Jump to content

Charged Attack: Difference between revisions

m
update links
m (Fix broken image)
m (update links)
Line 122:
* The ''[[Street Fighter]]'' franchise has had special moves that involve holding back or down then pressing forward or up (respectively) along with an attack button at least since ''Street Fighter II''. [[The Computer Is a Cheating Bastard|Computer opponents could often forgo the charge portion.]]
* The ''[[Mega Man (video game)|Mega Man]]'' [[Follow the Leader|wannabe]] ''Shockman'' on the [[Turbo Grafx 16]] had this before Mega Man acquired it himself.
* ''[[The Elder Scrolls V: Skyrim]]'':
** The most notable use of charged attacks are probably the Dragon Shouts. Once you've gotten a hold of two or all three words of a Shout, holding the Shout button gives you either a more powerful or a different effect. Let's use the Unrelenting Force Shout as an example: tapping the Shout button gives you "Fus!", which briefly staggers your opponents. Holding it for a second or two gives you "Fus '''Ro'''!", which knocks them down. Holding it for a few more seconds gives you '''[[Memetic Mutation|FUS RO DAH!]]''', which sends your opponents [[Blown Across the Room|flying across the room]] (or off a cliff).
** More mundanely, if you're using a melee weapon, holding down the attack button lets you use a more-powerful power attack, at the cost of some stamina (and the time you used to charge up the attack).
Cookies help us deliver our services. By using our services, you agree to our use of cookies.