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*** Nailed it. The first born twin son thing happens in eastern cultures, and Mario games are made by Japanese company...So yeah.
**** Well, even with girls... I think of ''[[Lucky Star]]''. Kagami relates that although she says that there's practically no difference in their ages, she used to think about it a lot. This likely influenced their personalities as they grew up, anyway. So that, too, may have influenced the Mario brothers.
** The twin part came from [[YoshisYoshi's Island]] I'd say, where the brothers were said to have been 'born' at the same time in the ending. Maybe there was a one or minute difference either then or before they were first taken by the stork in that game (and the games have to be canon, otherwise Yoshi's Island DS and Mario and Luigi Partners in Time are a tad screwed).
** I maintain that they're fraternal twins because of the dramatic height difference.
** Well, even in the west, it's a big deal. Maybe even more so than in a typical older/younger sibling dynamic. Being the oldest generally carries a bit of weight to it. The younger sibling is supposed to listen to you, you have more responsibility, etc. The youngest tends not to have as much responsibility. But in twins, the siblings might feel resentment that the dynamic was down to luck. An honest argument would be:
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* Why does Peach let Mario always save her? Does she like him that much? In every game she is playable in (''especially'' the "Not really in this universe" [[Super Smash Bros]] Brawl), she is shown to be quite capable to taking care of herself. She's light, but I'm pretty sure she can get away from anything Bowser throws at her.
** Well...SuperSmashBros isn't canon, so she doesn't kick that much ass normally. The SSB games just sort of take any reasonably popular character and give them awesome super powers. And not always at the scale you'd expect--given that Link is almost always at the bottom of the list, along with Ganondorf. As far as Peach letting Mario save her...well, she's just incompetent. I can't fathom why the Toads allow her to rule them.
** However, what about [[Super Princess Peach]]? [[Super Mario Bros. 2]]?
** Well, the latter was {{spoiler|[[All Just a Dream]]}}.
** Don't forget [[Super Mario RPG]]. I'm still waiting for her to whale on him with a frying pan.
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* Why did they add two completely new Toads for the multiplayer aspect of [[New Super Mario Bros Wii]] when there were already more than two unique toads that fit the bill? One of whom was present in the series almost from the beginning?
** Because they wanted different colors? I mean, if they used Toad as one of the heroes, then they would have had two red colors potentially confusing players not paying enough attention as to which one they are. On that note, why didn't they have Princess Daisy as one of the heroes? Or someone else who would be able to give a different style of play like the four choices of characters in Super Mario Bros 2?
*** You'd have to have pretty bad eyesight to get Mario and Toad mixed up. As for Daisy, they wouldn't use her for the same reason they didn't make Peach playable; too hard to animate the dress and it would have required a different character model from the other three. I would presume that every character is functionally the same for the purpose of balancing the multiplayer. Luigi and Peach were pretty [[Game Breaker|broken]] in [[Super Mario Bros. 2]] after all.
**** Except Daisy has been seen more often dressed for sports than in a Peach lookalike dress. Toadette has never been seen in a dress and Toad wears a blue vest, even if he had red spots.
* Wait a minute. Bowser refered to the Mushroom Kingdom as one where he lived in Bowser's Inside Story. Does this mean that Dark Land was annexed by the Mushroom Kingdom? Or maybe Bowser has a house in the Mushroom Kingdom? ... Okay, now I want to see how the people in charge of real estate in the MK reacted upon seeing Bowser and a couple of his Troops show up to buy an End-of-Stage Fortress or a nice mansion or something.
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** Was Daisy ever implied to be a romantic interest? Mario rescued her once, but then he does that sort of thing all the time. As for Pauline and Peach, there is no overlap - Pauline was supposed to be his girlfriend in ''[[Donkey Kong]]'' (1981), but then she disappeared for ages before Peach appeared in ''Super Mario Bros'' (1985). Pauline did appear again in ''Mario vs. Donkey Kong 2'', but as a business partner rather than a love interest.
** It's called "serial monogamy". Happens a lot in real life.
* All the hate that the two Toads in [[New Super Mario Bros Wii]] are getting. Have these "fans" forgotten that Peach is the [[Distressed Damsel in Distress]] of the plot, and therefore having her as a playable character wouldn't make any sense? Likewise, having Wario & Waluigi as players 3 & 4 wouldn't make sense either, because those guys are [[The Rival|The Rivals]] / [[Evil Twin|Evil Twins]].
