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Color Wash: Difference between revisions

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{{trope}}
[[File:vicky_108vicky 108.jpg|link=Vicky Cristina Barcelona|frame|[[Scarlett Johansson]] looking orange.]]
 
 
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* Used far too much in the made-for-TV film ''Jason and the Golden Fleece'', with desaturated colours and hard light.
* ''[[Avalon (film)]]'' has a ''very'' amber filter, to the point of monochrome {{spoiler|until the end, when it's removed to suggest that the main character is now in "the real world."}}
* The Moroder version of [[Metropolis]] used color washes over the whole screen -- bluescreen—blue for scenes in the underground Worker's City, reddish tones for surface scenes, though there were some variations.
* The original ''[[Star Wars]]'' trilogy has a fairly consistent dark blue wash (very noticeable in scenes set on mostly-grey spaceships) in the DVD version that wasn't in any earlier version (compare the bonus disc, which has the original theatrical version without the blue wash).
* In the film adaptation of ''[[South Pacific]]'', everything appears heavily yellow because the film was filtered through a yellow sheet of cellophane in postproduction. This was overkill of what they wanted, which was to make the film "more yellow", and they hadn't actually intended it to ''be all'' yellow. They released it anyway.
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* In ''[[The Legend of Zelda: Twilight Princess]]'', the Twilight Realm was initially designed as [[Deliberately Monochrome|grayscale]] with some splahes of color. However, the design later changed to an incredibly hyper-saturated color scheme, with gold, brown, and magenta being the most prominent colors. Most have praised the new design, citing it as more original and evocative of a creepy, alien twilight world.
** Used to a lesser extent with normal-Hyrule, which had a faint yellowish tint to most things.
* [[World of Warcraft]] uses different color grading in different areas. The difference is sometimes very noticeable--fornoticeable—for instance, Ghostlands looks very different when you're looking in from Zul'Aman than when you're inside and the darker color grade takes hold. It's sometimes so strong (particular with red colored areas like Durotar) that it takes a while for eyes to readjust to another color when changing zones.
* Used in ''[[Grand Theft Auto San Andreas]]'' for an accentuated atmospheric sense. Since San Andreas was a really huge state, with contrasting environments, there's a Color Wash scheme that differs from place to place. [[Los Angeles|Los Santos]] had a slightly orangish weather with heat hazes. [[San Francisco|San Fierro]] had a [[Unnaturally Blue Lighting|unnaturally teal lighting]] to convey a mild-to-cold atmosphere. [[Viva Las Vegas|Las Venturas]] went for a less blatant color scheme, but still conveying a [[Captain Obvious|hot weather]]. The contry-sides had a pastel green/brown tint to them, and the deserts took it further with bright white/yellow skies that turned purplish at night.
 
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