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{{quote|The night was dark. TheA [[Party Game]] scurried along the boulevard, ducking in the shadows left by the streetlamps, her heart fluttering.
 
"I can't let [[Nintendo]] know I'm out here," she panted to herself. "Mom and Dad would never let me out of the house by myself."
"''[[Mario Party]]?''" a husky voice called out from down the steetstreet.
 
"''[[Mario Party]]?''" a husky voice called out from down the steet.
 
"''[[Dragon Quest]]!''" ''[[Mario Party]]'' whispered to herself. She pulled herself out from the shadow of the trees, the front of her blouse dirty from her [[Bedsheet Ladder|window escape down the side of the house.]]
The RPG took her into his arms, burying his nose in her soft hair. "Don't worry," he whispered. "Your parents needwill never find out."
 
|[[X Meets Y|And that's how]] ''[[Dokapon Kingdom]]'' [[X Meets Y|was born!]]}}
The RPG took her into his arms, burying his nose in her soft hair. "Don't worry," he whispered. "Your parents need never find out."
 
[[X Meets Y|And that's how]] ''[[Dokapon Kingdom]]'' [[X Meets Y|was born!]]
 
A hybrid RPG/board game for the PS2 and Wii, ''[[Dokapon Kingdom]]'' (and the recently released ''Dokapon Journey'') cast you in the role of an adventurer in the titular kingdom. Your goal? [[Wall Street|To make yourself as disgustingly rich as possible.]] You do this not only by earning money through [[Money Spider|battling monsters]] and [[Vendor Trash|selling items]], like you would in a normal RPG, but also by going around the world map and saving towns from monsters. Then, [[Monopoly]]-style, the towns make you their leader and add themselves to your worth. By rescuing towns (and later pumping them full of cash to make them worth more) and gathering treasures, your worth goes up.
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Rather than traveling in a standard fashion, the world map is a game board, and a spinner determines how far you'll travel. Naturally, players take turns spinning and moving. The spaces on the board each have different effects. Some are stores where you can buy items, or treasure chests where you can find goodies. Most of them are yellow squares, where you can either find events (ranging from the [[Game Breaker|awesome]], such as the town-worth-increasing Mitch, to the [[Fake Difficulty|downright evil]], such as Weber) or fight monsters.
 
Battles are both turn-based and turn-based. (No, really, it makes sense.) During battle, one side is the attacker and one side is the defender, and which you are is determined by a card you draw at the beginning of battle. Attackers have specific abilities available to them, and defenders do as well. Attackers have a stardardstandard attack (whose damage can be greatly decreseddecreased by a standard defend), a "Strike" attack that does high amounts of damage (but can be countered and turned against its user by the defender's "Counter" move), an offensive spell (whose damage can be decreased or turned by a defensive spell), and a special ability that can't be countered, but uses up a vital attack turn. Defensive fighters have a standard defend (decreases all damage, but especially that of a standard attack), a "Counter" move (only works on "Strike," but prevents all damage and turns it on the strike-r), a defensive spell (resists offensive spells), and the ability to run away. Each fighter gets the chance to be both an attacker and a defender in one "turn," and then it's on to the next player's turn. If the battle is ongoing, it'll pick up the next time it rolls around to that player's turn again. This is more or less necessary when fighting boss monsters.
 
Is there a plot to the game, besides "get rich however possible?" Well, yeah, there's this whole thing about an ultimate evil attempting to take over the world and the Princess' hand being up for marriage and all that, [[Excuse Plot|but who cares about all that]] when one of the [[Standard Status Effects]] is "Shaved Head?"
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The game was developed and released by [[Sting Entertainment]].
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'''This game contains examples of:'''
 
{{tropelist}}
* [[Afro Asskicker]]: You can turn your character into one by [[Luck-Based Mission|purchasing the appropriate hairstyle magazine from Kira]] and returning it to the barber at Dokapon Castle. The male version even includes a stylish headband.
* [[Alien Abduction]]: One of several random events involves a UFO transporting a player aboard, removing them from the board until their next turn. When returned, all of the player's stats will permanently be either nerfed or buffed slightly. This seems to be one of the game's several balancing agents, with tendencies to punish players with significant leads and reward players lagging behind.
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