** Not to mention that Wario's [[Wario Land|own games]] play a lot differently. And Waluigi has never appeared in a "real" Mario game.
** Waluigi will never appear in a "main" game if he´s not given the chance. Look at ANY known major video game sidekick: Tails? Diddy Kong? LUIGI? They are popular because they were shoved in all the freaking games. Waluigi hasn´t had a single opportunity. Also, Wario was in SM64DS for no reason other than rule of funny (him wanting to steal treasure first as proven by the Toads being scared of him). So, yeah, bottom line, Waluigi and Wario were the most obvious choices for players 3 and 4 in NSMB Wii and Nintendo just got lazy and/or gave a middle finger to the Wario Bros. fans.
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* Are Mario and Luigi from the Mushroom Kingdom? Was the Brooklyn thing NA only? Or were they born in the Mushroom Kingdom, moved to Brooklyn, then moved back?
** Mario and Luigi are from the Mushroom Kingdom, and have at the very least been to New York (because Miyamoto has stated that [[Mario Bros]]. takes place in New York).
* People who state [[Super Mario Bros. 2]] isn't a Mario game because it's a hack. It established many, if not most, of the iconic Mario features and characters. Birdo, Luigi's height, Luigi's jumping skills, Shy Guys, etc.
** Because the only thing common with every other game is the sprites. Just about everything else is way different from them. Also, Luigi's jumping ability was first used in the original SMB 2/Lost Levels. Aside from Birdo and Shy Guys, not many of the enemies haven't been used outside this game, have they?
*** Bob-ombs, a Mario staple, debuted in this game. Pokeys and Snifits have also appeared in several other games.
**** I stand corrected. The other point still stands that the game feels like a complete different gameseries with Mario-sprites hacked in (which it is).
* Super Princess Peach was a great idea. After years of being the quintessential [[Distressed Damsel in Distress|DID]], Peach gets a chance to be a hero for a change, and whoops Bowser like he owes her money? Wonderful idea. Having her do it by tapping into her feelings? Not so good idea. Now its been pointed out that Peach is the only person who was using all the craziness caused by the Vibe Scepter to her advantage, where everyone else lets themselves be turned into emotional wrecks, so it is justified. But really, what did they expect to happen? What did Nintendo think people would notice first, that Peach was kicking ass and taking names, or that she was doing so by crying, and throwing temper tantrums? It really should not be a shock that people would take it so seriously and think the worst of Peach, even if it's not that fair, and I'm curious as to why they went with something that was obviously going to be misunderstood so easily. Of course, maybe I'm also taking it too seriously, but how did they not see this coming?
** I may have been a bit too aggressive with the first part and stepped on some toes. I want to reiterate, that giving Peach her own game was a great idea, I'm just not understanding why Nintendo didn't consider that the whole emotions thing, which is the very first aspect of the game that people will notice, was put in. Well-executed or not, a lot of people were likely turned off from a fun game by this one gameplay mechanic.
*** If Peach was running around stomping and throwing, it'd be the exact same game as most of the rest. Then Nintendo would have been bitched at for [[It's the Same, Now It Sucks]] regarding SPP. They made it different from how Mario and Luigi do it, and the gimmick they tried just happened to be one that made people overreact.
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* So...does Bowser build the obstacle courses Mario has to go through, or are all these Donut Lifts, see-saws, and Trampolines just naturally occurring? Or is it some kind of thing where [[Gameplay and Story Segregation|that shit's just to make gameplay more interesting]]?
* Did Luigi just forget all his electricity based attacks from Super Star Saga? I understand [[Status Quo Is God]], but I liked the idea of him having a power slightly different from Mario's.
* [[YoshisYoshi's Island]] DS and [[Mario & Luigi: Partners In Time]] raise an interesting question. They are both set in the past, and it's not hard to tell that Bowser is just a few years older than the Mario Brothers. That is somewhat acceptable, as his age in the other games does not seem to be set, but Peach would appear to be just a few years younger than them, whereas in the main games she looks at least ten years younger than them. How does that work?
** She ages gracefully.
** They're [[Younger Than They Look]] an/or she is [[Older Than They Look|Older Than She Looks]]?
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