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Cutscene Boss: Difference between revisions

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** The final boss for ''[[Call of Duty: Modern Warfare|Modern Warfare]] 3'' is just a few quicktime events. He dies in a helicopter crash, falls through a glass floor and is hung.
* ''Battlefield 3'''s final boss {{spoiler|Solomon}} ends up being the [[Press X to Not Die]] type of "QTE boss," who (other than in an in-engine cutscene with {{spoiler|a bound Jonathan Miller about to be executed}}) is only encountered in person in a few QTE sequences during the middle and the end of the final level (unless one counts {{spoiler|the first level which is a preview of the first half of the final level}}), all of which are of the [[Press X to Not Die]] variety. However, much like the above ''Call of Duty'' example, it's not necessarily a bad thing, as the sequence itself is pretty exciting, plus the final result ({{spoiler|Bashing Solomon's skull in with a brick}}) is quite satisfying, given what's transpired up to that point.
* For two thirds of ''[[BioshockBioShock (series)]]'', you're hunting down Andrew Ryan, the leader of the underwater city in which you're trapped and perpetrator of many crimes against you and your [[Mission Control]]. {{spoiler|When you finally meet him, he uses the [[Arc Words]] on you in order to demonstrate how you've been [[Brainwashed]], [[Playing with Puppets|demonstrates their chilling effect on you]] in a [[Hannibal Lecture]], and effectively ''commits [[Suicide by Cop|Suicide By Brainwashed Son]]'' while [[Punctuated! For! Emphasis!|screaming his mantra in your face]], [[Deconstruction|all in a non-interactive cutscene to show how hopeless and out of your own control you really are, while also affirming his Objectivist philosophy- if he's going to die, he'll die on his own terms, not Fontaine's.]]}} [[Tropes Are Not Bad]]-- it's ''[[Crowning Moment of Awesome|extremely]]'' effective.
{{quote|"A man chooses! A slave obeys! OBEY!"}}
** The game also deliberately prepares you for a boss battle by [[Suspicious Videogame Generosity|leaving ammo and med kits lying around before you find him.]]
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** The massive backlash against the ending of ''[[Mass Effect 3]]'' was partly caused by the entire series being ended this way. {{spoiler|There is no fight at all. The main antagonist simply gives up and offers no resistance to being disposed.}}
* In the Japanese version of ''[[Final Fantasy VII]]'', three WEAPONs are released, and two are killed in cutscenes. In the International version, a fight against Diamond WEAPON is added to the game (as well as two more optional WEAPONs that can be fought by the player), but Sapphire WEAPON is still killed in a cutscene.
* {{spoiler|Roxas}} in ''[[Kingdom Hearts II]]''. Later upgraded to [[That One Boss]] in the [[Updated Rerelease]], not that [[No Export for You|we english speaking types get to enjoy it]]. Additionally there was [[Peter Pan (Disney film)|Captain Hook]] in ''358/2 Days'' as well as [[Snow White and the Seven Dwarfs (Disney film)|The Queen]] and [[Cinderella (Disney film)|Lady Tremaine]] in ''Birth by Sleep''.
* In ''[[Final Fantasy X-2]]'', immediately following a two-part [[Warmup Boss]] battle as Lightning against Chaos Bahamut, you're treated to a Cutscene Boss fight against [[Big Bad]] Caius, with some a few quicktime events thrown in.
* {{spoiler|Admiral Alfonso}} and {{spoiler|Empress Teodora}} in ''[[Skies of Arcadia]]'', with both being a part of [[The Empire]] and all. You actually fight {{spoiler|Alfonso}} in a ship fight and two of his more dangerous [[Mooks]], but given that he's a [[Smug Snake]] and can apparently fence judging from the cutscenes, it's infuriating to {{spoiler|see him die during the [[Apocalypse Wow|Rains of Destruction]] via crushing by a pillar.}} It's more implausible with {{spoiler|Teodora}} because she never actively does anything.
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