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Grand Theft Auto (series)/YMMV: Difference between revisions

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** Regular civilians also count since they have the tendency to hog the road, spawn in front of you while driving, jump into your incoming vehicle and make abrupt turns. Any one of these acts can jeopardize your current mission and they will do any of these acts randomly at any given moment.
* [["Grand Theft Auto" Effect]]: The [[Trope Namer]]. The games are very well-known for their soundtracks, particularly ''Vice City''. Also, it's tough to listen to Lazlow's radio show without thinking of his work with the series.
** Funny thing is, you can ''avert'' this trope in the PC games, which install a folder in your documents folder (where usually your saved games go), in which you can stuff as many [[MP 3MP3]] as you want and/or recycle its content ever so often.
* [[Memetic Mutation]]: [http://www.gtaforums.com/index.php?showtopic=493148&st=0 "Realistic steak"] is this at the [http://www.gtaforums.com/ GTA Forums], as a parody of both the increasing trend towards realism taken by the series and the demand by some fans that it go even further in that direction.
* [[Older Than They Think]]: ''GTA III'' was not the first open-world game. ''Zelda'', for example, predated it by well over a decade, and there are probably some text games that are even older. Hell, it's not even the first ''3D'' open-world game; that honor goes to ''[[Body Harvest]]'', a game that came out on the Nintendo 64 three years prior, and was in fact made ''by the same studio that made all the GTA games''. One may argue that it was the first 3D open-world crime game, but once again, ''[[Driver]]'', a game that came out in 1999 on [[PlayStation]], beat it to the punch.<br /><br />Similarly, people mistakenly thinking that the series began with ''GTA III'', despite the rather obvious presence of the number three in the title.
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