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Stuck Items: Difference between revisions

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* In the ''[[Suikoden]]'' series, the True Runes can't be moved or removed from their bearers. The same goes for certain ''other'' characters with "special" Runes, whether or not said Runes are actually ''unique'' and plot-relevant.
** Furthermore, some characters actually have armor pieces which cannot be removed or upgraded, usually owing to the person's profession (such as Mina's Toe Shoes, as she's a dancer).
* ''[[DemonsDemon's Souls]]'' gives you a bunch of items that remain bound to you during the whole game: the Augite of Souls (a glowy rock that frequently serves as your only source of light), Nexial Binding (a bangle you can use at any time to escape a level at the cost of all your souls/money), Blue Eye Stone (used to enter another player's world as an allied Blue Phantom), Black Eye Stone (used to invade another player's world and hunt them down as a Black Phantom), and after you fulfill the right conditions, the Red Eye Stone (used to enter a duel with another player).
* In ''[[Chrono Trigger]]'', you cannot completely unequip any equipment slot on any character - they're all filled by default, and all you can do is swap them (with the slight exception of your time on the Blackbird, where the slots temporarily empty for everything except [[Bare-Fisted Monk|Ayla's]] weapon). The same applies to weapons and basic armor in ''[[Chrono Cross]]'', but nothing else.
* ''[[Albion]]'' applies this for all plot-important items. Unfortunately the dev team neglected to consider that "King Tharnos's Permit" allows you to deal with a [[Broken Bridge]] either through directly using it, or through selecting a relevant conversational option. Only if you use it directly will it be removed from your inventory--otherwise, it stays with you forever. At least it doesn't weigh much.
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