Press X to Not Die: Difference between revisions

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* ''[[Sewer Shark]]'' on the Sega CD has one of the most patently unfair examples: In one cutscene your player character commands you to fire your gatling gun...and the game expects you to hit the fire button exactly then, with no button prompt or any other indication for actual interactivity. And if you don't fire on his mark, it's an instant Game Over and you have to start all over.
 
=== Non-Video Game Examples: ===
* The name of this trope appears in [http://www.youtube.com/watch?v=HsW3CjegbQ0 this video] at about the 3:48 mark.
* [http://xkcd.com/788/ xkcd presents Press Y To Not Die].
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{{reflist}}
[[Category:Examples Need Sorting]]
[[Category:Older Than the NES]]
[[Category:Video Game Tropes]]
[[Category:Press X to Not Die{{PAGENAME}}]]