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** President John Henry Eden from ''[[Fallout 3]]'' has a kind voice broadcast across the wasteland on Enclave radio; it will lift your spirits as you traverse the wasteland hearing about how the Enclave will come and begin to transform America back the way it was before the nukes fell (unless you played the other ''Fallout'' games). He is similarly polite and gracious when you meet him in person. What he doesn't mention is that {{spoiler|his bold new vision requires killing off pretty much ''everyone''}}.
** President Richardson of ''[[Fallout 2]]'' is very similar in character, greeting the player in a friendly manner ("I am the president of the United States, and you are...?") and then going on to explain his plan of {{spoiler|genociding the entire continent with a virus he intends to release}}. He's also so gullible that you almost feel bad for him {{spoiler|when you have to kill him to get his security card.}} If you pick the right conversation paths, he admits that he really doesn't like what he's going to do and derives no pleasure from it, but he's come to accept that it is ultimately the right thing to do (to him, anyway).** The player can easily become this trope if played evil while still picking the friendly speech options.
** To a lesser extent, Mr. Burke, as well. A nice suit, a sweet hat, and a smooth voice makes him incredibly charming. Oh yeah, he also wants to destroy an entire town with a nuclear bomb, all because his boss made an off-hand complaint one day. Nice guy.
** And Alister Tenpenny for that matter. He wasn't "cool", but he was polite and kind as hell.
*** Of note is the fact Tenpenny specifically asked Burke to evacuate Megaton before blowing it up. Burke... didn't really bother, but Tenpenny doesn't know that. Tenpenny's only truly negative point is being a ghoul hater... and to be perfectly fair to him, the ghouls in the tower's vicinity gave him very little reason to be polite to them. Other than that he's largely just not terribly bright, in spite of being the boss.
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** In ''[[Fallout: New Vegas]]'', this includes most senior Legion members and Benny.
* Dr.Robotnik/Eggman from ''[[Sonic the Hedgehog]]'' has his moments of this trope throughout his various depictions. This is most noticeable in ''[[Sonic X]]'' and its subsequent [[Sonic X (comics)|comic]], and in [[Sonic the Hedgehog The Movie|the movie]], where he makes a big show of holding the President and Sara hostage, but gets along with them marvelously well whenever Sonic isn't around.
** In Sonic Heroes, he is described as "a romanticist, a feminist, and a self-proclaimed gentleman", but also as possessing a mania that often obscures this side of his nature.
* ''[[Phoenix Wright: Ace Attorney]]'':
** Shelly de Killer from ''Justice For All'' appears to be a rather intelligent and likable man who just so happens to [[Career Killer|brutally murder people for a living.]]
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** The greeting card one isn't really this. In context, it's a huge insult to injury.
** Count Bleck is also a good example of this. He uses polite language and never punishes his minions physically.
* King Dedede, of the ''[[Kirby]]'' games, is almost always the villain through being possessed, or a misunderstanding (on Kirby's part!). Awesome examples include ''[[Kirby 64 The Crystal Shards]]'' and ''[[Super Smash Bros.|Super Smash Bros Brawl]]''. {{spoiler|1=King Dedede saves a few characters' lives, and then ''[[The Glomp|hugs]]'' Kirby when he finds out that he's OK.}}
* Dagoth Ur, the final boss of ''[[The Elder Scrolls III: Morrowind]]''. When you confront him, he politely explains why his plan to spread blight disease and create a giant magical killer robot are really in the best interests of his people. He answers every question you put to him (whether he's telling the truth, lying or mistaken is up to the player). Finally, he offers you the opportunity to buff yourself up before you start to fight him. Though the last part is largely because {{spoiler|he needs Wraithguard (the gauntlet you need to hold the weapons required to thwart him) in order to bring his plan into action.}} And if you approach him without the items needed, he'll politely point out you have come unprepared and that you can not win as you are, suggesting you return when ready to face him.
* ''[[The Elder Scrolls IV: Oblivion]]'':
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** {{spoiler|Albert Simon}}, the primary villain of the first game, has the appearance of an elderly British gentleman and often acts the part when he's not brutally slaughtering anyone in his way. When beaten, he acknowledges that you're better, and heals you up. When you {{spoiler|finally defeat him, his biggest regret is that he didn't get a chance to show you the new world he was going to create. Not in a spiteful "look upon my works ye mighty" way, mind you: he really thought he was creating a paradise, and wanted the heroes to be able to enjoy it with him.}}
** The sequel's big bad, {{spoiler|Kato, fits this trope, too. He considers Yuri his friend, and tells him so, ''even after Yuri fatally wounds him in battle.''}}
* [[Dark Messiah|Kane]] of ''[[Command and& Conquer]]'', the resident [[Big Bad]] [[Magnificent Bastard]], is a strikingly erudite, educated, and charismatic leader who seems to somewhat genuinely care for his followers. Even when confronting his hated enemies of GDI, he always shows them a little smile and offers a few words of respect, even while mercilessly taunting their powerlessness or promising [[To the Pain|to gut them like the swines they are.]]
