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Save the Princess: Difference between revisions

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* ''[[The Legend of Zelda (video game)|The Legend of Zelda]]'' had Link trying to rescue Zelda from Ganon, and the [[Zelda II: The Adventure of Link|second]] sees him trying to rescue another Zelda from a spell that causes her to sleep eternally. All the games after that, though they usually do have Zelda kidnapped at some point, do not make it the major driving force of the plot; those games which are an exception to this rule usually do not feature Zelda at all (e.g. ''[[The Legend of Zelda: Link's Awakening|The Legend of Zelda Links Awakening]]'', ''[[The Legend of Zelda: Majora's Mask|The Legend of Zelda Majoras Mask]]'').
** ''Majora's Mask'' has a kidnapped princess that is the basis for reaching the first dungeon. However, you can finish the game without needing to free her from her prison.
** Both ''[[The Legend of Zelda: The Wind Waker|The Legend of Zelda the Wind Waker]]'' and its sequel, ''[[The Legend of Zelda: Phantom Hourglass|The Legend of Zelda Phantom Hourglass]]'', are kicked off with the kidnapping of a young lady -- yourlady—your sister in the first, and the actual princess in the second; much of the story centers around their rescue. {{spoiler|In both games, though, the plot carries on well after you've saved the ladies in question.}} ''Four Swords'' also has very little plot beyond this.
** ''[[The Legend of Zelda: Spirit Tracks|The Legend of Zelda Spirit Tracks]]'' both averts and lampshades this. While Zelda's body is stolen, she, in spirit form, sticks with Link. When she realizes there's a Big Bad to be defeated, she promptly tasks Link with the entire task, claiming that sitting around and waiting for the hero to rescue her is a "family tradition". Soon after, though, they discover that Zelda can be useful in combat and they work as partners from then on.
 
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== [[Role Playing Game]] ==
* The first ''[[Dragon Quest]]'' essentially has only two objectives: [[Save the Princess]], and kill the Dragonlord. Unlike most [[Save the Princess]] games, however, you actually rescue the princess from a dragon (usually the first one you kill) in the Marsh Cave long before you beat the [[Big Bad]].
* Your ''very first'' objective in ''[[Final Fantasy I]]'' is to rescue Princess Sara of Coneria/[[Spell My Name with an "S"|Cornelia]]/[[8-Bit Theater|Corneria]], who has been taken by good-knight-gone-bad Garland.
** Similarly, ''[[Final Fantasy Tactics]]'' starts off with you needing to rescue Princess Ovelia. Then it [[Gambit Pileup|gets complicated.]]
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* Being an [[Affectionate Parody]] of RPG cliches, ''[[The Bard's Tale]]'' naturally uses this as it's main plot.
* One segment of the main plot in [[Dragon Age]]: Origins has the Warden breaking into Arl Howe's estate to rescue Queen Anora, who is kept there by her father against her will. The Rescue the Princess aspect is really overshadowed by the [[Crowning Moment of Funny|Fort Drakon escape following it]] and the fact that [[Kick the Son of a Bitch|Howe finally gets what's coming to him]].
* Your first real goal in ''[[Knights of the Old Republic]]'' is to rescue Bastila from the swoop gang that recovered her from a crashed escape pod and is now offering her as a prize in an upcoming swoop race. Then, two-thirds of the way through the game, Malak captures her... (Of course, [[Star Wars|the movie whose universe KotOR is set in]] had [[Save the Princess]] as a good chunk of its plot as well.)
* Oh, so very, ''very'' much subverted in ''[[Live a Live]]'': Orsted sets out to rescue his princess bride-to-be in an opening obviously [[Homage|inspired by]] ''[[Ghosts 'n Goblins|Ghosts N Goblins]]''. By the end of the chapter, {{spoiler|she thinks that his friend was the only one who truly deserved her, even though he's [[Face Heel Turn|turned evil]], and commits suicide so that the two of them can be together forever. This leads to Orsted becoming [[The Heartless|a demon of pure hatred]] and the [[Final Boss]].}}
* Your first real objective in ''[[Chrono Trigger]]'' is to retrieve the girl who has fallen through a time warp; and sure enough she turns out to be a princess. Subverted in that when you get back, you're put on trial for kidnapping her in the first place. You end up having to dive through another time warp in order to evade the guards, and that's where the ''real'' adventure begins.
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== [[Turn-Based Strategy]] ==
* ''[[Super Robot Wars|Super Robot Taisen: Original Generation]]'' for the GBA is a [[Turn-Based Strategy]] game with sci-fi themes and [[Super Robot|SuperRobots]]. Your squadron ''still'' ends up needing to [[Save the Princess]], but at least it's only a subplot that's introduced and then resolved rather quickly.
* ''[[Disgaea]]'' plays with this.
** ''Absence of Justice'' take...
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