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True Final Boss: Difference between revisions

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This can also be annoying if the [[Guide Dang It|Game guide]] intentionally fails to mention this boss.
 
Compare [[Final Boss]], which it is by definition, and [[That One Boss]], which it will usually become. Also compare [[Bonus Boss]], as by definition the [['''True Final Boss]]''' is technically optional (however, ''do not confuse the two''). May be [[The Man Behind the Man]], or just the original final boss's [[One-Winged Angel]] form, or a [[Giant Space Flea From Nowhere]]. Can also overlap with [[Bait and Switch Boss]] if the [['''True Final Boss]]''' replaces the normal one.
 
If the reward for beating this guy ''[[Bragging Rights Reward|isn't]]'' the [[Golden Ending]] (or some sort of huge bonus feature), there will be [[Angrish|great rage]]. Indeed, if beating the standard [[Final Boss]] nets you some sort of [[Downer Ending]], [[Bittersweet Ending]], or [[Gainax Ending]], nine times out of ten, there's a [['''True Final Boss]]''' waiting in the wings that you'll have to uncover and defeat to get a happy ending that provides some sort of closure to the story. (This goes double if the game was lighthearted up until everything went down the tubes at the "end".)
 
'''These examples are pretty much all spoilers. Read at your own risk.'''
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* ''Ganbare Goemon 3'' lets you fight the recurring Kabuki if you collect all the health power-ups.
* If you get the Tsubaki Mark III in ''[[No More Heroes]]'', you get to fight {{spoiler|"Mister Sir Henry Motherfucker"}}.
* In [[The Legend of Zelda Oracle Games|Oracle of Ages/Seasons]], there is a [[One-Winged Angel|multi-stage final boss]] at the end of each game. If you beat one and then [[Old Save Bonus|transfer your save file to the other]] via code or wire, you get to see new things. One of these things happens after you beat the final boss of the ''new'' game. Zelda comes to you, and is promptly kidnapped by [[The Dragon|Twinrova]], who then reveals that the first two final bosses were just sacrifices to bring back [[Big Bad|Ganon]], and Zelda is the final sacrifice. Cue two [[Bullet Hell|insanely]] [[Nintendo Hard|hard]] [[True Final Boss|battles]] against them.
* The SNES version of ''[[Sparkster]]'' has this. When you play on Hard, instead of the [[Final Boss]] dying before he launches the missile, he dies right ''after'' he hits the button. Guess what the [[True Final Boss]] is this time? And it really is deserving of [[That One Boss]], as even the [[Unexpected Gameplay Change|mecha battle against Axel Gear]] seems easy compared to this boss.
** When playing a higher difficulty in the Genesis version, you fight a 2nd form of Gedol. {{spoiler|If you get all 7 hidden swords throughout the game, it becomes much easier, as his attacks in both forms will not do as much damage, and it also slightly influences the ending.}}
* In ''[[Bomberman]] 64'', a player who has gotten [[100% Completion|every Gold Card]] and "flawlessly" defeats Altair will get to see {{spoiler|Sirius}} reveal himself as one of these, vaporize Altair with a [[Wave Motion Gun]], and dare you to come after him.
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== Fighting Game ==
* If you play the Story Mode in ''[[Soul Calibur]] 3'' normally, the [[Final Boss]] will be Abyss, but if you find the path to Olcadan and defeat him without ever continuing instead, you'll get the dreaded [[SNK Boss|Night Terror]] as your final opponent.
* Akuma is a popular [[True Final Boss]] in the ''[[Street Fighter]]'' games, first appearing in ''Super [[Street Fighter II]] Turbo'' to [[Bait and Switch Boss|take out usual final boss Bison in one shot and then take you on]] if you beat every previous opponent without losing a single match.
** ''[[Street Fighter IV]]'' moves it up a notch, having Akuma as a true final boss, then the harder to reach Gouken as the true true final boss.
** ''Super Street Fighter IV'' turns them into their Shin forms, making them MUCH harder. And the Arcade Edition adds Shin Evil Ryu and Shin Oni into the mix.
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** In ''2003'', depending on how you defeat [[Cloning Blues|Kusanagi]], you fight either Adelheid or Mukai.
