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* Alyx has a very improbable knack for finding Gordon. She does so in the beginning of Half-Life 2 just as Civil Protection start beating Gordon to death and later finds him in Anticitizen One with no explanation given other than a throwaway line (something like "I thought I'd find you here.") Considering the revelations we see in Episode Two it seems likely that a little birdie was whispering in her ear about where to find you. -- riomhaire
* ''Episode One'' begins with an [[Armor-Piercing Question]] from Dr. Breen: "''Tell me, Dr. Freeman. If you can. You have destroyed so much. What is it exactly that you have created? Can you name even one thing?''" ... and then immediately provides an answer, when the Vortigaunts (free to act on their own by Gordon's defeat of the Nihilanth) rescue Alyx from the Citadel collapse, and Freeman himself from the G-man's stasis. What has Gordon created? A future for an entire species (he's still working on attempt #2...) -- [[Tropers/Burai|Burai]]
* When you leave the train station early in ''Half-Life 2'', you can barely go anywhere before your way gets barred by a checkpoint. At first, I thought that this was just a case of [[No Sidepaths, No Exploration, No Freedom]], but eventually I figured out that this is because you bypassed the usual entry procedures, thanks to Barney, and therefore don't have an access card (or whatever you use to get through the forcefields).
* Ever wonder why there are so many puzzles involving the game physics and the Gravity Gun in-game? It's Freeman's area of expertise! He's physicist! Understanding stuff like that is his job!-[[The Librarian]]
** "[[This Looks Like a Job For Aquaman|This looks like a job for a physicist]]!"
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