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Pokémon/Scrappy Mechanic: Difference between revisions

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** Losing battles that should have been easy wins through no fault of your own thanks to a critical hit is almost a rite of passage for competitive Pokémon battlers. Since switching is extremely commonplace in those matches, Pokémon will frequently switch onto a resisted hit or one that should deal a survivable amount of damage - only to see the dreaded "A critical hit!" message. If that was the only counter to the opponent's mon? Game over.
** Serene Grace Flinch is another thing that makes many competitive battlers' blood boil. There are three mons (Jirachi, Togekiss, and Shaymin-S) with access to a move that has a 30% chance of causing the opponent to "flinch", a.k.a. miss their action for that turn, and the ability Serene Grace, which doubles the chance of any added effects taking place - to 60% in this case. Togekiss frequently combines this with paralysis, which adds an additional 25% chance of skipping a turn. Jirachi frequently combines this with a Choice Scarf, making outspeeding it nigh-impossible outside of mons with normally overkill Speed such as Speed Forme Deoxys. And Shaymin-S has access to the move Seed Flare, which has a whopping 80% chance with Serene Grace factored in to double the damage of its flinching move. Any of these mons can easily flinch an opponent over and over and over until even should-be counters are dead. When Shaymin-S was nominated for banning by [[Smogon]]...well, let's just quote the overseeing moderator on the results:
{{quote| "That's right folks, we just made history. Smogon just had its first unanimous vote ever! I would like to take this time to thank Shaymin-S for being so annoying that literally every voter wanted to ban its ass."}}
* Black City and White Forest. Both are cool places, but to keep them at their best, the player must regularly use Entralink and the C-Gear. Thus, these locations are fairly useless to anyone without a lot of ''local'' friends who play a lot of Pokémon.
** Not to mention that you also have to talk to all the people living in your respective city on a near-daily basis just to make sure they stay there. It doesn't sound so bad with White Forest at first since the population doesn't exceed 10 new people, but then there are those times where you just need to take a break from your Pokémon game or you misplace the cartridge for a while. Then you realize how much of a chore it is to make sure the people you invite to your game's city stay there.
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