** And finally, ''XIII''. If you get to the final team battle without enough points, the bad ending plays where it's hinted Saiki rewinds time and tries his initial Orochi resurrection plan again. Getting there with the right amount takes you to the final fights with Saiki and Dark Ash.
* If you beat I-no in ''[[Guilty Gear]] XX Slash'' or ''Accent Core'' without continuing, and getting at least 10 Overdrive finishes, she creates a portal and transports you to the past, where you fight... Order Sol, an alternate version of Sol Badguy that wears Ky's jacket and doesn't use his trademark Fireseal sword. The character is available from the start, but the CPU Order-Sol is faster, stronger, and regenerates his exclusive charge meter. Not only that, he has an exclusive super move called Flame Distortion which is basically his normal Dragon Install on steroids. It regenerates his health faster than I-no, increases his power and speed even '''[[Beyond the Impossible|further]]''', and gives him an unlimited super meter and charge meter. And it lasts for double the time of a normal Dragon Install (15 seconds). Oh, and you can't continue against him -- losehim—lose and it's an automatic [[Game Over]].
* Your score determines your final opponent in ''[[Capcom vs. SNK 2 Mark of the Millennium]]''. If it's too low, the game stops after the last team match. If it's in the middle, you fight either Akuma or (on a higher score) Rugal. A higher score than that gives you Shin Akuma instead, and if it's higher than ''that'', you fight God Rugal. Note that the SNK bosses are your rewards for higher scores... (If your score is high enough after the third team, incidentally, you get a midboss fight - either M. Bison or Geese Howard.)
* Under ordinary circumstances, ''[[Battle Arena Toshinden]]'' ends with a generic "you win" message following the defeat of Gaia. But if the player makes it all the way past Gaia on Hard difficulty or above without losing a match, the battle with Gaia is followed by a battle with Sho, followed by a character-specific ending after Sho is defeated.
* ''[[Digimon Battle Spirit]]'' has a partial example: Fulfilling certain conditions would cause Impmon to replace the Digimon you were supposed to fight beforehand, which acts as an [[SNK Boss]] (complete with power-nerfing as an unlockable). However, he doesn't entirely fit the trope because he's a midboss, not a final boss. The trope was more properly done in the [[No Export for You|Japan only]] expanded version. If you get to Milleniumon and beat him without losing once, it'll transform into ZeedMilleniumon.
* In the [[PlayStation 2]] version of ''[[Virtual On]]'', if you beat all 8 mechs in under 15-2515–25 seconds, you will fight the original version of Fei-Yen. This version of Fei-Yen is always in Hyper Mode, but with no downsides and increased stats.
* ''[[SNK vs. Capcom SVC Chaos|SNK vs Capcom: SVC Chaos]]'' had 2 true final bosses: A goddess version of Athena from the old ''[[Athena (video game)|Athena]]'' arcade game, and Red Arremer from ''[[Ghosts 'n Goblins|Ghouls 'n Ghosts]]''. Failing to meet them would give you a generic, text-only ending stating your character was never seen again.
** And you only get one shot at these final bosses. If you lose, then your character gets transformed into something which varies depending on whether you fight Athena or Red Arremer before giving you the generic, text-only ending.
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** And in the console versions of ''Continuum Shift'', beating Hazama with the right amount of Astral Finishes and without losing a round rewards you with a fight against Mu-12. Unlimited Mu-12 that is. If you're using Mu in CS2 though, you fight Unlimited Ragna instead.
* Every time you clear the story mode of ''[[The Bouncer]],'' you [[New Game+|can play through again with your built-up characters]]. After three or so rounds of this, the game figures you're strong enough to take on {{spoiler|Dauragon's final form.}}
** You actually fight him three times. The first time, he ties a hand behind his back and still hits pretty hard. The second time is the final boss fight, and he's pretty tough. The third time, as the [[True Final Boss]], he decides he doesn't need to hold back ''at all'', and will ''easily'' pummel you with moves you haven't seen before.
