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Space Flecks: Difference between revisions

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As pointed out in [[Streaming Stars]], there's a problem portraying motion in space. Moving in sublight speed, even if you're going insanely fast by Earth standards, you're going to look like you're standing still judging by the distant starfield and even relatively close planets. So you need a way to convey motion.
 
Hence, [['''Space Flecks]]'''.
 
Readily confused for [[Streaming Stars]] until [[Fridge Logic]] kicks in and you realise these stars are moving ''way'' too fast. Or that they can appear between you and an object a few kilometres away.
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As for what they are... well, they're flecks. Of stuff. They tend to be distributed fairly evenly across the screen, too, and ''always'' in imitation of a starfield, for some reason. They all but vanish when you're standing still, usually blending seamlessly into the pinpoints of actual background stars.
 
You could almost say this is the video game version of [[Streaming Stars]], given that [['''Space Flecks]]''' are far more common in video games than on TV, and conversely, [[Streaming Stars]] aren't seen so often in games (which make use of static skyboxes) except where FTL is involved. There's additional fun to be had when they appear on planetary levels, too, where the [[Fridge Logic]] of their existence kicks just that little bit harder.
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