Jump to content

Call to Adventure: Difference between revisions

m
update links
m (revise quote template spacing)
m (update links)
Line 8:
'''Rosencrantz:''' How do I know? We haven't got there yet.|''[[Rosencrantz and Guildenstern Are Dead]]''}}
 
The first step on [[The Hero's Journey]]: the Hero learns that he must leave the known world behind and venture to unknown regions. How the Hero reacts to the call to adventure varies, but Heroes who initially reject the call are usually significantly worse off than if they had accepted.
 
The Call To Adventure may be carried to the hero by one or more [[Herald|Heralds]].
Line 54:
''Hmmmm, I'll have to think about it. [[The Call Put Me on Hold|Please hold]].'' }}
 
{{quote|''Congratulations! You've won a free [[The Hero's Journey|trip]] to [[Magical Land|another world]]! You'll get to see [[The Lost Woods|forests]], [[Death Mountain|mountains]], [[Capital City|bustling cities]], [[Temple of Doom|ancient ruins]], a [[Floating Continent]], all culminating in [[Storming the Castle|a tour of a majestic castle]]. You'll be joined by a [[Ragtag Bunch of Misfits|bunch of fellow tourists]] as well, who'll be like [[True Companions|a second family to you]]. You'll all encounter [[Love Interests|love]], [[Big Bad|hate]], [[Rival|rivalry]], [[Threshold Guardians|personal challenges]], [[Secret Test of Character|tests of character]], [[Monster of the Week|monsters]], [[Heroic Sacrifice|death]]-''<br />
Monsters? Death?! That doesn't sound very enjoyable!<br />
''Just relax, [[Angst? What Angst?|it'll be the time of your life]]. Besides, you'll meet [[Fate Worse Than Death|a lot worse than that]] on this trip! Oh, and you'll also get to learn a whole lot of useful life skills, such as [[Magic and Powers|magic spells]], [[Sword Fight|sword fighting]], [[Kung Fu Fighting]], [[The Gunslinger|gunfighting]], [[Le Parkour|running away]]-''<br />
Cookies help us deliver our services. By using our services, you agree to our use of cookies.