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The ''WWE'' series of professional wrestling video games, produced by THQ and Yuke's, began in 2000 with the release of ''WWF SmackDown!'' for the [[
* The ''SmackDown'' series (2000-2003); a [[
* The ''SmackDown vs. Raw'' series (2004-2010); originally cashing in on the brand warfare theme, it later became known for its [[Genre Shift]] from arcade-like gameplay to simulation, becoming a yearly institution in the vein of the ''Madden NFL'' games. The series went multi-platform, appearing on the Xbox360, with the release of ''SmackDown vs. Raw 2007''. ''SmackDown vs. Raw 2008'' added the Wii to the list of platforms. The era was also known for suffering with [[Capcom Sequel Stagnation]].
* The ''WWE'' series (2011-present); a major [[Retool]] of the series gameplay-wise with a brand new engine and quite a number of changes made in the latter parts of the ''SmackDown vs. Raw'' era reverted.
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* [[Creator Cameo]]: Game designer Bryan Williams makes one in 2009, providing the voice for John Cena's soldier friend Tony.
* [[Cutscene Incompetence]]: Loads of egregious examples in ''WWE 12'''s Road to [[Wrestlemania]] mode , where you could be plowing through your opponent, then end up losing the match during the cutscene.
* [[Daddy System]]: The [[
* [[Decoy Protagonist]]: The RtWM in ''WWE '12'' starts with the player controlling John Cena & walking him through the backstage area to the ring, until Sheamus jumps him on the stage.
* [[The Dev Team Thinks of Everything]]: Michael Cole and Jerry Lawler are both playable in WWE 12. They both also serve as the commentators. Using either in a match will lead to [[No Fourth Wall|interesting]] [[Crowning Moment of Funny|results.]]
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