* [[Touhou]] has two of these in its first [[Fighting Game]] [[Gaiden Game|side story]] ''Immaterial And Missing Power''. With only two exceptions, each character's story mode lets you fight Yukari if you beat the previous five stages without continuing, and then lets you fight Suika if you don't continue against Yukari. (If you don't fight Yukari you get a bad ending, and if you beat Yukari but don't fight Suika you get another bad ending). Naturally, the two characters without True Final Bosses are...Yukari and Suika.
 
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== JRPG ==
 
* ''[[Kingdom Hearts: Birth By Sleep]]'' has three scenarios for the three main characters, each scenario has its own [[Final Boss]]. The [[True Final Boss]], though, is fought in the Final Episode (accessed by collecting all off the [[Gotta Catch Them All|Xehanort reports]] throughout the three scenarios) {{spoiler|as Aqua, fighting desperately against the crazed [[Big Bad]] Xehanort [[Grand Theft Me|possessing her friend Terra's body.]]}}
** [[Updated Rerelease|Final Mix]] takes it a step further with the Secret Episode. {{spoiler|This takes place during Aqua's time in the land of Darkness where she fights off many pure-blood Heartless (such as Shadows, Neoshadows and Darkballs) until she faces a new unnamed boss Heartless. Also, this is the only time Heartless are fought in the game at all!}}
* The ''[[Super Robot Wars]]'' games that feature "skill points" - optional challenges in each level - often have a harder final boss as a "reward" for completing most or all of them. Examples include Septuagint in ''Original Generation'', Stern Regisseur in ''Original Generation 2'', and the unholy powerful Neo Granzon in ''Alpha Gaiden''.
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** ''Alpha 3'' gives you the [[Final Boss]] of ''Alpha 2'' as a friendly reinforcement. Note that the ''Alpha 3'' reinforcement is '''full-powered'''. No [[Redemption Demotion]] degradation. Under the player's full control. It has more HP than anyone so far has bothered to ''try'' to find out, and is essentially [[Nigh Invulnerable|unkillable]].
** ''[[Super Robot Wars W]]'' gives you the "true" ending on a second playthrough, including {{spoiler|Critic}} piloting the true final boss, guarded by four copies of the previous final boss, and {{spoiler|Applicant in the Val Arm}} showing up to help you.
** [[Super Robot Wars Z]] 2 has a variation -- ifvariation—if you reach the final boss with enough Skill Points to be on Hard Mode, you are given the option to fight him at level 99 instead of his standard level 70.
* ''[[Shin Megami Tensei Nocturne]]'' had a fight like this against the Biggest Bad of them all, {{spoiler|Lucifer}}. You have to complete the optional (and [[Nintendo Hard|extremely hard]]) Labyrinth of Amala dungeon to fight him. Ironically, his entire justification for the fight is to prepare you for a war against an even ''bigger'' [[Big Bad]]: {{spoiler|[[God Is Evil|YHVH]]}}.
** ''[[Persona 4]]'' does this twice. At first, it looks like the final boss is {{spoiler|Kunino-Sagiri, aka Taro Namatame. If you don't toss him into the TV}}, eventually you discover that the true final boss is {{spoiler|resident bumbling detective Toru Adachi and a random godly entity called Ameno-Sagiri}}. But {{spoiler|if you go to the Junes food court after saying your goodbyes}}, it turns out the true mastermind behind everything is {{spoiler|the gas station attendant you met at the beginning of the game, aka Izanami. And yeah, you fight her at the end of the true final dungeon}}.
* The ''[[Mega Man Battle Network]]'' games have SP versions of the main boss replace the normal ones after conditions are met, generally requiring that beating the [[True Final Boss]] is the only thing left needed to achieve [[One Hundred Percent Completion]].
** The sequel series ''[[Mega Man Star Force]]'' recently switched this up on us: the [[True Final Boss]] of ''Star Force 2'' comes ''after'' the SP version of the final boss. It's a fiendishly difficult super-version of [[The Rival]].
