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Primal (video game): Difference between revisions

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A British counterpart to ''[[Ico]]'', ''Primal'' is as much or more about experiencing the game's universe and interaction between characters as it is about gameplay. Sometimes it's like a luxuriously animated old-school text adventure. In contrast to ''[[Ico]]'''s minimalist approach, ''Primal'' spared no expense in its presentation production values. Motion capture, BAFTA nominated soundtrack, machine band combat soundtrack, lavish object and character models, luxurious textures, top-quality voice acting, richly imagined worlds, cultures and races, realistic characters with sometimes extravagant amounts of dialog.
 
Developed by SCEE Cambridge, the development team responsible for ''[[MediEvil (1998 video game)|Medievil]]'' and its sequel, ''[[Primal]]'' (2003) is a [[Play StationPlayStation 2]] exclusive. Even today, it can hold its own against more recent games. It is a single player, two character action/adventure game focusing on Jen, a mortal girl attacked when leaving a nightclub with her boyfriend Lewis, singer in the club's band.
 
The attack leaves Jen and Lewis unconscious in a hospital. A short, dark figure approaches Jen's bed and raises her spirit up out of her body. The figure reveals itself to be a small stone gargoyle named Scree. Scree explains that Jen's body is close to death and she must come with him to the Nexus.
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* Jared - voiced by Sean Pertwee. Son of Jon Pertwee of [[Doctor Who]] fame. Sean also voiced the Aquis Engineer uncredited. (You can't mistake that voice.)
 
It has been released as a [[Play StationPlayStation 2]] classic on the [[Playstation Network]].
 
{{tropelist}}
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