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Offscreen Moment of Awesome/Video Games: Difference between revisions

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* After spending hours in ''[[Xenogears]]'' undergoing hideous trials such as Babel Tower and Kislev's [[Absurdly Spacious Sewer]], it is difficult to convey how disappointing it is to have entire dungeons and some truly epic-sounding battles ''narrated as recaps by characters sitting in chairs''.
** Considering Xenogears had some nightmarish 'dungeons', especially Nortune's [[Down the Drain|Goddamn Sewer]], that's something of a blessing.
* ''[[Metal Gear Solid 2: Sons of Liberty]]'': The Big Shell falls apart as Arsenal Gear breaks free. Then a few hours later Arsenal Gear crashes into New York, causing even more destruction. But the master discs were burned on [[Too Soon|September 12, 2001]] so it all happened [[Take Our Word for It|off-screen]], making the ending [[Mind Screw|even more disjointed.]]
** Not to mention Solid Snake, as a - well, as a concept. We get to play as him for two hours, if you play slowly and get all the [[Easter Egg|Easter Eggs]], [[And Now for Someone Completely Different]]! He runs around the Big Shell killing sentries left and right and doing crazy stunts to defuse bombs, and we have his word to go on, only. He goes off to have a showdown with a ninja, and the only indication of this we get is him telling Raiden that he has his hands full with something on his end, followed by another character explaining what had happened, later on. The raised middle finger of this whole aspect was very, very, ''very'' intentional.
** Also, the opening cutscene of MGS2 explains that Solid Snake and Otacon traveled around the world for two years destroying Metal Gears as part of the non-government group Philanthropy. Considering that Snake has only starred in two full next-gen games (to date), was it too much to ask for a prequel game detailing the intervening years of their involvement with the group?
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