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Top Down View: Difference between revisions

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{{trope}}
Top-down view, also sometimes referred to as bird's-eye view or overhead view, was a common perspective in video games before the advent of 3D, and is still in use in some genres today. Commonly found in [[Real Time Strategy]] games and occasionally in [[Simulation Game|Simulation Games]]s that don't use [[Isometric Projection]]. It is also used in some [[Action Game]]s, such as the early ''[[Grand Theft Auto]]'' series.
 
Some of these games, in addition to having the camera angled straight down, also use a perspectiveless top-down projection in which everything on the screen is viewed as if the camera were directly above it.
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* [[Evolution Worlds]] uses this as one of its two camera angles.
 
=== Top-down projection ===
* Practically all [[Vertical Scrolling Shooter]]s (''[[Ikaruga]]'', ''1942'', etc…)
* Most all [[Roguelike|Roguelikes]]s, to the degree that ASCII art can be said to have perspective.
* Many [[2-D Space]] games (''[[Asteroids]]'', ''Star Castle'', etc…)
* ''The Bilestoad''
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