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Humans Are Average: Difference between revisions

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** In 3rd Edition, humans get a bonus feat at first level, an extra skill point at every level (four at first level), and they are easier to multi-class because whichever class they have the most levels in is treated as their racially favored class.
** In 4th Edition, humans get +2 to any one stat of your choice (other races get +2 to two fixed stats), +1 to non-armor defenses and an extra feat, trained skill and first level at-will power. That last one can be a major advantage, depending on class.
* ''[[Warhammer Fantasy Battle]]''.
* ''[[Warhammer 40000|Warhammer 40 K]]'' either averts it because Imperial Guard are human and [[Puny Earthlings|more depend on numbers and/or support to beat their enemies in all situations (though they generally fare better utilizing these things at range)]], or plays it straight if you count Space Marines as human (who are [[Super Soldiers]] to the extreme). According to the fluff, this is because [[Justified Trope|any race weaker than humans gets annihilated by them]].
* In ''[[GURPS]]'' humans are the template that everything else is based on. By definition all other races (even ones functionally identical to humans) have some advantages and/or disadvantages relative to humans. A zero-point cost human in GURPS would have average-level basic stats and nothing else, not even skills. A [[Player Character]], even one without special powers, costs much more.
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