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Atom Zombie Smasher: Difference between revisions

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A [[Real Time Strategy]] game by Blendo Games, released in 2011. Included in the third [[Humble Indie Bundle]].
 
Set in the 1960s, in [[Where the Hell Is Springfield?|Nuevos Aires]], AZS tasks the player with evacuating as many people as possible, before they're overrun by the emerging [[Not Using the Z Word|Zed]] hordes.
 
To accomplish this, the player is given control of a rescue helicopter, as well as various mercenaries, capable of fighting the Zed.
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* [[Randomly Generated Levels]]: A large part of the challenge.
* [[Real Time with Pause]]
* [[Risk -Style Map]]: the overworld view.
* [[Save Scumming]]: Your game saves every time you win, lose, or concede a level, making it impossible to 'undo' an action. Unless you realize that, as noted [http://forums.steampowered.com/forums/showthread.php?t=1987955 here], your savegames are saved in the [[App Data]] folder. Amazing how much [[Fake Difficulty]] can vanish when you can [[Set Right What Once Went Wrong]]?
* [[Sniper Rifle|Sniper Rifles]]: One mercenary unit is a team of snipers set up on a rooftop. While you can tell them which direction to shoot in, you can't target individual enemies, and they stop shooting while rotating to a new position.
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