* ''[[Team Fortress 2]]'':
** The Sniper slips into this, given his credo about his line of work: "Be polite, be efficient; have a plan to kill everyone you meet." That, of course, being an old US Marines [[Badass Creed]].
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* Edgar Barrett from ''[[Psi-Ops: The Mindgate Conspiracy|Psi Ops the Mindgate Conspiracy]]'' was Nick Scryer's mentor and best friend before [[Face Heel Turn|joining The Movement]], and still retains some of his old warmth and humour. As such, he treats his own boss battle as little more than an extremely lethal game, shouting happily [[Large Ham|"JUST LIKE THE GOOD OLD DAYS, HUH, NICK?"]] while telekinetically hurling fuel tankers at him.
* The Temple of Shadows from ''[[Fable (video game series)|Fable]]'' hold poker night every Friday and left the instructions for their special torture device nice and visible next to it.
** Reaver from Fable II and III also qualifies. He's a hedonistic [[Depraved Bisexual]] who achieved immortality [[Immortality Immorality|through some very unpleasant means]] and is out purely to serve his own interests. But he's also so incredibly [[Camp]] you can't help but like him. And he's voiced by [[Stephen Fry]].
* The Reapers from ''[[The World Ends With You]]'' tend to be rather normal people, essentially (aside from the Officers, most of whom are sadistic and/or certifiably insane), who are just doing their job - which happens to be permanently erasing the souls of the dead from existence to prevent themselves from meeting the same fate. Kariya, for example, is rather friendly, and 777 lives a double-life as a popular rock star thanks to the Reapers' ability to exist on the living and dead planes.
* Shiranui Gen-An gets this treatment in the ''[[Samurai Shodown]]'' series. He boasts of becoming the King of Evil. Yet at the end of the day, he's just a disfigured oni-like creature with a glove inspired by Freddy Krueger, a loving wife, and kids he even brings to work. See his ending in ''Samurai Shodown VI'' (American numbering).
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* Dr. Ned (who is totally not Dr. Zed), from the DLC for ''[[Borderlands]]''. He offers you brownies before remembering that he's trying to kill you for discovering his evil plan.
** Similarly, General Knoxx from another DLC falls under this. He believes to be the [[Only Sane Man]] in his group and actually apologizes over having to kill you.
** There is also Mr. Shank. Despite having [[Names to Run Away From Really Fast|a really scary name]] and having an army of cannibal escaped convicts, he's actually a pretty nice guy. Really, he's only trying to kill you in self-defense. He watches you on security cameras while talking about how one of his henchmen [[Suspiciously Specific Denial|who he is totally not in love with or anything]] makes great chilli-cheese fries. {{spoiler|When you kill him, the person who contracted you to kill him starts getting all teary-eyed remembering the good times they had together}}.
* ''[[Fire Emblem the Sacred Stones]]'' has Caellach, a mercenary who becomes one of the six generals of [[The Empire]]. His [[Ambition Is Evil|greatest ambition]] is to become a King, and he's also [[That One Boss]], since he has an item that negates critical hits. If you fight him with a certain character, the two reflect on their past together, and invites him to switch sides.
** ''[[Fire Emblem Tellius|Fire Emblem: Radiant Dawn]]'' sees Sephiran, who is introduced and interacts with the protagonists as an almost saint-like figure in the first game, a devoted servant of [[Light Is Not Good|the Goddess Ashera]], until it is revealed that {{spoiler|he is the mastermind behind the plot to awaken Ashera and wipe out all life with her divine wrath, having totally lost faith in the world after the Serenes Massacre. Also, he's over 1,000 years old.}}
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* The Arch-Vile of ''[[Doom]]''. Bobby Prince sums it up best:
{{quote|"The Archvile is an evil healer. Anyone getting in his way is blasted with fire and disintegrated. This includes other demons. But, after he has wrought his destruction, he then goes around and reanimates all of the demons. Because of this interesting dual personality, I decided to give him a very evil laugh as an active sound. For his death sound, I recorded a young girl saying 'why,' pitch shifted it down and mixed it with other sounds. The Archvile just doesn't understand why anyone would want to kill him as he sees himself as only doing good for his fellow demon."}}
* Luxord from ''[[Kingdom Hearts]]'' is a textbook example. Though it really doesn't show until ''[[Kingdom Hearts: 358/2 Days Over 2|358/2]]''.
** Xigbar, while he can be alot more of a jerk, also qualifies, as does ([[Alternate Character Interpretation|possibly]]) Demyx.
* The ''[[Dwarf Fortress]]'' player community is quite welcoming and helpful to new players, showering them with links to tutorials for the nigh-incomprehensible interface and helping them troubleshoot newbie mistakes and [[Too Dumb to Live|dwarven intelligence]]. They're also infamous for pushing [[Video Game Cruelty Potential]] to [[Moral Event Horizon|new and exciting extremes]] for the sake of convenience, lulz, and the dwarven way.
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