Spam Attack: Difference between revisions

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* Noda from ''[[Angel Beats!]]'' performs a spam attack on Otonashi in the very first episode, resulting in a 100-hit combo meter and a very dead Otonashi. But just for a few minutes until he revives again.
* In ''Queen Emeraldas'', the titular ship unleashes the mother of all spam attacks annihilating about 70% of a fleet numbering in the thousands ''with one salvo'' of an impossibly high number of energy cannon and missile launchers. Bonus point for having just [[Won't Work On Me|survived unscratched]] two minutes of ''all'' those ships unleashing a Spam Attack on their own concluded by a [[Wave Motion Gun]].
 
 
== Film ==
* In ''The Perfect Weapon'', martial artist Jeff Speakman strikes his opponents with escrima sticks that move so quickly that even in single-frame captures, the sticks are blurred.
 
 
== Literature ==
* Justified in ''[[The Scar]]'', with Uther Doul's Possible Sword. Proof that [[China Mieville]] has read up on quantum mechanics, charging this weapon with current causes it to deliver every possible strike it ''could'' deliver, all at the same time. The more possible a strike is, the more solid the sword's edge will be for that strike. Targets of the Possible Sword come out looking like they've been run through a mincing machine.
* ''[[Honor Harrington]]'' makes extensive use of pretty much all varieties of Spam Attack, including massive missile salvos containing many tens of thousands of missiles (each of which can shoot 6-8 beams), the knowledge of kung-fu variants focusing on speed, [[Gatling Good]] handheld energy weapons for marines in power armor, and flechette guns for personal protection.
 
 
== Tabletop Games ==
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** Many Warhammer players are very good at figuring out probability, a process referred to as Mathhammer. The above example is highly dependent on what the enemy's armor save is. If the enemy's armor is strong (3+ or better), they are shrugging off 2/3 of the wounds dealt to them. That means every power weapon effectively multiplies the number of wounds dealt to the enemy by three, making 4 power weapons (for 12 attacks that can't be shrugged off) a clearly better option than 21 attacks which can be stopped. If the enemy's armor save is 4+, giving the enemy a 50-50 to save, it's almost a wash. Only at 5+ (1 in three) or worse does the spam attack work. As the [[Metagame]] has 3+ saves or better everywhere as of now (2011), this doesn't work. A more common way to use this trick is to equip one or two members of [[The Squad]] with a heavy hitting weapon (the very slow, very powerful [[Power Fist]] is a favorite) while using everyone else to spam attack and - more importantly - soak up fire so the guy carrying the power fist lives long enough to use it. Khornite Berserkers are in love with this tactic.
* The purpose of flurries and extra action charms in ''[[Exalted]]''. At maximum power, an essence 10 Solar can use a quick weapon (preferably jade) and a combo built around Iron Whirlwind Attack (upgraded with Invincible Fury of the Dawn) to attack thirteen times in 3 to 5 seconds - then use Ready in Eight Directions Stance to strike ''again'' whenever someone tries to hit them. The net result is that a duel between two essence 10 Solar swordsmen with the same combo can involve each of them striking an average of five times per second - and that's with a regular daiklave; a jade short daiklave ramps this up to ''eight'' blows per second.
 
 
== Video Games ==
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* Many of the classes from ''[[Team Fortress 2]]'' are subject to this generalization. The Scout is supposed to use his bat by swinging it like mad while both the Soldier and Demoman have strategies revolving around spamming their explosives.
 
=== Visual Novels ===
 
== Visual Novels ==
* Tomoyo from ''[[Clannad (visual novel)|Clannad]]'' regularly inflicts this on Sunohara, once up to 948 times with help of Tomoya.
* ''[[Fate/stay night|Fate Stay Night]]'':
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** He's much faster in the original visual novel. More on point, though, is the example of Lancer from the same source who not only has superior range to essentially everyone and an instant kill attack, but also relies on attacking incredibly fast. With such deadly strikes because wounds from Gae Bolg do not heal and are all aimed for vitals, the opponent is incapable of anything but pure defense and hoping he screws up or gets bored.
** The [[Visual Novel]] the game is based on (''[[Fate/stay night|Fate Stay Night]]'') makes this a specialty of Gilgamesh. To the point where Spam Attack with infinite legendary artifact weapons is his signature fighting style (heck, it's his Noble Phantasm!) If someone {{spoiler|coughShiroucough}} or something {{spoiler|coughAvaloncough}} can counter his Spam Attack ability, he can actually be defeated but until then he can just [[Storm of Blades|bladespam]] everything to death while not moving an inch.
*** Shirou gains a Spam Attack {{spoiler|in the form of Hercule's Sword as Nine Lives Blade Works. With the weapon he attacks at nine different points [[TheresThere Is No Kill Like Overkill|AT THE SAME TIME!]]}}
* All the heroines of ''[[Maji de Watashi ni Koi Shinasai!|Maji De Watashi Ni Koi Shinasai]]'', at some point - even Miyako gets in on the action with her pachinko balls.
 
 
== Web Comics ==
* In ''[[The Whiteboard]]'', Doc and Roger are worshipers in the Church of Spam Attack, particularly the varieties involving high explosives.
* The page quote comes from Red's plan to defeat Erica's gym in ''[[Nuzlocke Comics]]''. By spamming the hell out of [[Elemental Rock-Paper-Scissors|super-effective moves.]]
 
 
== Western Animation ==
* In Gendy Tartovsky's ''[[Star Wars: Clone Wars|Star Wars Clone Wars]]'', General Grievous performs a defensive version of a spam attack while holding five Jedi at bay simultaneously, '''using their slain comrades' lightsabers!'''.
 
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