** ''Star Force 3'' just gets weird with this. As normal, getting every star lets you fight the super form of the final boss. However, inputting [[Guide Dang It|secret]] passwords lets you fight your Rival's new super form, and the super forms of the [[Bonus Boss]], the [[Bonus Boss]] of the last game, and one of the new bosses. After all of that, you can fight the final boss's super SUPER form... as a random encounter. Not only that, but if you go through a long gauntlet of Wi-Fi matches (which is hard with all of the [[D Cers]]), you can fight yet another secret boss and earn a secret star.
* In ''[[Fire Emblem Elibe]]: Sword of Seals'', defeating [[Big Bad]] King Zephiel with all the gaiden chapters completed and all legendary weapons intact unlocks a few extra chapters, pitting you against [[The Remnant]] and culminating in the real final boss fight with Zephiel's literal [[The Dragon|Dragon]], still under orders to carry out his ultimate plan.
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** Similarly in [[Final Fantasy VII]], Safer Sephiroth's HP depends on a variety of things, increasing 30,000 HP for each character at level 99, and increasing 80,000 HP if you cast Knights of the Round on JENOVA.Synthesis. Fortunately, his health is also decreased slightly for every time you killed the head while fighting Bizarro Sephiroth. Ultimately, his health, normally 80,000 HP, can range from 55,100 to 400,000.
* In ''[[Pokémon Gold and Silver]]'' (and the [[Video Game Remake|Remakes]]), Red, the main character from the previous games, becomes this. You only meet him after getting all the Kanto badges (which only become available after beating the normal final boss) and going to Mt. Silver. After you defeat him, you get the second "ending", and the credits roll.
* ''[[Tales of Graces]]'' -- the—the [[Final Boss]] of the original "main" game was {{spoiler|Lambda}}. However, the "Lineage to the Future" makes the [[True Final Boss]] be {{spoiler|The Fodra Queen}}.
* ''[[Tales of Innocence]]'' also threw people for a loop when people played the remake. The DS version ends with Mathias transforming into an [[Eldritch Abomination]] combining three of the protagonists' past lives. However, the remake version has her suddenly get back up and transform ''two times''.
* ''[[Tales of Vesperia]]'' features the sidequest variant. In order to attain the ending, all you really have to do is just beat Duke and Duke in his [[One-Winged Angel]] form. However, if you grab all the Fel Arms, all of a sudden, when you beat Duke's [[One-Winged Angel]] form... prepare to say [[Oh Crap]] as the game will now conclude with its version of [[Tales of the Abyss|Nebilim]].
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* ''[[Baten Kaitos]] Origins'' typically ends with a [[Anticlimax Boss|slightly anticlimactic]] [[That One Boss|(but still stupidly hard)]] battle against {{spoiler|Verus}}. If you defeated a certain optional boss, though, {{spoiler|Wiseman shows up possessing Verus's corpse and reveals himself to be [[The Man Behind the Man]]. The true final battle that ensues is much more climactic and satisfying}}.
* ''[[Romancing SaGa]]: Minstrel's Song'' has an optional True Final Boss. If you manage {{spoiler|to acquire all ten Fatestones (something that requires quite a bit of planning and cannot be accomplished until you have cleared the game at least twice), you can offer them all up to the final boss,}} vastly increasing his powers. The jump in strength for each stone beyond the fifth gets larger and larger, and the jump to the tenth is what makes 10FS Saruin a True Final Boss.
* ''[[Mana Khemia Alchemists of Al Revis]]''. The [[Final Boss]] is {{spoiler|your ''main character'' fighting against his friends trying to [["I Know You're in There Somewhere" Fight|snap him out]] of making a [[Heroic Sacrifice]]}}. The only way to fight the [[True Final Boss]] is to {{spoiler|increase one character's [[Relationship Values]] with the main character to maximum, releasing him from the hold of his ''powers''}}. The latter (italicized to avoid confusion) given "physical form" is the [[True Final Boss]].
* In the first ''[[Breath of Fire]]'' game, {{spoiler|Tyr/Myrna's [[One-Winged Angel]] form}} is one of these, only occurring if {{spoiler|you use Agni/Infinity in the second fight}}.
