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Saints Row (series): Difference between revisions

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* [[Back Seats Are Just for Show]]: Hardtop cars with two doors but four seats can't be used to carry more than two people, but convertibles can be used since gang members hop over sides.
* [[Badass Crew]]: You ''don't'' fuck with the Saints. By the third game, they've amassed enough power that, depending on player actions, {{spoiler|they can openly challenge the United States military in a second Civil War.}}
* [[Badass Spaniard]]: The first game has Los Carnales, a Hispanic gang. Of course, there's nothing stopping you from being a [[Badass Spaniard]]: the second game provides Hispanic voice options for both sexes.
* [[Bare Your Midriff]]: Lin and Tanya in the first game, and Shaundi and Jessica in the second. You can also dress the Boss like this, if you wish.
* [[Bash Brothers]]: Johnny Gat is probably the only person in the world capable of keeping up with the Boss in terms of combat pragmatism and sheer kill totals. At the beginning of Saints Row 2, Gat is on trial for three hundred eighty seven murders. "But with the statute of limitations it really ought to be closer to two-fiddy." In cutscenes, the Boss and Gat can clear a room of mooks as fast as a bomb strike.
** A fake interview with him (is there any other kind when it comes to fictional characters?) reveals his kill tally is actually around 16,000, at least according to him. But would you call him a liar?
* [[Bilingual Bonus]]: Mainly in the first game, in which Los Carnales usually say phrases only in Spanish, without subtitles. Of course, Dex's annoyance with people saying "the Los Carnales". Some of the pedestrians' random lines in both games are in Spanish and they are generally funny, too.
** Also fitting, the Ronin in the second game, some of who speak unsubtitled Japanese a lot during their cutscenes, if you have the subtitles on all you get is *Speaks Japanese*. Mr. Wong's Mandarin gets similar treatment although he has a translator most of the time.
** One of the Ronin missions takes place in a restaurant named Kanto which is the Japanese Dialect spoken in the Tokyo region. It also seems to be the dialect that the Ronin speak.
** Taken beyond the ridiculous in the third game with the "Zombie" voice option. Anything absolutely 100% plot-relevant gets subtitles. Everything else is labeled "roars", "sneers", "groans", etc.
*** The hilarious irony of this is that sometimes the "Zombie" voice will say "Fluent in six languages!" seemingly apropos of nothing.
* [[Black and Grey Morality]]: It's a game about street gangs. What did you expect?
** One of the Developer's given reasons for the Saints' huge popularity at the start of ''[[SR 3]]'' is Stilwater is much better off (from a certain point of view) without three warring gangs and a corrupt corporation scheming to screw everyone for profit. In fact, the population expects a little hijinks from the Saints now, with SWAT officers asking Saints undertaking criminal activities to please put down their guns... [[Crowning Moment of Funny|after autographing them.]]
** [[Black and Black Morality]] in the second game. At least the Saints in the first game were explicitly there to stop the other gangs from causing too much of a ruckus. The Boss is explicitly out for himself, {{spoiler|especially when s/he kills Julius.}}
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{{quote|'''Dane Vogel:''' ''"Like my father always said - if you want to build an ivory tower, you're going to have to kill some elephants."''}}
** Not to mention you can sometimes hear him calling The Mix and requesting Tears for Fears' "Everybody Wants to Rule the World", calling it his theme song.<ref>This continues even after his demise!</ref>
* [[Coup De Grace Cutscene]]: The defeat of every rival gang boss (in both games) gets one of these.
* [[Crapsack World]]: Stilwater: Pretty on the outside, really fucking nasty on the inside. [[It Got Worse]] in ''Saints Row 2'', what with the Saints no longer being a vigilante gang.
* [[Darker and Edgier]]: While the first game had its moments , particularly the death of {{spoiler|Lin}} despite arguably being funnier the second game goes further particularly the Ronin missions {{spoiler|"Bleeding Out" and "Rest in Peace"}} and the Brotherhood Missions {{spoiler|"Red Asphalt" and "Bank Error In Your Favor"}}.
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** In the second game, the Boss and Shaundi disguise themselves as electrical repair technicians in order to sneak into the monitoring room in the Police HQ so they can tap into the CCTV network and track down The General's limo. Amusingly, the uniforms are purple so they can still represent the Row, even while undercover.
*** And, of course, Troy, who was trying to bring down the gangs from the inside.
* [[Five-Man Band]]:
In Saints Row
** [[The Hero]]: Julius Little
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** [[Tagalong Kid|The Tagalong Kid]]: Carlos Mendoza
* [[Four-Temperament Ensemble]]
** After Carlos' death, the four main Saints. The Boss is VERY choleric, being a vicious psychopath. Johnny is sanguine, being the most cheerful of the four. Pierce is melancholic, being the smartest and a complainer. And Shaundi is phlegmatic, being the most agreeable of the four.
* [[Foreshadowing]]: {{spoiler|Those who learn about the history of the Vice Kings will notice that it practically reads like a [[Recycled Script]] for the history of the Saints - complete with equivalent characters - across both games: from their origin as a [[Well-Intentioned Extremist]] vigilante group by Benjamin King to clean up his section of the city from the onslaught of Los Carnales, down to their descent into corruption and [[Motive Decay]] until they became as bad as Los Carnales and the others. And just like the Kings, the Saints have their leader usurped by a depraved, power-hungry villain.}}
* [[Fleur-de-Lis]]: The symbol of the Saints.
* [[Freudian Trio]]: The three main Saints after Gat's death.
** Id: The Boss
** Superego: Pierce
** Ego: Shaundi
* [[From Nobody to Nightmare]]: ''The player character''. The main character at the start of the first game is just some random pedestrian who gets caught in gangland crossfire and is adopted by the Saints. By the end of the second game, s/he's a full blown psychopath who's just taken over Stilwater, [[Sequel Escalation|with eyes on the rest of the world]]. Goes a step further in Saints Row 3, in one ending {{spoiler|the protagonist takes Steelport and secedes from the US.}}
** Ultor too, since they were just a clothing store in the first game.
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* [[Sniping Mission]]: Each game has one.
* [[Spiteful AI]]: The one thing you can expect a panicking civilian car to do is run over you if you're on foot or force you off the road if you're in a vehicle, regardless of where you are and what's in the way.
* [[Sprint Meter]]: As you complete Tagging Activities, your Sprint Meter recovers faster. Complete all the tags, and you get infinite stamina.
** In the second game, this is accomplished by completing a series of insurance fraud missions. In the third game, it's part of the respect bonuses.
* [[Suicidal Overconfidence]]: Setting aside the ''usual'' issues with this trope, if you get your [[Wanted Meter|Notoriety level]] high enough, enemies will drive straight at you in their respective gang-vehicles at breakneck speeds. They will do this even if you're currently driving an [[Awesome Personnel Carrier]] which would shrug off the impact, which could potentially result in the driver of the enemy vehicle getting thrown through the windshield and killed.
* [[Take Over the City]]
* [[Take That]]: The K12 radio station, which plays [[Electronic Music]]. Its logo is a [[Dead Horse Music Genre|dead]] [[Visual Pun|horse]].
* [[This Is for Emphasis, Bitch]]: "Saints Row, Bitches!" is the gang [[Catch Phrase]].
* [[Timed Mission]]: Every game has several.
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