Jump to content

Stealth-Based Mission: Difference between revisions

m
m (clean up)
Line 98:
* About half the missions in the ''[[Syphon Filter]]'' series. In Rhoemer's Base, unlike most, getting spotted doesn't cause an immediate [[Game Over]], but puts the base guards on full alert, making your task much harder. Another "stealth not explicitly required" mission is the Aljir Prison Escape level, if you alert the guards in the last part, Gregorov will most likely be killed, causing mission failure.
* Several missions in the ''[[Driver]]'' series require you to follow a car without getting to close and alerting them.
* The beginning of ''[[Mass Effect 2]]'''s "Arrival" [[Downloadable Content|DLC]] is one of these. Or, at least, supposed to be. There's no benefit to sneaking through the prison (there's an achievement for getting through it undetected, but that's it); all of the groups of enemies are so easy to kill that it doesn't particularly matter.
** Before the DLC was released, players speculated that the Infiltrator player class (whose special power is an [[Invisibility Cloak]]) would have an unfair advantage, but it doesn't for two reasons: first, the enemies are so easy to sneak past that there's no advantage to using Tactical Cloak anyway; second, even if you do try to sneak past enemies using it, if you enter the area in which enemies would detect you uncloaked, they will automatically attack Shepard once the cloak wears off, [[The Computer Is a Cheating Bastard|even if there's no possible way for them to know you're there.]]
* In a similar vein, ''[[Dragon Age II]]'''s "Mark of the Assassin" [[Downloadable Content|DLC]] contains an extended stealth-based mission that involves sneaking through a mansion, but it's very merciful if you fail (only sending you back a short distance...with whatever goodies you swiped on your way!)
* In the ''[[Medal of Honor]]: Frontline'' level "Operation Repunzel", if the guard at the front desk is "asleep"(which may be a glitch), you can sneak your way through most of the mansion, if he's awake, your cover will immediately be blown. You pretty much have to blow your cover anyway if you're going for the medal.
* Pretty much the entirety of the ''[[Fallout: New Vegas]]'' DLC ''Dead Money'', which will often actively penalize you if you run around willy nilly and fight any enemy you want. {{spoiler|Late in the DLC, after Dog/God betrays you, you literally ''have'' to use stealth to disable his traps or else he will immediately subject you to a gruesome [[Nonstandard Game Over]].}}
Cookies help us deliver our services. By using our services, you agree to our use of cookies.