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{{quote|''If I have learned anything in my life, I have learned this: When in doubt, or in trouble, pick up anything that is not nailed down, and if it is, look for loose nails or boards. Check carefully into, under, above, below, and behind things. Read everything; you might learn something. Wear clean undergarments, brush after meals, and always remember: nothing is as it appears.''|'''Advice from King Graham's father Sir Hereward''' }}
'''''King's Quest''''' was the very first animated graphical adventure game on the PC. Featuring a stunning 16 colors and genuine animation, the game showed off the cutting-edge abilities of IBM's 1984 hardware release, the [[IBM PC Jr|PCjr]]. It sold poorly until it was released for the Tandy 1000 almost a year later, when it established [[Sierra]] as the foremost developer of adventure games until the mid-1990s. The game used a [[Text Parser]] of the kind seen in earlier games, such as ''[[Zork]]''.
Today, the original ''King's Quest'' is regarded as a classic of the genre, having spawned seven official sequels, all improving in quality up until the eighth. A [[The Silver Lining (video game)|ninth game]], a [[Fan Sequel]], was in the works until a cease-and-desist letter was issued in 2005... and then rescinded. And then Activision [[Fanwork Ban|issued a new cease-and-desist letter]] in 2010. And then it was rescinded... again. ''[[The Silver Lining (video game)|The Silver Lining]]'' is currently being completed, with four of the five planned episodes already available at [http://www.tsl-game.com/ their website]. Different teams, such as [[AGD Interactive]] and
A precursor to the series, ''[[Wizard and the Princess]]'', also known as ''Adventure in Serenia'', was made in 1980 by On-Line Systems, designed by Roberta and Ken Williams, the founders of what would [[Sierra|Sierra Entertainment]].
The first game tells the story of Sir Graham, an adventurer who sets out to recover three legendary lost artifacts of the kingdom of Daventry in order to win the crown of the dying king. Gameplay involved typing commands to perform such tasks as GET CARROT and GET FOUR LEAF CLOVER, not to mention OPEN DOOR (or SWIM...). Latter games involve his quest to rescue a princess and the adventures of the family that inevitably results from this rescue. Games 5-7 move to a point and click interface, while 8 is a three-dimensional RPG. Roberta Williams was apparently forced, over her own objections, to include hack-and-slash arcade elements in
An episodic [[King's Quest (2015 video game)|revival]] of the series was made in 2015 by The Odd Gentlemen, which finished one year later.
'''Individual Pages:''' (Kindly add tropes exclusive to these works only to their pages)
* '''Games'''
** ''[[King's Quest I|King's Quest I: Quest for The Crown]]''
** ''[[King's Quest II|King's Quest II: Romancing the Throne]]''
** ''[[King's Quest III|King's Quest III:
** ''[[King's Quest IV|King's Quest IV:
** ''[[King's Quest V|King's Quest V: Absence Makes the Heart Go Yonder]]''
** ''[[King's Quest VI|King's Quest VI: Heir Today Gone Tomorrow]]''
** ''[[King's Quest VII|King's Quest VII: the Princeless Bride]]''
** ''[[King's Quest: Mask of Eternity]]''
* '''[[King's Quest (novel)|Novels]]'''
** ''[[King's Quest:
** ''[[
** ''[[
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* [[Aborted Arc]]: The Black Cloak Society. {{spoiler|At least three villains are identified as members of the group, and a fourth member is named, but nothing ever comes of it.}}
** Arguably, all of the KQ villains could, theoretically have belonged to the society. Dahlia (in the first game) and Hagatha (in the second) shared their MO of [[The Plan|clever plans]], and use of [[The Dark Arts]]. Lolotte and Malicia are more debatable. Williams stated she didn't ''intend'' to tie all the games together, that it was just a one-shot mention. [[Fanon|Given how much sense it makes, though, the fans tend to run with it anyway]].
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