* ''[[Disgaea 2: Cursed Memories]]'' has a rare example of this (rare for the series anyway, which tends much more towards Bonus Bosses) if you go for the Worst Ending. Upon defeating Zenon, you end up fighting {{spoiler|Rozalin/the real Overlord Zenon,}} who is at level ''2000.'' (Compare with the previous fight with an enemy at level 90.) And unlike the other storyline fights with enemies at this level, you're supposed to win this one. Granted, it'll take a lot of grinding of a sort just to unlock this fight, but it can still catch you off guard. Luckily, there's a way to back out of qualifying for this ending. Which is a ''good'' thing, as your reward for victory is some [[Nightmare Fuel]].
** ''[[Disgaea 4: A Promise Unforgotten]]'' puts you up against against a different, much higher-leveled final boss if you clear the second to last stage using only the main character at level 500 or higher. {{spoiler|You fight the messengers of [[God Is Evil|God]]. Unfortunately, your reward is a [[Downer Ending]].}}
* In ''[[Record of Agarest War]]'', after spending how many hours in the game, you'd think {{spoiler|Summeril is the [[Final Boss]].}} If you unlocked the True Ending route (itself a [[Guide Dang It]]), you get to fight off against {{spoiler|''five'' sealed gods who are level 300 and the [[True Final Boss]] who is at level 350, when your level at this point is at most level 100.}}
** Taken [[Up to Eleven]] in the prequel ''[[Record of Agarest War Zero]]'', where the true end (still a [[Guide Dang It]]) nets you close to 20 additional boss fights (each progressively harder than the last) before facing the [[True Final Boss]] if you played on hard.
 
 
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* Many games in the ''[[Castlevania]]'' series have bosses that lead to an [[Bad End|abrupt ending]] if you don't meet a specific requirement, such as equipping the right item to see through an illusion (''Symphony Of The Night''), or reaching an otherwise unreachable boss (''Dawn of Sorrow''), etc.
** [[Dracula]] has a secret 3rd form in ''[[Castlevania]]: The Dracula X Chronicles'' that appears only if you rescue Annette (which means you have to save Iris and Terra. Saving Maria is not a requirement). After you beat the 2nd form again, he reverts to his original form and sprouts 6 demon butterfly wings and vanishes. He then proceeds to fire bats, fireballs, meteors, turn into a wolf, and use his own version of Richter's Hydro Storm. It's a lot harder than it sounds.
* In ''[[Cave Story]]'', if you [[Guide Dang It|do all the contrived stuff in the alternate route]], you'll get one of these after you defeat the Undead Core. It's only made worse by the fact that you can only save immediately after Undead Core and then have to make your way through a [[Brutal Bonus Level]] and yet another nontrivial new boss (who can come out of nowhere [[Kaizo Trap|and still kill you even during his death animation!]]) ''before even reaching the [[True Final Boss]].'' Then, when you reach him, you find out you get very limited HP/missile/weapon recovery, no new save point, and ''four'' difficult fights in a row against his various forms.
* A variation occurs in ''[[Metroid]]: Zero Mission''. There's no extra boss, but if you collect 100% of items, the final boss will have roughly three times as much health as it normally does, and its attacks deal double damage.
* In ''[[Iji]]'', after you have beaten the game once, you can use a switch to make the final boss much harder. This is literally done by activating the "make the boss harder" console accessible via teleport right before him. And the game even warns you.
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== Platformer ==
* The [[Kirby]] games ''Dream Land 2'', ''Dream Land 3'', and ''64'' keep their [[True Final Boss]] hidden until you achieve [[One Hundred Percent Completion]].
** Kirby ''Superstar'' requires you to complete each of its modes, including mini-games, before revealing ''another'' mini-game in which you must [[Run the Gauntlet]], defeating every enemy in the game in random sequence, keeping accumulated damage between battles.
