** A special case of [[Fan Dumb]] was spread by user ''infinity'' on Sonic Retro, full playthroughs of ''every single stage'' in the game have been leaked. This happened months before the game was meant to be released. It got to the point that [http://www.tssznews.com/2010/04/03/report-of-xbox-partnernet-shutdown-over-sonic-4-leak/ Microsoft temporarily shut down its PartnerNET service] because of them.
** Another noteworthy example are [https://web.archive.org/web/20121030165621/http://www.1up.com/news/fans-threaten-boycott-sonic-4 fans threatening to boycott the game... by purchasing Sonic 1.] That's right, they're punishing Sega by ''throwing money at them.''
** Another noteworthy example are [https://web.archive.org/web/20121030165621/http://www.1up.com/news/fans-threaten-boycott-sonic-4 fans threatening to boycott the game... by purchasing ''Sonic 1'']. That's right, they're punishing Sega by ''throwing money at them''.
** There are also people who complain that this game is pandering to the modern fans. Yeah.
** There are also people who complain that this game is pandering to the modern fans. Yeah.
* [[Faux Symbolism]]: The final boss of the {{spoiler|Death Egg mk.II Zone}} is a heart. A realistic, ''beating'', human heart.
* [[Faux Symbolism]]: The final boss of the {{spoiler|Death Egg mk.II Zone}} is a heart. A realistic, ''beating'', human heart.
* [[Freud Was Right]]: Sonic and Tails' double spin dash has already been called "the 69 attack" in a few forums.
* [[Freud Was Right]]: Sonic and Tails' double spin dash has already been called "the 69 attack" in a few forums.
* [[Game Breaker]]:
* [[Game Breaker]]:
** In ''Episode I'', you can press Retry before time runs out in special stages, providing infinite attempts at each Chaos Emerald as long as you don't touch the exits.
** In ''Episode I'', you can press Retry before time runs out in special stages, providing infinite attempts at each Chaos Emerald as long as you don't touch the exits.
** The Rolling Combo in ''Episode II''. Immune to almost every hazard? Check. A constantly moving Spin Attack that can take down even [[Elite Mook|Snowy]] in one hit? Check. Makes the {{spoiler|Stardust Speedway remake race}} incredibly easy? Check.
** The Rolling Combo in ''Episode II''. Immune to almost every hazard? Check. A constantly moving Spin Attack that can take down even [[Elite Mook|Snowy]] in one hit? Check. Makes the {{spoiler|Stardust Speedway remake race}} incredibly easy? Check.
** [[Super Mode|Super Sonic]]. This time around, it's taken even further since he can no longer drown (meaning the only things that can kill him are [[Bottomless Pits]] and being crushed) and he automatically lights up Lost Labyrinth Act 2. In ''Episode II'', he's playable in boss battles, and he does [[Took a Level in Badass|DOUBLE DAMAGE]] to all bosses.
** [[Super Mode|Super Sonic]]. This time around, it's taken even further since he can no longer drown (meaning the only things that can kill him are [[Bottomless Pits]] and being crushed) and he automatically lights up Lost Labyrinth Act 2. In ''Episode II'', he's playable in boss battles, and he does [[Took a Level in Badass|DOUBLE DAMAGE]] to all bosses.
* [[Goddamned Bats]]:
* [[Goddamned Bats]]: All of Casino Street Zone has Batbots everywhere, and Mad Gear Zone has the Slicers that'll ruin your day. Asterons, also in Mad Gear, are surprisingly less annoying. Shellcrackers are less threatening too compared to Metropolis Zone.
** All of Casino Street Zone has Batbots everywhere.
** Steelion and Scarabesque in Episode 2.
** Mad Gear Zone has the Slicers that'll ruin your day. Asterons, also in Mad Gear Zone, are surprisingly less annoying. Shellcrackers are less threatening too compared to Metropolis Zone.
* [[Internet Backdraft]]: Episode 1.
** Steelion and Scarabesque in ''Episode II''.
** It's recently been revealed that Episode 2 will not be coming to [[Wii Ware]]. The hatemail has already begun.
* [[Internet Backdraft]]:
** Taken [[Up to Eleven|even further]] after the first gameplay trailer of Episode 2 was released and the confirmation that Tails won't be playable in Single Player mode.
