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No Hero Discount: Difference between revisions

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** The first ''[[Diablo]]'' game averts this trope to a degree, on the fact that nobody is expecting you to succeed. If the merchants gave free goods to every would be hero that tried to save the world, they'd have gone broke long before you showed up. This logic begins to fade after you've gone far past what anybody else has accomplished, and everybody starts believing that you are the real deal, but still charge you full price.
** Sometimes, merchants will give you a discount as a quest reward. [[Money for Nothing|Not that it really matters]].
* ''[[Disgaea 2: Cursed Memories]]'' Sort of averted. As your character racks up FELONIES, the shop prices go down and you sell items back at closer to their shop price. Have enough felonies, and you're actually selling items back ''[[Money for Nothing|for more than you paid for them]].'' Of course, that's not really an option until [[New Game+]] unless you spend huge amounts of time [[Level Grinding]].
* ''[[Dragon Age]]'' Some folks will offer a discount...but the prices stay the same. The only time this is averted is with one merchant in Denerim, and then only if you played a certain origin story.
** Oh it's far worse than that, your camp merchant will promise you a discount, but is actually one of the worst merchants in the game! He buys lower than average and sells higher. The worst part? He's right there in your camp, so invariably you'll sell him most of your loot for convenience's sake!
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