** In Ultra, there's the True Arena, a powered up version of the Arena unlocked after defeating the following [[Bonus Boss|semi bonus bosses]]. These are {{spoiler|Wham Bam Jewel, Masked Dedede, and [[Badass|Galacta Knight]].}} Here you will face powered up versions of some of the bosses as well as the three mentioned bosses. Once {{spoiler|Galacta Knight is beaten, you'll see an epic cutscene showing Marx still alive floating in space and merging with the debris of Galactic Nova. He transforms into [[Nightmare Fuel|Marx Soul]], a souped-up resurrected Marx, and you will fight him.}}
* In Kirby 64, not finishing the game with [[100% Completion]] and thus the [[True Final Boss]] gets you a fake ending cutscene, that is [[Nightmare Fuel]] to a lot of younger gamers: The fairy queen secretly smiling a pretty creepy [[Slasher Smile]] into the camera from behind her [[Scary Shiny Glasses]], revealing that she's still being [[Demonic Possession|possessed by Zero]]. For many, this was the ultimate motivation to complete the game -- Everybodygame—Everybody wanted to erase that creepy scene out of history. {{spoiler|Once you ''do'' have all the Crystal Shards, you get to see the Crystal shoot a [[Frickin' Laser Beams|big beam of light]] at the fairy queen, driving Dark Matter out of her body. Dark Matter retreats to the center of the galaxy, and you chase after it and infiltrate it. After you get through the absurdly easy platforming bit, Dedede launches you into the air, and you fall through a void until Ribbon catches you. The Crystal turns into a gun, and a [[Ugly Cute|grotesque-looking cherub thing]] drops its disguise to reveal itself to be a resurrected Zero, hell-bent upon kicking your ass.}}
** You also can not retreat from this battle. If you pause, your only options become the usual continue, and "FIGHT IT OUT!"
* ''[[Ghosts 'n Goblins|Ghosts N Goblins]]'' series always required you to play through the whole game twice (In one sitting) to get the right weapon to kill the [[Final Boss]], but Ultimate Ghosts 'n' Goblins spiced things up by requiring you to find "magic rings", often hidden in impossible-to-reach places, to open the doors leading to Astaroth first and Hades later (the latter one requiring ALL of the 33 rings).
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** Played with in the 8-bit ''[[Sonic the Hedgehog 2]]'', wherein beating the boss of Scrambled Egg Zone (Mecha Sonic/Silver Sonic) with all the Emeralds collected allowed the player to move on to the true final level, Crystal Egg Zone (which has the same amount of Acts as the others), fight the real final boss, and properly save Tails.
* ''Earthworm Kim'', [[Earthworm Jim (video game)|Earthworm Jim]]'s [[wikipedia:Anima and animus|Jungian anima]], who you only face if you collect all the [[Solve the Soup Cans|Soup Cans]] in ''Earthworm Jim 3D''.
* In a form of [[Easy Mode Mockery]], ''[[Mega Man X]] 8'' features {{spoiler|Sigma}} as the [[Final Boss]]. The [[True Final Boss]] can only be fought on Normal and Hard modes.
* ''[[Meat Boy|Super Meat Boy]]'' has a second, much more difficult battle against Dr. Fetus once you beat most of the Dark World levels.
 
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** In Fever, if you are playing Raffine's storyline, {{spoiler|if you purposly lose 7 times, and defeat Ms. Accord without losing,}} the character who replaces Popoi is none other than '''Carbuncle!''' In fact, {{spoiler|defeat Carbuncle and you will unlock him as a selectable character.}}
** Also, in SUN, if you play the Hard mode, {{spoiler|if you defeat '''every single stage without losing, Satan included,'''}} Carbuncle will battle you.
* In ''[[Pokémon]] [[Puzzle League]]'', beating the game on Very Hard reveals that Gary wasn't the Puzzle Master -- ratherMaster—rather, Mewtwo decided to use his psychic powers [[Mundane Utility|to be very good at this game]]. If you lose, you'll have to face Gary again before getting another shot.
* ''[[Loco Roco]] 2'': defeating the boss doesn't finish the game. After you clean up all of the dirt, an unlikely villain will pop up and result in a gameplay change.
* If you take the right path in ''[[Meteos]]'', you face off against True Meteo, which is really just three Meteos.
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* [[Pokémon Mystery Dungeon Rescue Team]] has [[Giant Space Flea From Nowhere|Deoxys]], who can only be fought once every single Pokemon in that game is fought and recruited (the final boss for Story Mode is Rayquaza).
