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Hyperspace Lanes: Difference between revisions

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* ''[[Infinite Space]]'' - Space travel is restricted to "starlanes", which are apparently a naturally occurring phenomenon.
* ''[[Mass Effect]]'' uses Mass Relays (ancient space stations that function by creating a virtually mass-free "corridor" of space-time between each other) for interstellar travel.
* ''[[EveEVE Online]]'' uses jump gates to travel between systems. In addition, Titans (large, capital-level ships) can create their own jump gates.
* ''[[Sword of the Stars]]'' has humans reliant on fixed "nodespace" routes for interstellar travel and the Zuul can "rip" temporary nodespace routes.
* The first ''[[Star Control]]'' strategy mode has colonies as nodes in a jump graph -- and you can's know for sure whether and where each node is connected until you visit it.
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