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Video Game Weapon Stats: Difference between revisions

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{{trope}}
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Typical stats for weapons in games.
 
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** '''Rate of Fire''' <br />For ranged weapons, how many shots the weapon fires in a given period of time. [[More Dakka|Machine Guns]] tend to have high rates of fire while [[Shotguns Are Just Better|shotguns]] have lower ones.
** '''Reload Speed''' <br />How quickly the next projectile(s) is loaded into the weapon. A very common aspect in FPS games.
*** '''Recharge Rate''' <br />How quickly a weapon recharges. A common trait for [[Energy Weapon|Energy Weapons]]s.
** '''Combo Rate''' <br />How likely it is to deal multiple hits at once.
* '''Range''' <br />Maximum distance that can exist between user and opponent and still hit them with it. Can sometimes affect damage or accuracy.
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