* In ''[[Doom the Roguelike]]'', nuking the Cyberdemon while under the effects of an Invulnerability Sphere will reveal the secret stairs to the next level, wherein resides the Ultimate Evil. {{spoiler|It's John Carmack, and he has a rocket launcher and summons Barons of Hell.}}
** This came out of an [[Good Bad Bugs|unintended feature]] in earlier versions of the game, where nuking the Cyberdemon still counted as a win, despite the fact you just killed yourself. In later versions, this was changed to marking it as a "partial" victory on your record, since you did technically commit suicide. Now, if you want to try to win that way and survive, the [[True Final Boss]] is there to make sure you're not just taking the cheap way out. Unfortunately for people actually trying to face the true final boss, you have to get lucky enough to find an Invulnerability Sphere on the level before the Cyberdemon, making it a [[Luck-Based Mission]].
* In ''Ancient Domains of Mystery'', the goal of the game is to close the Chaos Gate and keep it from reopening. If you have completed a number of [[Guide Dang It|obscure and difficult]] tasks, you may instead enter the Chaos Gate and kill [[Big Bad|Andor Drakon]].
** And there are 3 Ultra endings that require even ''more'' obscure and difficult requirements!
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* [[Bullet Hell]] shooters take the cake for this, featuring impossible bosses such as [http://www.youtube.com/watch?v=zTn0I3xnVMc Hibachi the mecha-bee] from the ''[[Don Pachi]]'' series. And to even reach them, you have to play their games with ''no continues''.
* [[Touhou]] has a few examples. In most cases, a level is not playable until certain conditions are met:
** The second game, ''The Story of Eastern Wonderland'', had a proper [[True Final Boss]] with Mima's second form (really third, but you don't fight the first one), which you can only see if you don't continue until then. Interestingly, you can continue at that form, but you get the bad ending.
** In the fourth game, ''Lotus Land Story'', the last stage and its [[Final Boss]] can only be reached [[Easy Mode Mockery|if you play on a difficulty higher than easy]], and you haven't continued until then. Otherwise, you receive the bad ending. The last stage also prevents you from continuing, period; there's no bad ending, it's just game over.
** Similarly, the sixth game, ''Embodiment of Scarlet Devil'', prevents the last stage from being played on Easy difficulty and sends you to the bad ending. If you play on Normal or higher, you can still reach the last stage even if you continue (and can continue on the last stage), but you still get the bad ending.
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* ''[[Ray Crisis]]'': If you manage to get to and beat the normal [[Final Boss]], Dis-Human, without continuing, you reach the true final boss, Infinity.
* ''[[Giga Wing]]'' normally ends after Stage 6 with a [[Bittersweet Ending]] in which your character self-destructs to destroy the [[Big Bad]]. Completing the first six stages without continues, however, takes you to the true final boss and secures you a [[Multiple Endings|better ending]].
* ''Ketsui Death Label'' has [http://www.youtube.com/watch?v=jti0nXyG2Dg "DOOM Mode,"] which lets you fight the [[True Final Boss]], Evacaneer DOOM ([[Doom|no relation]]) right off the bat. The catch is that you initially fight an easy version of it, and you fight it again and again, with the boss getting harder on subsequent rounds.
** As implied, the original version also contains Evacaneer DOOM, but in order to see it, you need to beat the first loop of the game without dying or using bombs with a score of a certain cutoff.
** Of course, this is still not as bad as Evacaneer DOOM in Death Label on Extra mode....yeah they upped him a BIT.
* ''[[Raiden]] IV'' has one [http://www.youtube.com/watch?v=il_9pV3OeDw at the end of the second loop].
* Freeware [http://www.youtube.com/watch?v=24fU9MbKcS8 shmups] [http://www.youtube.com/watch?v=1I4IiYB0c1Q are not] [http://www.youtube.com/watch?v=ngxnoO8ZCl0 immune] [http://www.youtube.com/watch?v=yBtLfIcT_ls to] [http://www.youtube.com/watch?v=u2r1e61D9A0 this.]
