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Mobile Suit Crossbone Gundam: Difference between revisions

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* [[Gundamjack]]: Tobia appropriates a [[Mecha-Mooks|Mecha Mook]] in the first chapter, but doesn't use it very well (it gets sliced in half). Halfway through the series, he does it properly, stealing the Crossbone X-3 during his escape from Sherindon's ship. And of course his previously mentioned [[Crowning Moment of Awesome|CMoA]].
** A similar technology-jacking plays a key role in ''Steel Seven'': {{spoiler|The ''Mother Vanguard'' was sunk during the original manga, with the failing Anaheim Electronics cleaning up the wreckage and taking its Wings of Light-powered beam sail for themselves. The heroes need that sail, since it's the only way they can get to Jupiter in time to stop Operation Wrath of Zeus.}}
* [[Gundam vs. Series]]: ''Gundam Extreme Vs.'' adds Crossbone to the mix, with Kincaid's X-1 Kai (with Tobia's Pez Batara as an [[Assist Character]]), Zabine's X-2 Kai, and Tobia's Full Cloth (Giri's Vigna Ghina II as a [[Finishing Move]]) as playables. The Jovian moon Io is ''CB'''s stage, and the Batara and Divinidad are enemy-exclusive machines in the [[Play StationPlayStation 3]] release.
* [[Guns Are Worthless]]: Standard MS weapons in UC 133 tend to be focused around long-range beam gun/rifle battles, with beam shields in wide use and related tactics/strategies. The Crossbone Gundams are designed to take advantage of this with overpowering melee abilities (their Beam Zambers can easily cut through standard beam shields). The guns themselves aren't worthless here, but they're overused to the point of liability.
* [[Gunship Rescue]]: When things look bleakest in the final chapter, the Colony armed forces arrive to act as the cavalry in ''droves'' of ships.
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