Space Mines: Difference between revisions

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** ''[[Star Trek: Deep Space Nine]]''
** ''[[Star Trek: Deep Space Nine]]''
*** During the Dominion Wars the ''Defiant'' mined the entrance to the Bajoran wormhole. At least in this case, the mines were protecting a single, uni-directional portal and were self-replicating to prevent easy removal.
*** During the Dominion Wars the ''Defiant'' mined the entrance to the Bajoran wormhole. At least in this case, the mines were protecting a single, uni-directional portal and were self-replicating to prevent easy removal.
*** The Klingons established an illegal cloaked minefield in "Sons of Mogh." The mines are dormant and have to be remotely activated in event of war—and would effectively cut DS9 and Bajor off from support from elsewhere in the Alpha Quadrant.
*** The Klingons established an illegal cloaked minefield in "Sons of Mogh." The mines are dormant and have to be remotely activated in event of war—and would effectively cut DS9 and Bajor off from support from elsewhere in the Alpha Quadrant.
** In ''[[Star Trek: Enterprise]]'', the Enterprise runs into a cloaked field of Romulan mines. Similar to the first ''Deep Space Nine'' example, this is more justified as they were over a planet and everywhere.
** In ''[[Star Trek: Enterprise]]'', the Enterprise runs into a cloaked field of Romulan mines. Similar to the first ''Deep Space Nine'' example, this is more justified as they were over a planet and everywhere.
* The ''[[Stargate SG-1]]'' episode "The Serpent's Venom" takes place in a space minefield where the mines all lock onto any sign of weapons, which is used by the Go'a'uld as a neutral meeting place. SG-1 has to reprogram a mine to attack one of the Go'a'uld ships at the meeting, in order to instigate a conflict.
* The ''[[Stargate SG-1]]'' episode "The Serpent's Venom" takes place in a space minefield where the mines all lock onto any sign of weapons, which is used by the Go'a'uld as a neutral meeting place. SG-1 has to reprogram a mine to attack one of the Go'a'uld ships at the meeting, in order to instigate a conflict.
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** And a company called Cogmed created a flash game called ''Space Mine Patrol'' to demonstrate working memory.
** And a company called Cogmed created a flash game called ''Space Mine Patrol'' to demonstrate working memory.
* Space mines appear often in the [[Star Wars]] [[Star Wars Expanded Universe|Expanded Universe]], both in novels and in the games. http://starwars.wikia.com/wiki/Space_mine
* Space mines appear often in the [[Star Wars]] [[Star Wars Expanded Universe|Expanded Universe]], both in novels and in the games. http://starwars.wikia.com/wiki/Space_mine
** Both the ''[[X Wing]]'' and ''[[TIE Fighter]]'' games feature mines that shoot at you, rather than exploding. Most of the missions that feature these tend to be quite [[Nintendo Hard|difficult]].
** Both the ''[[Star Wars: X-Wing]]'' and ''[[TIE Fighter]]'' games feature mines that shoot at you, rather than exploding. Most of the missions that feature these tend to be quite [[Nintendo Hard|difficult]].
** ''[[Star Wars Rebel Assault]] II'' and ''[[Rogue Squadron]] II'' also have space minefield levels.
** ''[[Star Wars Rebel Assault]] II'' and ''[[Rogue Squadron]] II'' also have space minefield levels.
* [[Star Fox 64]]: The first few seconds of Sector X has a cloud of mines you have to go through.
* [[Star Fox 64]]: The first few seconds of Sector X has a cloud of mines you have to go through.
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* This is the special weapon (proximity, limited homing) of the Defiant-class in [[Star Trek Armada]].
* This is the special weapon (proximity, limited homing) of the Defiant-class in [[Star Trek Armada]].
** And becomes a relatively common aft weapon in [[Star Trek Online]], with a variety of different payloads (including tractor beams). However, because mine spreads are stationary relative to the local map, and have such a limited homing range, their best use is possibly taking down other mines and incoming heavy torpedoes
** And becomes a relatively common aft weapon in [[Star Trek Online]], with a variety of different payloads (including tractor beams). However, because mine spreads are stationary relative to the local map, and have such a limited homing range, their best use is possibly taking down other mines and incoming heavy torpedoes
* Also possible in [[Sins of a Solar Empire]], mixing two of the above excuses with 2D Space, and direct lines of approach to separate gravity wells.
* Also possible in [[Sins of a Solar Empire]], mixing two of the above excuses with 2D Space, and direct lines of approach to separate gravity wells.
* Several varieties of Space Mines in ''[[X (video game)|X3 Terran Conflict]]''. SQUASH Mines are your standard high explosive mines, Ion Mines target ship shields, Tracker Mines... [[Exactly What It Says on the Tin|track the enemy]], and Matter/Antimatter Mines are like SQUASH mines but with more boom. One of the most effective uses of the mines is to load your ship with them, get a ton of enemies to chase you, drop all the mines, then order one mine to self-destruct. Big bada boom.
* Several varieties of Space Mines in ''[[X (video game)|X3 Terran Conflict]]''. SQUASH Mines are your standard high explosive mines, Ion Mines target ship shields, Tracker Mines... [[Exactly What It Says on the Tin|track the enemy]], and Matter/Antimatter Mines are like SQUASH mines but with more boom. One of the most effective uses of the mines is to load your ship with them, get a ton of enemies to chase you, drop all the mines, then order one mine to self-destruct. Big bada boom.
* Stage 1 of ''[[R-Type]] Leo'' has space mines that form a laser grid with other mines.
* Stage 1 of ''[[R-Type]] Leo'' has space mines that form a laser grid with other mines.
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*** http://www.fas.org/rlg/030522-space.pdf (2003)
*** http://www.fas.org/rlg/030522-space.pdf (2003)
*** http://www.unidir.org/pdf/articles/pdf-art2377.pdf (2004)
*** http://www.unidir.org/pdf/articles/pdf-art2377.pdf (2004)
*** http://wuxinghongqi.blogspot.com/2010/08/chinas-space-weapons-exposured-russia.html (2010)
*** http://wuxinghongqi.blogspot.com/2010/08/chinas-space-weapons-exposured-russia.html (2010)
* Currently, space debris, also known as orbital debris, space junk, and space waste, is the collection of objects in orbit around Earth that were created by humans but no longer serve any useful purpose. These objects consist of everything from spent rocket stages and defunct satellites to erosion, explosion and collision fragments. To date there have been several known and suspected impact events, and several satellites have been destroyed.
* Currently, space debris, also known as orbital debris, space junk, and space waste, is the collection of objects in orbit around Earth that were created by humans but no longer serve any useful purpose. These objects consist of everything from spent rocket stages and defunct satellites to erosion, explosion and collision fragments. To date there have been several known and suspected impact events, and several satellites have been destroyed.
** As the chance of collision is a function of the number of objects in space, there is a critical density where the creation of new debris occurs faster than the various natural forces remove these objects from orbit. Beyond this point a runaway chain reaction can occur that reduces all objects in orbit to debris in a period of years or months. This possibility is known as the "Kessler syndrome", and there is debate as to whether or not this critical density has already been reached in certain orbital bands.
** As the chance of collision is a function of the number of objects in space, there is a critical density where the creation of new debris occurs faster than the various natural forces remove these objects from orbit. Beyond this point a runaway chain reaction can occur that reduces all objects in orbit to debris in a period of years or months. This possibility is known as the "Kessler syndrome", and there is debate as to whether or not this critical density has already been reached in certain orbital bands.