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* Phantos from ''[[Super Mario Bros. 2]]''. They look pretty much like background scenery until you pick up a key... and then they chase you through the entire level until you use said key on a door. There is also the final hawk-head doorway, which attacks your character when you pick up the crystal that otherwise opens its earlier counterparts in the game.
* Remember those statues that you've been passing by the entire time in that tower in ''[[The Legend of Zelda]] [[The Legend of Zelda: The Wind Waker|Wind Waker]]''? Well, they turn into massive, spiked harbingers of death at times.
* Dead zombies in the [[
* There's the sun in two levels of ''[[Super Mario Bros 3]]''. First you think "Why the heck does the sun have a FACE?" Then it [[Everything Trying to Kill You|tries to kill you]].
* In Donkey Kong Country Returns, on Sunset Shores, the player is given a chance to enjoy the scenery before the [[Difficulty Spike]]. Or at least it seems like it, until bushes uproot themselves & chase after you.
* In ''[[Puzzle Quest]] 2'', some gameboards have solid 'bricks' that cannot be moved or interact with anything. All they do is get in the way a bit. Perfectly harmless. However, some enemies (specifically, most Undead enemies) can use a move called 'Wake The Dead' that causes a random 'brick' to turn into a lethal 5 Skull - without ending their turn. The move is cheap, too, so you can easily end up in a situation where the enemy uses it three times in rapid succession, turning a harmless wall into a heavyweight 15-base-damage attack.
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