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Evolving Credits: Difference between revisions

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* In ''[[Soul Series|SoulBlade]]'', completing the game with all characters in Arcade Mode changes the title screen / main menu from a bland gray screen from a picture lining all characters.
* Weirdly enough (and showing how much the Japanese ''adore'' this trope), you can do this yourself in the game ''Fire Pro Wrestling Returns'', during a short video that flashes by the entire ''massive'' roster, and any created wrestlers you add will show up exactly where you put them, relative to roster position.
* For a extremely rare case of a console's BIOS pulling this trope, look no further than the [[Play StationPlayStation 2]]'s booting screen. Turning on the system with a completely empty memory card would show you nothing more than "Sony Computer Entertainment" in a dark blue void. Subsequently, the memory card will log each seperate game you play on the system in a save file called "Your System Configuration", which has the effect of adding one white block per game on the startup screen. Furthermore, the more you play a specific game, the more its designated block will grow in height. And as you might have guessed by now, deleting the "Your System Configuration" file will devolve the screen back to an empty void.
* In ''[[Dead Space 2]]'' the further the player's progress in the main single player mode is, the more {{spoiler|pieces of the Black Marker congregate and take shape in the main menu. Completion of the game results in a fully assembled Black Marker drifting aloft the menu.}}
* ''[[Call of Duty]]'' changes its menu image as you play farther in the campaign -- at the start, it features an M1 Thompson; when you get to the British missions, it instead features a Lee-Enfield; and for the Soviet portion, it features a Mosin-Nagant.
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