* The [[Light Gun Game]] ''[[Razing Storm]]'' has this of sorts -- Thesorts—The third stage has you defeat the terrorist leader, and if you managed to survive the [[Last Ditch Move|last-ditch]] [[Macross Missile Massacre]] of the [[Spider Tank]], you're treated to the '''true''' final stage, a bonus stage of sorts. Where you finally face against a [[Cool Airship]] that [[Giant Space Flea From Nowhere|comes out of nowhere]].
* Andross's Brain in ''[[Star Fox 64]]'' and the Anglar Emperor in ''Star Fox Command''.
* In ''Every Extend'', Heavy mode has a different (replacement, not subsequent) final boss if you collect 7 quicken powerups and 800,000 points. This is doable but not particularly easy, although there's other ways to bring him in the area.
* In ''[[Fraxy]]'', it is possible to make a boss throw out a new form if the rank is 100!
* In ''[[Rez]]'', each of the first four areas has a Mega, Giga, and Tera version of the boss, depending on how well you did throughout the stage. The sudden shift in difficulty is a bit of a surprise the first time.
* In ''[[Tyrian]]'', this actually happens twice in a row; first, you fight a giant brain, after which everything is said to be over, BUT THEN! ,<ref>yes, it's written like that in the game</ref>, the former [[Big Bad]] Vykromod appears as a giant nose. If you beat him, the game again states that everything is over, but if you found a certain secret earlier in the game, you now have to fight a minigame-like boss on the planet Soh Jin, which, if you win, is revealed to be a creation of Zinglon himself, who you then fight in an offscreen battle. In Episode V, it's revealed that Zinglon was behind Microsol and Vykromod in the first place.
 
 
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* In ''[[Illbleed]]'', there was a hidden final boss that could only be accessed in a New Game Plus, by purposfully ''not'' saving your kidnapped friends. Stranger still, every time you let one of them die, Eriko (the protagonist) loses her clothing, until she is eventually completely naked save for a tiny thong-like panty scrap and a couple of band-aids over her nipples. Reach the final arena like this, and instead of introducing the final boss, the announcer will start drooling over you and come down there himself. And believe it or not, it gets even stranger from there...
* ''[[Resident Evil Outbreak]]'' has a final boss fight. Your characters run to escape only to be confronted by the boss you just defeated, ''again.'' You have the option of blowing him up with whatever weapons you have on hand or injecting him with the cure for the T-virus, which makes him explode.
** ''[[Resident Evil Outbreak]] File #2'' had this one boss follow you throughout the last leg of the finale scenario. Then, if you have to take the long way around to complete the scenario, the game fakes you out by making it seem like you have to fight him again, even if you killed him earlier. But {{spoiler|another BOW absorbs him into its body and the [[True Final Boss]] fight begins!}}
* ''[[Resident Evil 2]]'' features ''two'' in the B Scenario. In the A Scenario, the last fight is against lion-like Birkin, who's tough, but still pretty easy to kill. In the B Scenario, you have to fight {{spoiler|a heavily mutated Mr. X T-103 Tyrant}}, who's much faster than before, hits harder, and can only be defeated by the timely intervention of rocket-based explosives. Then, you reach the end of the story, only to find out that the A Scenario ended prematurely, and you have to fight {{spoiler|Birkin one more time, plus he's mutated even further into a horrific vagina-esque blob}}. Only then will you see the real ending to the game.
* The true enemy and ending in ''[[Parasite Eve (video game)|Parasite Eve]]'' can only be accessed by beating the game once, which unlocks the [[Bonus Dungeon|Chrysler Building]]. Reach the top floor and Aya will confront {{spoiler|the Original Eve, possessing the "body" of Aya's deceased sister, Maya}}.
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== Third-Person Shooter ==
* ''[[True Crime: Streets of LA]]'' had, based on player performance, story forks that led to worst to successively better endings and another [[Big Bad]]. Fortunately, each of these forks were well-written self-contained stories, and had their own unique features that made it worth it to explore each one, and doing so made the [[True Final Boss]] appear for the [[One Hundred Percent Completion]] ending. {{spoiler|It turns out to be the same boss as in the worst ending, [[This Is Your Premise on Drugs|but on steroids and crack]].}}
* ''Winback'' plays with this by having you fight the true ''penultimate'' boss (Dan) before the normal final boss (Cecile).
 
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