** ''Episode I'' was criticized due to its gameplay.
** The "Episode Metal" announcement (see [[And the Fandom Rejoiced]] above) has induced this even ''[[It Got Worse|more]]'' with Tails fans.<ref> Tails isn't playable outside of 2-Player Co-Op mode, but Metal Sonic is playable in single player and gets his own story campaign to boot.</ref> The fact that you need to own both Episodes 1 ''and'' 2 in order to unlock "Episode Metal" hasn't sat well with some either; especially Wii owners.
** It's recently been revealed that ''Episode II'' will not be coming to [[Wii Ware]]. The hatemail has already begun.
* [[It's the Same, Now It Sucks]]: What part of the fanbase thinks of the first episode. The stages, for example, have been accused of being carbon copies of the Genesis/Mega Drive stages instead of original stages like they actually wanted.
** Taken [[Up to Eleven|even further]] after the first gameplay trailer of ''Episode II'' was released and the confirmation that Tails won't be playable in Single Player mode.
* [[Memetic Mutation]]: A common photoshop deduced the shaded picture for the first teaser to be [http://thespindash.com/wp-content/uploads/2009/09/pikachu-sombraro.jpg Pikachu (wearing a sombrero)]{{Dead link}}.
** The "Episode Metal" announcement (see [[And the Fandom Rejoiced]] above) has induced this even ''[[It Got Worse|more]]'' with Tails fans.<ref>Tails isn't playable outside of 2-Player Co-Op mode, but Metal Sonic is playable in single player and gets his own story campaign to boot.</ref> The fact that you need to own both ''Episode I and Episode 2'' in order to unlock "Episode Metal" hasn't sat well with some either, especially Wii owners.
** "This is truly Sonic 4 as you imagined it!" -Ken Balough
* [[It's the Same, Now It Sucks]]:
** Many people refer to Sonic 4: Episode I (and sometimes Episode 2 as well) music as having "dying cats", due to the odd synth instruments being used.
** What part of the fanbase thinks of the first episode. The stages, for example, have been accused of being carbon copies of the Genesis/Mega Drive stages instead of original stages like they actually wanted.
** The general reason why ''Episode II'' received poorer reviews than ''Episode I''. Despite the numerous improvements, most critics found the core gameplay to be not as enjoyable. Even those who hate the project overall agree that ''Episode II'' is the better of the two episodes.
* [[Memetic Mutation]]:
** A common photoshop deduced the shaded picture for the first teaser to be [http://thespindash.com/wp-content/uploads/2009/09/pikachu-sombraro.jpg Pikachu (wearing a sombrero)]{{Dead link}}.
** "This is truly ''Sonic 4'' as you imagined it!" -Ken Balough.
** Many people refer to ''Sonic 4: Episode I'' (and sometimes ''Episode II'' as well) music as having "dying cats", due to the odd synth instruments being used.
** Castlevania Zone.
** Castlevania Zone.
** WHITE CASTLE! SYLVANIA PARK!
** WHITE CASTLE! SYLVANIA PARK!
** The intro of Oil Desert Zone Act 2 has been jokingly referred to as "dying ducks".
* [[Misaimed Marketing]]: According to Iizuka, he intended to give the game a "different" feel than in the original 16-bit games. [[Broken Base|Results were predictable]].
* [[Misaimed Marketing]]: According to Takashi Iizuka, he intended to give the game a "different" feel than in the original 16-bit games. [[Broken Base|Results were predictable]].
* [[Nintendo Hard]]: The final Special Stages in both Episode 1 and Episode 2 are about as close to impossible as you can get.
* [[Ruined FOREVER]]: As far back since the title was confirmed. Some complaints are of Sonic being 3D, retaining his post-[[Sonic Adventure]] appearance, the list goes on.
* [[Ruined FOREVER]]: As far back since the title was confirmed. Some complaints are of Sonic being 3D, retaining his post-[[Sonic Adventure]] appearance, the list goes on.
* [[It's the Same, Now It Sucks]]
* [[It's the Same, Now It Sucks]]