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True Final Boss: Difference between revisions

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** And you only get one shot at these final bosses. If you lose, then your character gets transformed into something which varies depending on whether you fight Athena or Red Arremer before giving you the generic, text-only ending.
* In the NES version of ''[[Double Dragon|Double Dragon II: The Revenge]]'', the final stage (which is simply the final boss battle) is only accessible on Supreme Master mode, the hardest difficulty setting. The Warrior mode ends the game on the penultimate stage (after the battle against the doppelgangers), while Practice only lasts the first three stages. This doesn't apply to the Famicom version, [[Difficulty by Region|in which the entire game could be played on any of the three settings]].
* If you clear Arcade Mode in ''[[Blaz BlueBlazBlue]]: Calamity Trigger'' with 10 or more Distortion Finishes and no rounds lost, you get the displeasure of fighting Unlimited Ragna, who has triple health and permanent [[Super Mode|Blood Kain]].
** And in the console versions of ''Continuum Shift'', beating Hazama with the right amount of Astral Finishes and without losing a round rewards you with a fight against Mu-12. Unlimited Mu-12 that is. If you're using Mu in CS2 though, you fight Unlimited Ragna instead.
* Every time you clear the story mode of ''[[The Bouncer]],'' you [[New Game+|can play through again with your built-up characters]]. After three or so rounds of this, the game figures you're strong enough to take on {{spoiler|Dauragon's final form.}}
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* ''[[Baten Kaitos]] Origins'' typically ends with a [[Anticlimax Boss|slightly anticlimactic]] [[That One Boss|(but still stupidly hard)]] battle against {{spoiler|Verus}}. If you defeated a certain optional boss, though, {{spoiler|Wiseman shows up possessing Verus's corpse and reveals himself to be [[The Man Behind the Man]]. The true final battle that ensues is much more climactic and satisfying}}.
* ''[[Romancing SaGa]]: Minstrel's Song'' has an optional True Final Boss. If you manage {{spoiler|to acquire all ten Fatestones (something that requires quite a bit of planning and cannot be accomplished until you have cleared the game at least twice), you can offer them all up to the final boss,}} vastly increasing his powers. The jump in strength for each stone beyond the fifth gets larger and larger, and the jump to the tenth is what makes 10FS Saruin a True Final Boss.
* ''[[Mana Khemia: Alchemists of Al -Revis]]''. The [[Final Boss]] is {{spoiler|your ''main character'' fighting against his friends trying to [["I Know You're in There Somewhere" Fight|snap him out]] of making a [[Heroic Sacrifice]]}}. The only way to fight the True Final Boss is to {{spoiler|increase one character's [[Relationship Values]] with the main character to maximum, releasing him from the hold of his ''powers''}}. The latter (italicized to avoid confusion) given "physical form" is the True Final Boss.
* In the first ''[[Breath of Fire]]'' game, {{spoiler|Tyr/Myrna's [[One-Winged Angel]] form}} is one of these, only occurring if {{spoiler|you use Agni/Infinity in the second fight}}.
* ''[[Disgaea 2: Cursed Memories]]'' has a rare example of this (rare for the series anyway, which tends much more towards Bonus Bosses) if you go for the Worst Ending. Upon defeating Zenon, you end up fighting {{spoiler|Rozalin/the real Overlord Zenon,}} who is at level ''2000.'' (Compare with the previous fight with an enemy at level 90.) And unlike the other storyline fights with enemies at this level, you're supposed to win this one. Granted, it'll take a lot of grinding of a sort just to unlock this fight, but it can still catch you off guard. Luckily, there's a way to back out of qualifying for this ending. Which is a ''good'' thing, as your reward for victory is some [[Nightmare Fuel]].
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** ''[[Sonic Heroes]]'' made you beat all four storylines ''and'' collect all seven Emeralds before you could face the final boss.
** This gets particularly annoying in ''[[Shadow the Hedgehog]]'', where there are '''''ten''''' endings that must be seen before the final stage opens up, some of which are pretty tough to reach unless you come through a certain penultimate stage.
** And the trend continued with ''[[Sonic the Hedgehog (2006 (video game)||Sonic the Hedgehog 2006]]'', where you must complete the three different storylines, each of which had their own different final bosses, to unlock the last episode where the three hedgehog heroes ([[That One Level|after the worst level in the game]]) take on the ultimate final boss.
** Played with in the 8-bit ''[[Sonic the Hedgehog 2]]'', wherein beating the boss of Scrambled Egg Zone (Mecha Sonic/Silver Sonic) with all the Emeralds collected allowed the player to move on to the true final level, Crystal Egg Zone (which has the same amount of Acts as the others), fight the real final boss, and properly save Tails.
* ''Earthworm Kim'', [[Earthworm Jim (video game)|Earthworm Jim]]'s [[wikipedia:Anima and animus|Jungian anima]], who you only face if you collect all the [[Solve the Soup Cans|Soup Cans]] in ''Earthworm Jim 3D''.
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