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Idea no Hi: Difference between revisions

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''イデアの日'' (''Idea no Hi''. Officially but incorrectly translated ''Day of the Idea'', more accurately ''The Edea Incident'') is a ''very'' non-standard jRPG released on the [[Super Famicom]] in 1994. Created by the team behind [[Maka Maka]] (but this time around is ''not'' [[Obvious Beta|a prototype cartridge turned gold by the publisher without the team's knowledge]]) with character designs by Koji Aihara (Known in the west largely for ''[[Even a Monkey Can Draw Manga]]''). The main character, a [[Hello, Insert Name Here|young boy]] with [[Psychic Powers]] is kidnapped by some shady people and tortured to show off his powers. Things [[Gone Horribly Right|go horribly right]] when they kill his dog to provoke him into using his full powers, causing him to destroy the test chamber, killing the scientists behind it while the "Dr. Poe" in charge flees. One of the dying scientists mentions a "Lady Edea" and a search of the now abandoned facility reveals a fax on the torture testing to a research facility on Easter Island.
 
A mostly forgotten game in its home country, though is decently popular among Super Famicom enthusiasts due to how unique it is and the very low price of used copies.
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* [[Betting Minigame]]: Many towns have a gotchapon machine. Most of the time this produces random consumables, but the one in Hentai Town gives out a bunch of otherwise finite items.
* [[Global Currency]]: "Money", abbreviated "M".
* [[Game Over]]: While the game largely sticks to the ''[[Dragon Quest]]'' style returning you to the last save point with half your money gone (but all other progress intact), there are several points where death or failure will cause a game over. These include a minigame where you are transporting unstable explosives on a truck with no brakes which will explode if you bump into anything (there's a save point right before this event) and most of the [[Marathon Level]] examples.
* [[Inn Security]]: The town in Antarctica has Freddy (Yes, ''[[A Nightmare on Elm Street|that]]'' Freddy) haunting the dreams of the inhabitants. Sleeping there before you kill him in a well hidden dungeon nearby will result in him attacking the character in front of the party during the night. This is a ''very'' difficult fight, has no special reward for winning and continues to happen until you resolve the area's plot and seal Freddy off from the dream world.
* [[Intimate Healing]]: Played for laughs: Recurring [[Gentleman Adventurer]] Manakata is first found by Rinko lying in pain from a poisonous snake bite asking you to suck it out. Where was he bitten that he wants a random highschool girl to suck? {{spoiler|His ass}}.
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* [[Lady Land]] and [[No Woman's Land]]: Encountered late in the game in Canada. Reconciling them involves ''lots'' of crossdressing from both men and women.
* [[Limit Break]]: The main character has one. Possibly one of the oldest jRPG examples.
* [[Marathon Level]]: To avoid [[Unwinnable]] situations the game doesn't have save points during events where your travel is restricted. This means these events, which can be fairly long, have to be completed in one go.
* [[No Export Forfor You]]: Even without Nintendo's famed censorship in the era, this probably never would have gotten translated due to the game's crude and bizarre nature.
* [[Non-Human Sidekick]]: Several animals (and one Chestburster) can be befriended by the main character as part of small sidequests then added to your party. Their actions in combat are random and they can't level up, but they use their own dedicated slot in battle.
* [[Hat of Power]]: Several. Every piece of lower body underwear can be worn as a hat.
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* [[Stuck Items]]: For obvious reasons, underwear and (for female characters) the bottom torso layer can be replaced, but not removed without a cheating device (there's nothing there anyways).
* [[Team Shot]]: The cover. While most of the party members are introduced under the player's control, the doctor on the cover isn't. Thankfully you never see said character's face that well till you get control of him and look as his equipment screen so you won't realize it's {{spoiler|Dr. Poe}}.
* [[Translation Train Wreck]]: The box and title include the English phrase "Day of the Idea", which may seem OK out of context but is clearly wrong if you play the game with a knowledge of both languages.<ref> イデア is established as a person before you even get control, making the definite article inappropriate. イデア is romanized using normal Hepbern methods, even though it it conflicts with a common English word that isn't pronounced the same, and is a real name that's normally spelled "Edea" when written in the Latin alphabet. While 日 normally means day, in this case refers to a case or event with a negative connotation (though "The Day..." is usable).</ref> A better translation all things considered would be something like "The Edea Incident"
* [[Trauma Inn]]: Played straight. Unlike most jRPGs at the end game you no longer have to use them for MP restoration as one of the character learns a move that restores all of a party member's HP ''and'' MP, enabling full recovery for the party anywhere as long as she has enough max MP to cast it twice.
* [[Underground Monkey]]
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