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Instant Win Condition: Difference between revisions

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* In the ''[[Grand Theft Auto]]'' series, your Wanted level will be reduced to zero immediately upon finishing many missions. This can lead to a case where you have a dozen police cars surrounding you as you reach your objective, then all of them decide "Oh, he won. Let's go get some coffee."
** Ditto ''[[Saints Row]]'' and Forgive and Forget.
** Also works by going into a Pay 'N Spray, even when the damn Army is chasing you (unless you have a vehicle they won't touch, or there is an APB on the mission vehicle). You'd almost think [[The Simpsons (animation)|Chief Wiggum]] was leading the police in those games.
*** * car leaving Pay N' Spray* "Let him pass boys, we're looking for a blue car"
** And then you have ''[[Chinatown Wars]]'', while Pay 'N' Spray will remove your wanted level with a fresh coat of paint, they'll outright ''refuse'' to do so while there are any active cops or police cruisers in the vicinity. Police cruisers make up about a third of the traffic on ''Chinatown Wars'' take of Liberty City, and your chances of actually getting anywhere near a Pay 'N' Spray without cops trying to ram you off the road approach practically zero. Still, heat magically disappears if you trigger a mission, complete a mission, or walk into your safehouse and rest for six hours ''even in full view of the police,'' as it has from ''[[Grand Theft Auto San Andreas|San Andreas]]''.
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