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Our Dwarves Are All the Same: Difference between revisions

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* ''[[Guild Wars]]'' mostly follows the standard, although the dwarves come off a bit more Scandanavian than Scottish. This trope is partly averted by the Stone Summit clan, a bunch of xenophobic slavedriving hatemongers, then it gets taken to its conclusion at {{spoiler|the end of the Eye of the North expansion pack. The dwarves seek to awaken the Great Dwarf to battle the destroyers pouring out from beneath the earth. What happens is that ''they'' become the Great Dwarf, their bodies turning to solid stone and their hearts consumed with an eternal thirst for battle, so they can fight the destroyers for eternity}}.
* They have appeared sporadically in the more [[High Fantasy]] installments of the ''[[Final Fantasy]]'' series, with the only distinction being that their catchphrase is "Laliho!"
* ''[[Final Fantasy IV]]'' plays it straight, and heck, so do ''most'' dwarves in ''[[Final Fantasy IV: theThe After Years]]''. However, Luca keeps herself clean-shaven (other female dwarves in the game have beards) and doesn't have much love for dwarven fashion. The one thing she gets right is a love of technology, with two custom-built clockwork dolls at her command, but she'd rather study under the human Cid than other dwarves.
** The Lilties of [[Final Fantasy Crystal Chronicles|Crystal Chronicles]] also fit the archetype fairly well, but in appearance resemble childlike humanoids with plant features (besides Crystal Bearers, in which a wide variety of Lilty types appear). A big difference is, before they began weapon smithing, they were primarily alchemists. And while they've always been mediocre at using them, they were experts at creating the [[Green Rocks]] required for spells.
** Moogles in the [[Ivalice Alliance]] games are also fairly dwarf-like: short, mechanically inclined humanoids.
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* In [[Runescape]], the Dwarves are short, live in mined out caves, are the major source of ore (aside from the players), are extremely fond of beer and kebabs, and pretty much the only way you can tell it's gender are whether it has a beard and/or helmet or not.
* Subverted by the ''[[Rune Factory]]'' games. The first has a human blacksmith who was trained by a dwarf, and matches all the standard dwarf traits so well that you can't help but imagine his mentor looked that way too. However, when dwarves actually make their debut in the forth game the ''only'' dwarf trait they have is that they mine and forge (with one character claiming he wouldn't be much of a dwarf is he hadn't made is own weapon). Only one of them is even a fan of forging, and if you mention the common dwarf idea to the other, he'll get offended and call it a ridiculous sterotype.
* While no actual dwarves, or any other conventional race, appear in the series, the Godom of [[PaladinsPaladin's Quest]] certainly invoke this archetype. They're a subterrainian race who excell in weapon smithing and explosives, but are generaly bad at magic. Their appearance, on the otherhand, is anything but. They actually resemble large bipedal dinosaur, insect, ram... things.
 
 
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