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Battlefleet Gothic: Difference between revisions

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*** Plus they have faith in the Emperor and armored prows to see them through it. Ramming from an Imperial or Ork ship can be brutally effective and is a great last hurrah for a crippled ship.
***
{{quote| "The prow is armoured because the stern never faces the enemy."}}
* [[Rule of Cool]]: Reigns supreme.
* [[Sci-Fi Writers Have No Sense of Scale]]: Very carefully averted. The actual models are [[Acceptable Breaks From Reality|completely out of scale with the rest of the game]], distances being measured being from the centre of the ships' bases so that you can have nice looking miniatures without also requiring a spare country to play the game in. Base-contact in the game is "close range", generally of the order of ''tens of thousands'' of kilometres. This is also the reason you need a command check to ram another ship - the captain not only has to order a potentially suicidal course of action and make it stick with the crew, he also has to hit a target equivalent to headbutting a pinhead from a mile away...
* [[Shout-Out]]
{{quote|War is Peace<br />
Freedom is Slavery<br />
Ignorance is Strength|''[[Nineteen Eighty-Four|Inscription across the ceiling of the Chapel Primus on the Divine Right]]''}}
* [[Snap Back]]: After the conflict, the Eldar go straight back to piracy and raiding Imperial systems.
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